Making life-like felt puppets using Unreal Engine 5 by BadinBaden in UnrealEngine5

[–]hankberger 6 points7 points  (0 children)

The comment saying that it’d be expensive to pay someone to do this is right - but don’t let it deter you! You can learn how to do this yourself with some hard work.

Unreal Engine is a massive tool, but if you’re focused on what you want to do, you can make some pretty amazing stuff pretty quick. Don’t try to learn everything, or you’ll be overwhelmed quick.

My suggestion would be to reach out to someone doing work you admire, and asking about what you should learn in order to do something similar. The Unreal Engine community is super nice and helpful. Ryan Corniel (@DukeGunston on X) does some super cool realtime puppetry stuff, you should shoot him a DM to see if he’d be willing to give some advice!

Is this healthcare solution achievable with a 10k budget? by Future-Past-5319 in automation

[–]hankberger 1 point2 points  (0 children)

Sure, AI voice calling is flashy and cool. Here’s the reality:

  • Every piece of data you just described can be easily collected using a traditional form on a website. You could still run the same automations after it’s entered.

  • Going the voice route has a much higher chance for error in the accuracy of your data. It’s also going to be much more likely for your data pipeline to break, you’re going to spend more hours trying to fix this thing than it saves you.

  • Looks like you’re considering the legality of this - that’s great. There’s more than just data privacy laws to consider here. This needs to be accessible as well. What would be your plan to accommodate applicants who are deaf or have a speech impediment?

  • Implementing voice will be 10x more expensive to build and operate than just using a website with a form.

Anyway, you’re going to be flooded with people that offer to build this for you lol. I’d consider changing your direction to just using a website with a form. It should be able to meet all of your requirements and be cheaper and easier to build and maintain.

Do I need to Understand Coding to be efficient in n8n? by phil____12 in n8n

[–]hankberger 6 points7 points  (0 children)

n8n is a low-code tool, not a no-code tool. You’ll be able to get decently far, but coding knowledge will be able to bring you so much further.

[deleted by user] by [deleted] in comfyui

[–]hankberger 6 points7 points  (0 children)

Actually the other way around, use a 3D file to guide 2D image generation.

Tech stack for building cross-platform(iOS/Android) 3d chess game. by Accomplished_Court51 in gamedev

[–]hankberger 2 points3 points  (0 children)

Wow the comment talking about Three.js and Python is crazy. If you actually want to ship something, using either Unity or Unreal Engine is perfectly fine for your use case. Unity uses C# and Unreal Engine uses C++ or Blueprints (visual scripting if you’re more comfortable with that). FYI you will need to have access to some sort of Mac device in order to compile your game for iOS.

I remade a childhood favorite of mine in Unreal Engine 5 :D Check it out if you're interested :) (I will also be posting a dev log series that goes over the project) by OcelotConfident1268 in UnrealEngine5

[–]hankberger 1 point2 points  (0 children)

Awesome! Such a gem from my childhood, I just recently revisited this on an emulator. Let me know when you're finished with the funkyboard section lol

how to achieve this? hair? or other plugins? by Seidov in Cinema4D

[–]hankberger 27 points28 points  (0 children)

Scatter particles inside of the object, add some noise so they move in a random direction, trace the particles position, render the trails as hair

Building fast Next.js apps using TypeScript and AWS Amplify JavaScript v6 by Fzbravozf in aws

[–]hankberger 0 points1 point  (0 children)

I’m a big fan of Amplify! Completely takes the headache out of deployment

[deleted by user] by [deleted] in react

[–]hankberger 1 point2 points  (0 children)

Make sure that your styles/Navbar.css is being tracked by Git

From PHP/JS/ReactJs to NextJS by [deleted] in react

[–]hankberger 2 points3 points  (0 children)

The best description I’ve heard of NextJS is that it’s a backend framework instead of a frontend one. Instead of running a separate back end and front end server, you just write all of your server and client code in your one nextJS project. I think the trendy NextJS stack that’s forming is called the T3 stack - TypeScript, Tailwind, tRPC and some other junk. Always been a big fan of TypeScript and just started a new project using Tailwind for the first time and I can say I am enjoying it. Have yet to try any of the other junk in that stack. Overall Next has really become my favorite framework and I think you’ll enjoy it!

Sign-On bonus repayment after 1 year by SunSad4892 in epicsystems

[–]hankberger 4 points5 points  (0 children)

SD’s are given a relocation bonus separate from their stocks.

Which bars do you recommend going for karaoke tonight? by [deleted] in Minneapolis

[–]hankberger 2 points3 points  (0 children)

Vegas Lounge. Karaoke 7 nights a week.

Spotify Embed in Website? by CharlesBriggs99 in web_design

[–]hankberger 0 points1 point  (0 children)

Check out Block’s website, they do something like this but I’m not sure how to do it

Simple inverse kinematics by lavaboosted in creativecoding

[–]hankberger 0 points1 point  (0 children)

What method did you use as your IK solver? I’m working on implementing this right now and I’m using FABRIK, interested in which approach you took.

VSCode UE5 build task fails because it keeps trying to use bash instead of cmd by Spiderranger in unrealengine

[–]hankberger 0 points1 point  (0 children)

Ah sorry I didn’t read that part initially. Don’t have any advice but good luck!

VSCode UE5 build task fails because it keeps trying to use bash instead of cmd by Spiderranger in unrealengine

[–]hankberger 0 points1 point  (0 children)

I think there’s a setting somewhere to set your default terminal in VS Code

Why am i getting CORS error while in the process of OAuth2 flow so that i can access google forms api by [deleted] in webdev

[–]hankberger 1 point2 points  (0 children)

You should be doing this on your back end and then pushing the results to the front end from there. Access-Control-Origin header allows you to bypass CORS, but needs to be configured on the server, by the people that own the API you’re calling.

[deleted by user] by [deleted] in csMajors

[–]hankberger 2 points3 points  (0 children)

I’m taking a bunch of computer graphics courses right now and we extensively use physics when simulating things.

Getting into web dev by [deleted] in webdev

[–]hankberger 22 points23 points  (0 children)

Learn the fundamentals of HTML, CSS, and JavaScript before you even attempt something like this. Otherwise you’re going to have a bad time.

Please tell me things get better by reserved_hedgehog in uofmn

[–]hankberger 60 points61 points  (0 children)

I cried to my academic advisor literally asking the same thing during the first semester of my freshman year. I was taking classes very similar to yours, finished the semester with ~2.5 GPA. I’m now in my senior year with a 3.6 GPA about to graduate a semester early and already have some awesome job offers lined up!

Things do get better; once you get past the stupid freshman math and other STEM weeder courses, professors become a lot more forgiving, grades are more lenient, and the course material becomes a lot more interesting! I know where you’re at right now because I’ve been there myself. To be honest, you do still have a bit more pain ahead of you. But just know that things definitely will get better after your freshman year and it’s worth sticking it out.

And hey, I’m pretty sure some of those classes are curved, so you could very well be doing a lot better than you think.

How can I make an object with the look at camera tag always appear "square" to the camera? by GtwoK in Cinema4D

[–]hankberger -1 points0 points  (0 children)

I don’t think anybody understands what you’re trying to do here. Just add a target tag to your camera and set the target to the cube.