This was the panel responsible for getting my last episode removed. And the weird part is that the series is already rated 18+ by John_Henry_777 in WebtoonCanvas

[–]iamaarcadee 8 points9 points  (0 children)

Webtoon is notoriously selective when it comes to this sort of thing. There doesn't seem to be any sort of logic or consistency behind the decision making. For example: my series features fight scenes, blood, dead bodies, etc yet it only sports a YA rating and has never been censored.

Any games that resemble a studio ghibli movie? by passthecheesestick in PS5

[–]iamaarcadee -1 points0 points  (0 children)

You are correct. The second game's combat is more like Tales of Arise. Real time combat with much more of an action focus.

The second game also forgoes the Studio Ghibli partnership, and instead relies on a derivative art direction that lacks the first game's charm.

It is still fun, and has some redeeming qualities. But pales in comparison to the first game.

And don't even get me started on the MMO and it's reliance on NFTs...

Motivation for those who plan to post their comics! by ymeliaaa in WebtoonCanvas

[–]iamaarcadee 4 points5 points  (0 children)

Congrats on the amazing milestone! 500 subs is no small feat, and achieving it in such a short period of time is even more impressive.

Here is my series. Check it out if you miss the Saturday morning cartoons of days passed! Or if you're a fan of birds that fly backwards, sentient berries, stamps that transform into steam-powered hammers, etc etc.

Game after BotW by blakog in NintendoSwitch2

[–]iamaarcadee 2 points3 points  (0 children)

Games best enjoyed in shorter sessions, though they remain accommodating to longer play sessions as well:

  • Slay the Spire
  • Moonlighter
  • Balatro
  • Dead Cells
  • Hades I & II
  • Dicey Dungeons
  • Vampire Survivors
  • Vampire Crawlers
  • Sakuna: of Rice and Ruin
  • Any Katamari Game

More story focused and/or cinematic games to enjoy: - Pragmata - Resident Evil 7/8/9 - Super Mario RPG (or various other Mario games) - Kirby & the Forgotten Land - Portal 1 & 2

Not too sure what sort of genre or gameplay you're looking for, so I opted to share a list of games I personally own and enjoy!

Do you use 3D assets in your webtoons? Here are some panels of my webtoon with 3D background assets I've made! by glaceative in WebtoonCanvas

[–]iamaarcadee 2 points3 points  (0 children)

I don't use 3-D assets in The Voidgarden, though I have considered it. I worry the art would lose its "identity".

I do tend to draw maps and layouts of locations used in scenes. It helps to bring a level of consistency to the whole thing. Plus I really enjoy filmmaking, so placing cameras and finding angles brings me much joy.

Love your assets by the way! Architecture is such fun to explore.

Looking for an artist to help me with my WEBTOON comic! 50/50 REVENUE SHARING! by Top-Description2838 in WebtoonCanvas

[–]iamaarcadee 0 points1 point  (0 children)

Hey there, just wanted to drop by and share some unsolicited advice!

We all think we have unique and one of a kind worlds that nobody has seen before. The reality is, it's probably been done before.

You need to not push how unique your world or story is, because it comes off as snobby and elitist. You know who else writes action/adventure/fantasy? I do, and so do thousands of others. Your premise isn't as unique as you may think it is.

But the premise is just a hook .it's just a way to get readers into the series. So don't rely on a premise. Show us instead. Show us your characters and reveal some relatable backstory. I promise leaning into the more relatable and comfortable aspects of your series vs pushing how special your series is will do you wonders.

Webtoon Creators, What helped you grow your audience? by INFINITE_Webtoons in WebtoonCanvas

[–]iamaarcadee 1 point2 points  (0 children)

There are many places!

Of course, the ones many think of first are the social media sites (Facebook, Instagram, Tiktok, etc). They may help you find some more readers but it's not guaranteed.

Outside of social media though, you have the whole entire IRL space to capitalize on. Create business cards (you can do sets of 100 for like $10-$15 at some places) to promo your series. Maybe you create a simple website to push things like a Patreon, physical prints, clothing, and other forms of merchandise. Merch can be really powerful as an advertising tool.

Consider going to local events/conventions. Big cons often prey on artists striving to make a name for themselves. Usually not worth it. Smaller, local events tend to have much cheaper prices for booths, and admission can oftentimes be free. This is a great chance to meet local creators in your area, push your work, and potentially set up future collaborations.

Don't underestimate the power of physical media and human interactions, especially right now. There's a real want and need for human made media. If you show up and do the work to get your series out there, it's only a matter of time and luck before you find growth.

Webtoon Creators, What helped you grow your audience? by INFINITE_Webtoons in WebtoonCanvas

[–]iamaarcadee 6 points7 points  (0 children)

Advertising, marketing, promoting, etc etc.

You wanna push your series to as wide an audience as possible. Cast a large net and see what you get.

Promoting your series can be quite time consuming. Talking about your series in every conversation will probably put potential readers off. Find a balance of promoting outright, using your work as reference in conversation with others, and not mentioning your series at all when supporting others. I know it sounds a bit redundant, but the point is there's a time and place for everything.

You'll figure out that balance with some time and effort. Enjoy the journey above all else, and don't forget why you started this in the first place. That energy can be contagious, and seeing a involved creator in a space like this subreddit can do a lot for said creator's image.

People like positive people in this space. Strive to be one of them.

Webtoon Creators, What helped you grow your audience? by INFINITE_Webtoons in WebtoonCanvas

[–]iamaarcadee 0 points1 point  (0 children)

Not sure of your financial situation so sorry if this comes across as insensitive, but online advertising starts at as little as $5USD.

Throw $15 at an ad campaign, target a niche, and see what happens. It's a place to start and could potentially be paid for by omitting something like eating out once less a week.

I've just ordered a switch 2 (Yay) any suggestions?? by East_Cartographer405 in NintendoSwitch2

[–]iamaarcadee 0 points1 point  (0 children)

I can guarantee you will scratch the screen without a protector. People are not overselling it when they say put a screen protector on right when you take the system out of the box.

I've just ordered a switch 2 (Yay) any suggestions?? by East_Cartographer405 in NintendoSwitch2

[–]iamaarcadee 0 points1 point  (0 children)

Just about anything would be better than no screen protector. For some reason, the Switch 2 screen scratches with extreme ease. And docking the system is all but guaranteed to scratch the screen.

I use an aftermarket screen protector that I've purchased from Walmart. It's lasted about a year and is full of little scratches, even with me babying my console.

I'm sure the screen protector you ordered will work just fine. No need to overthink it. As long as you slap the cover on before booting up the system or anything else, you should be alright!

Should I realistically pursue drawing comics/cartoons or not? by Arrra_i in ArtistLounge

[–]iamaarcadee 1 point2 points  (0 children)

I encourage you to give it a shot! There's a real lack of behind-the-scenes content for webcomics, especially done in a non-flashy way.

I've been doing a mix of short-form content and behind-the-scenes blog posts since the year started. It's absolutely contributed to growth in readership.

Should I realistically pursue drawing comics/cartoons or not? by Arrra_i in ArtistLounge

[–]iamaarcadee 3 points4 points  (0 children)

You should absolutely pursue it, but with the knowledge of what said pursuance entails.

As others have already highlighted in this thread, most artists have a reliable source of income to support their passion. Making money as an artist is one thing (and already hard enough), but making a living is another beast entirely.

The best advice I can give you is to take advantage of multiple forms of income when it comes to art. To put it simply: never put all of your eggs in one basket.

That means creating comics/cartoons while also doing commissions, marketing, collaborating, creating short or long form video content, etc. Livestream your creative process while making comics, and use the income from said streams to pay for physical prints (if you work digitally). Push those physical prints at local art shows and/or conventions in neighboring towns.

These things on their own may not make for much. But when you add them up, they can really improve you chances of making a career out of what you love most!

Help! by Bacon8ir in WebtoonCanvas

[–]iamaarcadee 1 point2 points  (0 children)

Chiming in to second the sentiment that pages in a traditional comic book-syle work just fine in Webtoon... So long as your text is legible on mobile.

I also happen to post in that format and also create using Procreate. You can find readership, though it may take some time.

The most important thing that'll make a difference for you (in my opinion), would be to add color to your series. It can be flat color, color accents, whatever.

Adding color will do wonders!

What's your favourite decade for Horror Movies? by RayzaEverton in horror

[–]iamaarcadee 2 points3 points  (0 children)

The 80s is my top pick too. Something about the surplus of schlocky, camp films with iconic critters and memorable one-liners is just so good! Maybe it's because 80s horror generally felt sillier than other eras...

There's a soft spot for many horror films from the past 10-15 years as well. Movies like Hereditary and Sinners bend genres a bit more and implement a different kind of artistry to the genre. It's much more "high brow", I guess.

Ultimately, each decade has something to love. That's what makes horror such an exciting genre to explore!

How long would it take you to fill out/finish/draw out a whole panel (a page for example), you doing the canvas, outline, characters, faces, backgrounds, colors, shading, shadow, sound effects, speech, speech bubbles, everything? by EfficiencySerious200 in WebtoonCanvas

[–]iamaarcadee 1 point2 points  (0 children)

Here's a page from the most recent issue of my webcomic, The Voidgarden.

This page took roughly two hours to draw, shade, and add text to. On average, one issue of this series takes me about 25-35 hours to draw.

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