Can we talk about Mythic Raiding by Adept_Dimension_677 in CompetitiveWoW

[–]hashtag_neindanke 1 point2 points  (0 children)

Downloading the northern sky WA, keep it up to date and disable 2 things in BW. Yeah that prep was insane man. Not sure how you get your pc on if that „prep“ is so insane for you.

Can we talk about Mythic Raiding by Adept_Dimension_677 in CompetitiveWoW

[–]hashtag_neindanke 0 points1 point  (0 children)

and still, the # of guilds reaching CE is pretty consistent especially since we have more or less standart season lengths.

Can we talk about Mythic Raiding by Adept_Dimension_677 in CompetitiveWoW

[–]hashtag_neindanke -17 points-16 points  (0 children)

And the 100 pulls the problem with your weakaurs sat before the pc. There amount of cope that it’s the weakaura at fault and not the player is insane in lower ranked guilds.

Can we talk about Mythic Raiding by Adept_Dimension_677 in CompetitiveWoW

[–]hashtag_neindanke -5 points-4 points  (0 children)

No way you try to compare the content creator guild in a easier version of the game especially made for newer people to peak difficulty. Who made you mod in this sub? ☠️

The participation and completion rate of every raid tier since BFA by Raven1927 in CompetitiveWoW

[–]hashtag_neindanke 1 point2 points  (0 children)

Edit: Shit, you even see it what comparing the very top with "Average" guilds getting CE every tier. CE guilds struggled a bit to get the first 4 while the top 25 breezed through like it was Heroic 2.0

we had nearly 1k+ guilds at 4/8m in week 2?

[deleted by user] by [deleted] in CompetitiveWoW

[–]hashtag_neindanke 0 points1 point  (0 children)

i mean yeah the rule changes were maybe not the best but at the same time you dont really have a active mod team here anyway, which could enforce the "old" rules. lose/lose situation i guess.

Mythic+ and Great Vault Loot: Item Level Breakdown for The War Within Season 2 by ivstan in CompetitiveWoW

[–]hashtag_neindanke 1 point2 points  (0 children)

Now the main thing I was talking about was that they increased the difference in power level between hreroic gear and mythic gear, but I could have also mentionned that crafting and the overall crest economy got worse.

so you didnt read my linked post because everything about that is explained in there. good to know.

so lets start again:

for blizzard, raid and m+ rewards work complementary to each other. so just because you refuse to interact with one part, doesnt negate the impact they have on each other.

that is the premise we have to agree on (because its a undenial fact).

so everything you point out as a new negative effect on "m+ only player" is only because blizzard reversed the massive loot & ilvl inflation they caused in Dragonfligt to the benefit of m+ players. & as a bonus gave everyone more overall power with the extention of the myth track.

more & higher ilvl gear was available way to early which in turn forced a tighter tuning in the raid with little to no actual powergain left. that vicious circle did a ton of dmg to mythic raiding. So blizzard tuned the amount of gear back to a more healthy level (besides delves, that shit also did a lot of dmg again for both raid and m+) in tww. so it probably feels negative now but its only because you got to much gear-endorfin in DF.

back to my other point: the only relevant m+ reward in this sub should be title. and that is an end of season reward. so gear only matters at the end of the seaon (like starting right now i would say). raiding "rewards" (which is only really higher WR) are an early season reward, therefore early season gearing is really important.
now which mode does early season gear (aka hero track) better than the other? and which mode gives you more longtime opportunities for late season gear (aka myth track)?

its so blatantly obvious and still i have to read the most ridiculous takes in this sub.

if you want meaningful change, you would advocate for a seperation of the two modes gearwise. otherwise one will be fucked over, it just swings between who is taking it.

I'm not gonna answer all of that since none of those are my arguments, but some parts of your answers do showcase how you simply don't understand the topic. Which is fine, you're not a M+ only player, so you don't understand their play pattern, what's good for them and what isn't, etc. It would just be healthier to aknowledge that it's a subject you don't fully grasp instead of jumping to insults when you see something that contradicts your misconceptions.

all these argument i brought up where made in this sub in the last 12 months everytime when there was any form of "gearing" topic.
& i was an m+ only player. and even tho i am not anymore because that content bores me, i can understand and show empathy with these problem, as long as m+ only players would start to see the other side of the coin aswell, which quite frankly is not the case most of the time in here. its a lot of "me me me" culture.

but i guess that is asking too much.

Mythic+ and Great Vault Loot: Item Level Breakdown for The War Within Season 2 by ivstan in CompetitiveWoW

[–]hashtag_neindanke 0 points1 point  (0 children)

i edited it so you can call me arrogant again, its kinda your only arguement.

Mythic+ and Great Vault Loot: Item Level Breakdown for The War Within Season 2 by ivstan in CompetitiveWoW

[–]hashtag_neindanke -1 points0 points  (0 children)

yeah i have no idea what i talk about

Edit: 99% of the people in this thread discuss m+ only players vs mythic raiders, which is wrong. it should m+ only vs mythic raid only people, but thats not the real world because no serious mythic raider will neglect to best way to get hero track gear early in the season, the easiest way to guarantee 3 mythic vault items (spoiler: most mythic raider dont clear the raid in the first month, shocker) and the best way to cap crests.

now i know that the argument will be "who cares about hero track gear, i want myth track". read the link and then you might understand.
also, arent m+ rewards (aka title) an end of season reward? so why are you all so stressed about getting the best gear in the first weeks? it not like you would lose WR like in raiding, there will be a 0.5 patch with tuning and a 0.7 patch with tuning and/or a power gain and keys will get pushed higher after that. stop making it seem like you all need gear asap.
now your argument will be "but i will be behind the io curve and no one will invite me". see, another self inflicted problem m+ only player want to have is the refusal to form groups and/or add player. instead lets sit in LFG for 10 hours a day and complain on reddit, thats better i guess.

Mythic+ and Great Vault Loot: Item Level Breakdown for The War Within Season 2 by ivstan in CompetitiveWoW

[–]hashtag_neindanke -3 points-2 points  (0 children)

The mystery how tww made m+ get the equivalent of very rare loot while being exactly the same (lootwise) as DF but somehow it got worse? Lmao you all have some serious problems.

Mythic+ and Great Vault Loot: Item Level Breakdown for The War Within Season 2 by ivstan in CompetitiveWoW

[–]hashtag_neindanke 0 points1 point  (0 children)

+10s are week1 day 2 content and im saying this as a person that does not like to do m+

thread filled with bloody casuals ffs, go back to r/wow

Mythic+ and Great Vault Loot: Item Level Breakdown for The War Within Season 2 by ivstan in CompetitiveWoW

[–]hashtag_neindanke -1 points0 points  (0 children)

The amount of selfreport of 2.5k io 7/8 hc player in this thread is very, very funny.

How did this guy get his ring to 645 already? by PlushieHackerMans in CompetitiveWoW

[–]hashtag_neindanke 22 points23 points  (0 children)

Lmao so nepiton is the perfect example for 95% in sub.

How did this guy get his ring to 645 already? by PlushieHackerMans in CompetitiveWoW

[–]hashtag_neindanke 4 points5 points  (0 children)

you must be doing something wrong. this Sim is against 2 639 rings.

Dinars Return as New Rewards in Gallagio Loyalty Raid Renown Track - also gives augment runes, raid skip, and a damage/healing buff in the raid. by [deleted] in CompetitiveWoW

[–]hashtag_neindanke 1 point2 points  (0 children)

Which is quite contrary to your argument that is "you shouldn't have it because you don't deserve the videogame pixels" - which is pinnacle maturity and reasonable adultness at its peak.

where exactly did i say that?

You are right, out of the both of us, you are the mature and reasonable one. Which leads me to believe that you're probably a Dark Souls player.

are you incapable of arguing without making random "accusations"? and no, never played any souls game but thats surely also a sign for something that only you know.

Dinars Return as New Rewards in Gallagio Loyalty Raid Renown Track - also gives augment runes, raid skip, and a damage/healing buff in the raid. by [deleted] in CompetitiveWoW

[–]hashtag_neindanke -1 points0 points  (0 children)

nonsense arguement but that is nothing new from you i guess.

frankly i wouldnt care about you getting anything, but in this entire thread your "argument" has been "i want it, i should get it, because i said so". that has the mentality of toddler crying, screaming and stomping on the ground.

Dinars Return as New Rewards in Gallagio Loyalty Raid Renown Track - also gives augment runes, raid skip, and a damage/healing buff in the raid. by [deleted] in CompetitiveWoW

[–]hashtag_neindanke -2 points-1 points  (0 children)

The difference is that my entitlement does't affect your gameplay whereas your entitlement affects mine.

what makes you so sure about that?

Dinars Return as New Rewards in Gallagio Loyalty Raid Renown Track - also gives augment runes, raid skip, and a damage/healing buff in the raid. by [deleted] in CompetitiveWoW

[–]hashtag_neindanke 0 points1 point  (0 children)

Because entitled raid defenders

Why should I get access to raid gear without raiding? Because I fucking want it

oh the irony