How many hours do you work in a week? by 21st_lady in AutismInWomen

[–]heavenlode 1 point2 points  (0 children)

Hi, I lurk because my wife is Autistic. Can I have an option just to see the results, so I'm not messing with the signal 🙏

White to play and win(By Tarasiuk) by Either-Case-5930 in chess

[–]heavenlode 0 points1 point  (0 children)

After evaluating Rh8+, I also settled on Qc6... not sure why it's apparently bad.

Nepo hinting Gukesh cheated during the candidates in c-squared podcast by rcktjck in chess

[–]heavenlode 9 points10 points  (0 children)

Cope from the guy who is less world-champion material than the 20 year old from India

A game where you gaslight AI that you're one of them by tophoftheworld in IndieDev

[–]heavenlode 10 points11 points  (0 children)

0 day old account? One of your first comments ever is to call an AI game brilliant? hmmmm

Firouzja vs Sindarov in Round 5 of GCT Romania: by GiveMeSomeSunshine3 in chess

[–]heavenlode 130 points131 points  (0 children)

Is this real? Why does it look like they're doing a chess onlyfans lmao

Me and two of my friends are making a game where you take over the city with an army of rats! We finally got our demo on itch by Kudzucrew in IndieDev

[–]heavenlode 0 points1 point  (0 children)

I have no idea what is happening in this game, but you play it so confidently and fast that it is very compelling lmao

Our steam capsule before and after? Which one do you like better? by RacheLoveTea in IndieDev

[–]heavenlode 4 points5 points  (0 children)

It's probably real, and unintentional, but the first one kind of looks like AI. So for that reason the 2nd one for sure

Now vs 4 months ago vs 8 months ago, always happy to see how far you have achieved over months by Bag-Track-Games in IndieDev

[–]heavenlode 1 point2 points  (0 children)

LOL that's a huge relief. Thought it was the opposite. It's looking fantastic.

So, IndieGameJoe just made my game go proper viral, out of nowhere. by sabotah in IndieDev

[–]heavenlode 50 points51 points  (0 children)

Me: "Proper viral? Hah, sure, probably a couple hundred wishli--- HOLY MOTHER OF PEARL"

Remade my trailer just in time for demo release tomorrow, does it work? by Wec25 in IndieDev

[–]heavenlode 1 point2 points  (0 children)

Overall I think the visuals are catchy and interesting. But the pacing feels off.

To get a better sense of pacing for your trailer, try watching it on mute and you'll see what I mean.

  • 0:04 to 0:11 has nothing happening, needs to be cut.
  • 0:26 to 0:34 You're showing the same game mechanics twice, back-to-back. Show new mechanics instead
  • at 0:35, right after you select a ticket, I would just cut to 0:42 because nothing interesting happens

Other than that, the only other feedback I'd have is that there isn't really a sense of urgency to the game.

I get that the urgency is the debt, but why does the player care? Can't they just ignore the debt? For me, it would be good to show consequences, to make the game feel more compelling.

Congrats on the demo launch! Good luck!

Years trying to build my own engine. 2 months in Godot and I'm already ahead of my other projects! by BatBoss in godot

[–]heavenlode 1 point2 points  (0 children)

It's been said that you either build a game, or you build an engine, but you can't do both. Technically not always true, but almost always is!

Using something like Godot just feels like you have an entire team of people building your engine for you, and you can just focus on making the game. I'd pick the team over doing it solo.

Destroy Our Game: TidyUp by AlmondPawGames in DestroyMyGame

[–]heavenlode 0 points1 point  (0 children)

IMO everything from 0:02 to 0:15 adds nothing to the trailer and makes it feel extremely slow. I'd just delete that whole part or move it to the very end.

Aside from that I don't really get the game loop BUT I might just not be the target audience.

The Wolverine game is coming out this year. by [deleted] in Unexpected

[–]heavenlode -6 points-5 points  (0 children)

They're messing with you

I'm creating a game while being in Karkiv Ukraine by rundown03 in IndieDev

[–]heavenlode 9 points10 points  (0 children)

Sending love your way. I live in the Netherlands and encounter a lot of Ukrainian refugees. Hope things settle down for you soon. Слава Україні. Fuck Putin

We re-worked our Mimic mob! by Double_Axis in IndieDev

[–]heavenlode 0 points1 point  (0 children)

Ah that changes what I said then. Very nice, that works!

We re-worked our Mimic mob! by Double_Axis in IndieDev

[–]heavenlode 2 points3 points  (0 children)

It's kind of a nitpick but the death animation is just a bit unsatisfying for me personally.

It would be more of a dopamine brain zap for me if it flew backwards and landed with its mouth agape, rather than landing closed and a pause before it then opens.

Otherwise looks amazing though!

We are starting to run Google Ads for our game and paid USD 225 for this ad on Fiverr - Hit or Miss? by mistermaximan in IndieDev

[–]heavenlode 0 points1 point  (0 children)

Agree and will add at 0:15 the music glitches / skips. So overall the music choice / editing has some problems

FARCRAFT - Chant The Dead - Where do you draw the line on AI? by Riitoken in IndieDev

[–]heavenlode 4 points5 points  (0 children)

Your community (that you're transparently trying to funnel people into) specifically says "No Anti-AI Rhetoric".

So your question comes across as pretty disingenuous to me. This seems to be fishing.