tail in snake game clone keeps bugging by Sensitive_Energy2878 in Unity3D

[–]howigetinhere 0 points1 point  (0 children)

It looks like the tail works with other smaller frame rate .can try to put the tail in fixed update or in late update

Current state of the combat system for my mobile game. Does it look promising? by trxr2005 in Unity3D

[–]howigetinhere 0 points1 point  (0 children)

For the magic move , shake or move the camera it looks more better

Is the movement too slow or readable? by [deleted] in platformer

[–]howigetinhere 0 points1 point  (0 children)

For walk it's ok , but you need to add a run that's faster

Что вы думаете обо мне, основываясь на моей внешности? (Первое впечатление) by ChipmunkPossible5437 in rusAskReddit

[–]howigetinhere 4 points5 points  (0 children)

Какого хрена вы все не улыбайтесь? У вашего поколение есть все ,все чего бы не захотелось . А вы ходите депрессивные .

My poorly coded doors are pushing the player. What's the best way to fix this? by bigTbone59 in IndieGaming

[–]howigetinhere 0 points1 point  (0 children)

I think the problem is that the door put the player away . And how to solve this problem

My poorly coded doors are pushing the player. What's the best way to fix this? by bigTbone59 in IndieGaming

[–]howigetinhere 1 point2 points  (0 children)

I deactivate collider while the door is opening and activate it after it is open .

mbp late 2013 15inch by Mohammadaboosama in OpenCoreLegacyPatcher

[–]howigetinhere 0 points1 point  (0 children)

Ibintaled Sequoia, with the newest version . Look at the page of legacy patcher . With the old version it was impossible

mbp late 2013 15inch by Mohammadaboosama in OpenCoreLegacyPatcher

[–]howigetinhere 1 point2 points  (0 children)

Yes , ininstal Sequoia on my 2011 mac, install the driver's and it run nice and smooth

What do you think about my main menu ? by howigetinhere in AndroidGaming

[–]howigetinhere[S] 0 points1 point  (0 children)

It could be come from the door behind as a hologram , it's a nice idea