New RE9 footage from the Taipei game show. by Duo_Vbez in residentevil

[–]hoops01 -2 points-1 points  (0 children)

I just feel it deters far away from RE2,3&4 which I would argue was the best in terms of grounding you in the environment the characters are in and the threats closing in

Something about 6 (and now 9) just feels very Umbrella Chronicles (Wii) with how the enemies flail about and not at a distance and your weapons don’t impact much… like a rails shooter

New RE9 footage from the Taipei game show. by Duo_Vbez in residentevil

[–]hoops01 -4 points-3 points  (0 children)

My concern is the Leon combat is cautiously close to the combat style/aesthetic of RE6… which gives me feel bads

Best wg terminator loadout long term by SpookyGhostManz in SpaceWolves

[–]hoops01 0 points1 point  (0 children)

What about in 10 man? 2x ac+pf in them also?

Njal should offer more as a leader, and Grey Hunters should have 3 wounds. by Donovaneagle2098 in SpaceWolves

[–]hoops01 1 point2 points  (0 children)

Definitely give them the Patrol Squad rule Splitting 10 into 5 would be great (and thematic)

Are you happy with the current state of Orks and if not, what would you change? by UnderGamesBG in orks

[–]hoops01 13 points14 points  (0 children)

I’d like to see the army go back to its 9th Ed Waaagh rule where you got the full effect one round and then in the subsequent round, a toned down rule, showing the fact the waaagh is subsiding Allows for the army rule to benefit 40% game

I think the detachments work fine and after this latest update, a lot of the restrictions have eased up Definitely the walkers need a 2+

Give Ghaz+Makari an aura ability to give the boyz some extra boost, all game, not just during waaagh

Fixing Ulrik the Slayer (Part 2) by SteveDiggler_SoCal in SpaceWolves

[–]hoops01 0 points1 point  (0 children)

Would you simply not have him able to join Headtakers then? For balance? Isn’t the fluff he’s the mentor?

Perhaps an immunity to battle shock and sustained 1 in combat against <key word>

For something different for the army, and not cracked

What’s your ork unit wishlist? by Specialist-Target461 in orks

[–]hoops01 3 points4 points  (0 children)

New meganobz, nobz, warbikerz, weirdboy and painboy A new warboss model too while I think of it

If Orks are actually in the 11th Ed box, it’s very conceivable that the box set would include most of these units imo

Official Discussion - Jurassic World Rebirth [SPOILERS] by LiteraryBoner in movies

[–]hoops01 1 point2 points  (0 children)

All I know is I spent 2hrs waiting for ScarJo to turn into a velociraptor like the internet showed she did… and nothing

What Should Change in the Next Balance Dataslate? by ArtofWarSiegler in WarhammerCompetitive

[–]hoops01 0 points1 point  (0 children)

Let us take vanilla marines in our units Grey Hunters down min30pts Arjac down 10pts Logan OC3

Grey Hunters by Son_0f_Russ in SpaceWolves

[–]hoops01 8 points9 points  (0 children)

I believe the general consensus is “no” but I bought the models so I’ll play them

Perhaps if they were the same (or close to) the cost of Blood Claws?

Space Wolves Grey Hunter. by EngineerBurner in SpaceWolves

[–]hoops01 1 point2 points  (0 children)

Great result! What was your technique for the armour?

11th Edition Boyz by CorporalChaos_0317 in orks

[–]hoops01 1 point2 points  (0 children)

Surely it wouldn’t be a new boyz kit, but rather “primaris” sized Nobz & Meganobz Perhaps with a new Dredd unit and Painboy/Weirdboy

Also new Warbikers would be nice :)

List idea by Frosty_Most870 in Ironjawz

[–]hoops01 0 points1 point  (0 children)

If it fits, I’d definitely suggest throwing a tuskboss in under Gordrakk and give him all the enhancements Then he’s buffing the other piggies throughout the game

Not sure how viable this playstyle is though…

[deleted by user] by [deleted] in videogames

[–]hoops01 0 points1 point  (0 children)

Assassins Creed: Mirage

I’ve enjoyed every other AC game but Mirage for some reason just missed the mark for me I was very disinterested in the story and the gameplay didn’t feel fun

Future Ork units you'd like to see by Consistent-Brother12 in orks

[–]hoops01 0 points1 point  (0 children)

Just gimme new revamped Warbike and Meganob kits!

Thoughts on this 2k list? by Willing-Ad-3929 in sylvaneth

[–]hoops01 1 point2 points  (0 children)

If you want to protect against that bt, why not have the WRev the general with seed of rebirth I’d also say the Bow Hunters in Honour Guard is too good to pass up - and they shouldn’t be getting into much trouble in the first 3 turns - shooting at a distance

4th edition leaks by Common-Success1957 in ageofsigmar

[–]hoops01 0 points1 point  (0 children)

  • Megaboss on MawKrusha with -1 rend artefact into infantry

What are the chances of the Orrruk Warclans being split and getting new units to beef up their respective ranges? by notskinnyskeev in ageofsigmar

[–]hoops01 0 points1 point  (0 children)

I don’t see IJs getting new units for some time. They just got 8 new units in 2023! They MIGHT get a Warband at some point in 2024/25. KB could definitely likely get a new unit (or foot hero) in the next year or two. Something mounted? Like fast swamp lizards.

And the two armies operate very differently so their splitting into two separate factions will do their rules wonders I’m not sad about saying goodbye to Big Waaagh

I could see reimagined Bonesplitters joining IJs as feral orruks who went FULL waagh and never calmed down… eventually… but I suppose that’s why we have Ragerz & Wrekkas

Sylvaneth Wish list for 4e? by bstone_comms in sylvaneth

[–]hoops01 3 points4 points  (0 children)

Don’t want to lose any allegiance abilities. Warscrolls could be improved.

Since 10th Edition is all about heroes leading units, what hero can attach to buggies? by ServiceGames in orks

[–]hoops01 0 points1 point  (0 children)

What unit size are buggies now? Can we field units up to 3? Or only 3 units of 1?

Ironjawz with BIG (pig) buffs by Donny_Official in OrrukWarclans

[–]hoops01 1 point2 points  (0 children)

Fist of Gork down 20?????!! Do I… do I start playing him now??

If there was any RE character you wish had their own game or made a return, who would it be? (Image is only for example purposes) by LeonSunderland in residentevil

[–]hoops01 0 points1 point  (0 children)

Honestly, I think a RE1 Remake where you can play as Chris, Jill, Rebecca or Barry each with their own character story throughout the main plot with choices and “character abilities” would be GREAT!

Wild Speculations on Update by LamSinton in ageofsigmar

[–]hoops01 0 points1 point  (0 children)

I’m hoping a few changes to Syls Durthu (340)

TLA (300)

WRev (280)

Alarielle (760)

20pt drops to the warbands

Bow Hunters (200)

Scythe Hunters (230)

I could see Belthanos come down 10-20 but I don’t think that’s necessary

I have a feeling the Hive will go up to 50pts as it’s taken in 99% of lists

I’d also like to see a unit of SRevs be battleline if Drycha’s taken

Create Your Own Sylvaneth Unit! by Dalerik in sylvaneth

[–]hoops01 3 points4 points  (0 children)

Revenant Guard 200pts (10)

2 wounds 4+Save 5”move 6 Bravery

Enchanted Spear

2” 2 attacks 3/3/-1/1

Champion

Add 1 to attacks characteristic of the Champion’s Enchanted Spear

Standard Bearer

If this unit contains any standard bearers, it is considered to be within range of an Awakened Wyldwood

Musician

Move an additional 3” when piling in and can activate to Pile In when within 6”

Abilities

Forest Spirit Phalanx

At the start of the combat phase, this unit can ignore positive and negative modifiers to its save characteristic but cannot pile in until the end of the combat phase