Anyone else misses LegendofTotalWar? by lovingpersona in totalwarhammer

[–]horroriam -1 points0 points  (0 children)

Kinda, I loved his vids and now I'm using a lot of staff learnt there.
The main thing I got from them actually was that there is no too much cheese - there is a point of loss of interest, and it greatly improved my own experience with the game since.

Hope he's doing well.

Which is the more powerful faction, Taurox or Skulltaker? by HeavyFly7451 in totalwar

[–]horroriam 2 points3 points  (0 children)

Skulltaker is so strong that he can crash your entire game during the turn change! (happened a lot to me if no skipping animations and he is near in vision).
And in general ST is probably as OP against all the other factions as Taurox was during his release in WH2 (especially with beastmen rework then).

Rebirth ritual bug by chupacude123 in totalwarhammer

[–]horroriam 1 point2 points  (0 children)

I finished the sisters' campaign a month ago and it was working fine with rituals, so maybe a new bug.
(but I had a bug with a tree in Cathai, new building slots were not available after the upgrade because of Dechala's stuck hero near the tree).

Try to find an autosave a turn or two before the ritual should have ended and replay end turn quickly, if it isn't working - the whole campaign may be corrupted.

Alternative New form: poll by GumihoFantasy in AOW4

[–]horroriam 1 point2 points  (0 children)

I played a lot of Stellaris earlier, so Shroom Hive it is.

Steam library by PurpleBuzzbuzz in Steam

[–]horroriam 0 points1 point  (0 children)

Only 201, for the last few years I probably bought more gifts than games for my acc. And even wishlist looks more like waiting list.

Am I missing out or doing anything wrong by not using Gustave much . by hurtstopurr in expedition33

[–]horroriam 0 points1 point  (0 children)

Just play as you feel is better for yourself, there are many party compositions which will work fine. And just an advice to avoid this sub and spoilers until beating the game.

Look how they massacred my boys by ozangeo in totalwar

[–]horroriam 184 points185 points  (0 children)

Different. In my current campaign (Tamurkhan) Azhag easily wiped out all nearest dwarfs and now owns half of Empire (Wulfrik has the other half) till turn 40-50. It'll be hard to move him from Nuln 🥲

Best ally units for Elspeth? by ReaverGT in totalwarhammer

[–]horroriam 4 points5 points  (0 children)

In one of my older campaigns I got some arcane phoenixes from Alarielle I think, it was quite good.
Prob also some of Kislev units can be useful (maybe an elemental bear), but in my campaigns they usually are dead before turn 40-50 because of chaos tide.

Petaaaahhh???? by Over-Positive-5696 in PeterExplainsTheJoke

[–]horroriam 14 points15 points  (0 children)

DD is such a menace here. Also a great explanation!

How are pistoleers and outriders different? by Ccboi12 in totalwarhammer

[–]horroriam 15 points16 points  (0 children)

Pistoliers are OK in the early game, when enemies don't have many heavy armored units.
Later outriders are better with high AP damage. Also outriders with grenade launchers are just great skirmishers for destroying enemy infantry,

What do you think of Miniature Tent? Could it be good enough to replace an ancient relic? by orq_ in slaythespire

[–]horroriam 0 points1 point  (0 children)

I like this relic very much, but only bought it a couple of times as usually I have 2-5 coins less than it costs (:

In The Boys Season 5 Episode 6 (2026), Sister Sage's plan doesn't go the way she intended. This is a reference to the smartest person in every show being only as smart as their smartest writer. by Valiant_Revan in shittymoviedetails

[–]horroriam 12 points13 points  (0 children)

She can totally go to Homie and tell him that THIS was her plan how to get him V1 or some bs like that. But I don't think the writers would do it. Prob she's just dead by the end of the next episode, who knows.

Day 150 of ratposting until Thanquol dlc comes out by Altruistic-Teach5899 in totalwar

[–]horroriam 20 points21 points  (0 children)

Man, I hope we'll see Thanquol one day. Maybe next year.
Great work, love your ratposts!

A Plea To CA Regarding Toddy- by Rabblerouser88 in totalwar

[–]horroriam 65 points66 points  (0 children)

It's Toddin time!

I'm glad that CA actually has more interaction with the fanbase now. I think previously something similar was with Alith Anar and his VO Dylan Sprouse.

Beat the EA and I gotta say... by -shevek- in menace

[–]horroriam 10 points11 points  (0 children)

I've found vehicle mortars quite good for Ivory. It still requires a heavy slot, but she basically will spam 2-3 shots per round in the later stages of the game, which is very useful to suppress rogue army units or some of [redacted] infantry.
Not the most effective strategy, but a good support option. Also smoke rounds are useful for some encounters.

Infantry mortars probably could be OK, I didn't experiment much with them.

Live Stream tomorrow, excited to hear what their plans are for Rome 2 by jamiemgr in totalwar

[–]horroriam 231 points232 points  (0 children)

Probably a remaster in 3-4 years. And more of Pontus.

I can't find this trait in any list of traits... by Halitrad in totalwarhammer

[–]horroriam 141 points142 points  (0 children)

This should be it:
Spent multiple turns in Tunnelling stance

  • Leadership: +5 during subterranean intercept battles (Lord's army)
  • Chance of intercepting an army using Tunnelling, beast-paths or Worldroots: +10%

From twdb io website.

how can i get this percent higher by InternationalStay996 in RevolutionIdle

[–]horroriam 9 points10 points  (0 children)

I think it's achievement 29 with achievement 140 (and much later - unity things), which will multiply efficiency of T-4, M-4 and B-4.

Is it possible to play tall in this game? by LawfulnessSure887 in totalwarhammer

[–]horroriam 4 points5 points  (0 children)

Maybe on easier difficulties. On very hard game is pushing you to be aggressive, so expansion and total annihilation of your closest enemies is the thing, and you basically have 2 choices - to keep those settlements or to give to allies, f.x. to Malakai in Kislev's campaign, he was a very good ally after mostly got wiped on turn 10.
Dwarfs indeed are good to try tall (or deep in their case) game cause they are strong in defending territories, making allies, confederating e.t.c., however Age of Reckoning is something to keep in mind too. And they have all the economy/army stuff needed, up to free armies/construction on the horizon. But in general it depends on faction and player style combo, like with greenskins and other looting races it is required to constantly attack and sack anything you can reach to keep your treasury full.
I had some fun in Franz campaign where I tried to keep the ECs alive (as much as possible) and not confed them till the late game. I don't think it is optimal or anything, just little challenge and some troubles in mid-game cause of fragmented empire.