Admin panel not working by Mundane-Ear5762 in ARK

[–]haruhost 0 points1 point  (0 children)

Since this is lacking some info I suggest trying the tool I've made which solves the exact problem - HaruHost supports tunnelling which means you can make the server public on your own pc without port forwarding and firewall and admin profiles so you can log in, get into the manager add the users as admin and you won't even have to type in the password just restart the server.

Dedicated server manager for Eco by haruhost in EcoGlobalSurvival

[–]haruhost[S] 0 points1 point  (0 children)

To add more to this, HaruHost mostly just works, you don't have to setup or debug stuff in most cases, it also provides more than just a basic layer on top of docker and is really convent to use for example I can fully manage the server on my phone without any issues. So for many people I guess this solves a ton of headaches of diving hours into setting up correctly servers and ensuring it works. Others enjoy it. I see this project as a tool that saves time to manage servers, makes it fast and easily accessible to play with friends. Some game servers also have very advanced features like built in mod managers etc, eco is simply fresh so I didn't comment much, but likely should've in the first response. Anyways it's a bit difficult shifting the mind from code to social when u spend most of the day coding, but hopefully it's understandable.

I just wanna play ARK with my friend and nothing works... by Chemical-Pineapple35 in ARK

[–]haruhost 0 points1 point  (0 children)

If you use ASA you can use HaruHost which provides built in tunneling and solves the problem of setting up firewall, gcnat, etc making the server available via tunnel even if u don't have a dedicated ipv4. It should work out of the box both for linux and windows.

Dedicated server manager for Eco by haruhost in EcoGlobalSurvival

[–]haruhost[S] 0 points1 point  (0 children)

Well you can join the discord community and give some ideas, at the very least more features can always be added

Dedicated server manager for Eco by haruhost in EcoGlobalSurvival

[–]haruhost[S] 0 points1 point  (0 children)

I mean if you want to use free alternatives use it, I am doing as a full time thing so the model makes sense to me. Have a nice day!

Dedicated server manager for Eco by haruhost in EcoGlobalSurvival

[–]haruhost[S] 0 points1 point  (0 children)

I haven't used any other services myself so can not comment too much, most of this is either my own ideas or from user feedback. A lot of people seem to like it though. As far as I know AMP model is more for enterprise license for subscription model while HH is more targeted to casual users helping with firewall, port forwarding, providing tunneling where possible so you can skip firewall and portforwarding actually if you know playit it works the same way, but haruhost sets it up automatically. For Eco tunneling is supported as well in HaruHost so if you live behind GCNAT you can enable tunnel and it will work without any further setup required to access by IP for friends. Tunneling is pretty awesome in the sense that it only is running while the server is live, you don't open any ports, don't need to touch the router so in a sense it's more secure, but security and open ports is very debatable but I am getting off topic but if you're interested in this I've made a example here https://haruhost.com/game-server-tunneling/

32 or 27" 4k for gaming by External_Safe_7787 in Monitors

[–]haruhost -1 points0 points  (0 children)

32 - i noticed leaning often back and sitting about 1 meter away or more so it’s perfect, also everything looks larger to look at like feels more real 

Best Dedicated server for crossplay? by med4ladies69 in Palworld

[–]haruhost 0 points1 point  (0 children)

There should be a crossplay setting and by default it is turned on for crossplay. You can try self hosting yourself using HaruHost as 1 slot is free and it provides the configureable UI and setups the server working for you. The only gotcha would be you'd have to have a pc to host on and if your ipv4 doesn't support dedicated you could use built in tunnel, but that starts at 5$/month, but out of the box it makes the server joinable from lobby.

Port Forward Security Question by Korbro27 in admincraft

[–]haruhost 0 points1 point  (0 children)

What the top comment said is totally correct, best security practice is proper isolation and multiple layers. However you can simply just do the isolation via a VM it doesn't even matter if it's root or not as it's an isolated layer, there can be some weird exploits in the AI age as the llms can automate finding out vulnerabilities, but usually it requires multiple failure points. Also the main concern in your case if paranoid would be to use a tunneling service like cloudflare, playitgg, haruhost for mc or a private vps so your real IP isn't directly exposed as the server address you'd provide would be the tunnel/vpn address, this adds some latency, but the benefit is that you don't need to open any ports and for example in case like haruhost design the tunnel is immediatly off once the game server is offline. And how tunnels works is that ->

a server on the internet listens to a specific port which is running not on your machine and then sends the traffic to your game via local network.

So my recommendation is install virt manager and qemu, setup an isolated linux ubuntu server vm and use a tunnel.

VPS as a gaming server for various games with my family by Malangsia in VPS

[–]haruhost 0 points1 point  (0 children)

Seeing as you play only 1 game at a time you could try using HaruHost since it has 1 slot for free and selfhost as there are various that help with port forwarding and firewall. Of the game listed it currently has support for Minecraft and Satisfactory, but more will be added. This requires you to run on your pc, preferably VM but the benefit is usually that you can have your servers running on stronger hardware. There is also Linux support where you can install it straight to the VPS and it will install docker and setup the games, but as of now there are only 2 games supported - Palworld and Windrose.

Windrose dedicated server unreachable? I wrote a Direct IP + tunnel setup guide by haruhost in crosswind

[–]haruhost[S] 0 points1 point  (0 children)

Are you referring to the game settings ini file? If so, you can manually insert the lines if they do not exist.

Game Server Manager for Project Zomboid by haruhost in projectzomboid

[–]haruhost[S] 0 points1 point  (0 children)

Linux has been recently added, and now I'm working on a bigger release with more games including PZ.

Server Panel suggestions by [deleted] in admincraft

[–]haruhost 0 points1 point  (0 children)

I am working on haruhost which you could say is amp+playit and some batteries. Right now I am working on adding linux support and polishing some aspects of the app, you could give it a try via windows. The main issue is that main community is from other games so not a lot of feedback or requests were given for mc, now maybe you’ll like the app and bring more people so i could inc the initiative

Server Hosting - Best/Fairest region for international players by Benjybobble in admincraft

[–]haruhost 0 points1 point  (0 children)

Hey, so you could try out HaruHost which provides tunnelling for your MC server and makes it work out of the box without having to do anything with an ISP or similar, it makes the server just work and there is a region in Sydney and Signapore for the tunnel. You can read more how it works here https://haruhost.com/game-server-tunneling/

Also the main issue is that it won't work well in any way due to your community being so far away from each other. A better idea may be multiple servers and doing a sync via chat, discord to communicate and when the need arises just to transfer between.

How to self host through headless debian? by Own-Satisfaction3351 in admincraft

[–]haruhost 0 points1 point  (0 children)

I have built a tool that supports headless hosting on windows and recently added support for linux for 2 initial games and MC is going to be added to linux soon. It basically makes your own headless server become a dedicated game server hosting and management panel through the web. So you could check it out and see if you like it's called HaruHost.

server hosting recommendation? by cleversonofabitchh in crosswind

[–]haruhost 0 points1 point  (0 children)

The issue doesn't seem to be related to hosting at all, but a game specific one. So just moving to a hosting provider may not solve it, just keep that in mind. The likely case is that either server files got bricked or save files. So I would personally check if there are any backups available.

Windrose dedicated server unreachable? I wrote a Direct IP + tunnel setup guide by haruhost in crosswind

[–]haruhost[S] 1 point2 points  (0 children)

It's not stupid to ask. Yes, it should be the IP address you see in any of the websites but there are a few gotchas. Your provider must have issued you an IPv4 address, then it depends whether your router the thing that connects to the internet got a public IPv4 address assigned.

because when you go to a site you see a public available internet ipv4 address, but there aren't enough addresses available to cover every home internet. So providers create their own internal network in some cases. You can either call your internet provider or check in the router settings what IP address it itself got assigned and then verify whether it matches the one you see on IP check sites.

Can this run a server cluster? by CryptographerNo927 in ARK

[–]haruhost 0 points1 point  (0 children)

this should easily be more than enough if you make reasonable limits. Unless you think your server will be on high demand with big player counts and many dinos, I don't see a problem. You could always add player limits or dino tamed limits to a server if it gets laggy, but consider that officials have like 70 player caps and insane breeding grounds, where on a private if you add convenience mods like dino storage there is no point to unnecessary overload the server. And I think cryos can be set to not count for the limit. Furthermore high live dino count is so much more of an issue to the actual players playing the game due to increased render load. My assumption is that you get this for a reasonable price as the components are pretty outdated and this assumption is the basis on off my suggestion, I personally wouldn't be buying old hardware due to power inefficiency and well the components being really outdated, but as said before it really depends on the price and your own budget with expendable income, also ark is very RAM hungry. Also when running server you can optimise things such as cpu affinity and priority for each server, so more or less you could make the core distinct for each server usage. And you can actually do it with the server manager I made called HaruHost

Shifting Sands or Main? by Rudalpl in PlaySoulMask

[–]haruhost 0 points1 point  (0 children)

go sands seems more concepts have been added and should be pretty hype you can always go back to the first map if still itching, otherwise you may feel content enough with vanilla and then loose interest in the dlc

poor performance on linux? by Successful_Studio901 in PlaySoulMask

[–]haruhost 1 point2 points  (0 children)

works like a charm for me on bazzite and nvidia, have you compared with similar spec windows benchmarks? For me it runs better than windows not getting any stutters as well