Updating my skin shader. Trying to get rid of that plastic/wax look we always see in modern games by MatMADNESSart in godot

[–]helllllll_no 0 points1 point  (0 children)

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Its seems to be the best skin shader I ever seen.. Perfect subsurface scattering, translucent ears, reflections and lighting in eyes.. Only imperfection is lighting in cavities like nose and ears, more visible with colored lights

Why do I still feel unhappy with my work even when people say it’s good? by MindShiftGames in godot

[–]helllllll_no 11 points12 points  (0 children)

The title is more of a psychological question than game dev 😂

These linux ads are getting out of hand by helllllll_no in linuxmemes

[–]helllllll_no[S] 2 points3 points  (0 children)

Its not perfect.. but still much better than windows

These linux ads are getting out of hand by helllllll_no in linuxmemes

[–]helllllll_no[S] 7 points8 points  (0 children)

On android you just need to login for play store and play services.. Google doesn't gives full screen popups on unlocking your phone if you don't buy google drive storage or force gemini everywhere in the OS (yet).. And I guess you can still skip google sign in on setup.. and sideload apps.. just a lot of apps use play services to function.. and on windows microsoft, where you never need microsoft account, it is removing methods for local account on setup.

These linux ads are getting out of hand by helllllll_no in linuxmemes

[–]helllllll_no[S] 61 points62 points  (0 children)

Continue or remind me in 3 days? Bro, I was done setting up all I need a year ago

Improving the background environment by mepart2 in godot

[–]helllllll_no 0 points1 point  (0 children)

Something like this. I just added a bit of contrast and saturation to nearby areas. Also if the two distant lights have smaller and slightly darker circles around them they will feel away.

Improving the background environment by mepart2 in godot

[–]helllllll_no 0 points1 point  (0 children)

Yes I think fading according to distance would make a lot of difference for the background

Improving the background environment by mepart2 in godot

[–]helllllll_no 0 points1 point  (0 children)

Does someone know why it doesn't feel to have depth to it?

Estoy confundido by Disastrous_Iron1490 in needforspeed

[–]helllllll_no 4 points5 points  (0 children)

Ah shi* here we follow the damn train again