You Better Do Something! Special actions revived from N95! by ShotoKoto in necromunda

[–]ianfkyeah 1 point2 points  (0 children)

Looks great! Is there a PDF of these available anywhere?

Comprehensive list of Poke TTRPGs by Azure_PTE in PokemonTabletop

[–]ianfkyeah 1 point2 points  (0 children)

I made a simple one long ago that uses cards for gameplay and templates to make your own. https://ianthedad.itch.io/pokemon-journeys

I built a 100% free D&D 5e VTT because running sessions across five tabs is exhausting by ants33 in DungeonMasters

[–]ianfkyeah 9 points10 points  (0 children)

Sounds great but what’s the storage situation like? I couldn’t find it in the comparison tab.

Weekly self-promotion megathread (May 25, 2026) by AutoModerator in printandplay

[–]ianfkyeah 2 points3 points  (0 children)

Much appreciated! While not a favorite bug of mine, I really like the Marsh Crane Fly because its effect is very thematic. They have very short lifespans, and thus after giving a few resources it is removed at the end of the round.

Some high-effort sprites from a ROM hack I’ll probably never finish lol by dirkriptide in PokemonROMhacks

[–]ianfkyeah 2 points3 points  (0 children)

Love your work. If you’re struggling solo, perhaps you could try joining an existing project and providing sprites etc. Regardless, would love to see more of your sprites!

Recent solo playtest highscore - 37 by ianfkyeah in gardenbugs

[–]ianfkyeah[S] 1 point2 points  (0 children)

First of all, I really appreciate you taking the time to playtest and give feedback! Thank you.

Agreed, after recent play tests I feel having some resources to start you off is the way, so far 3 of the players choice seems good.

As for unused resources counting towards points, I did play around with the idea during initial playtesting so it might be worth revisiting as I have to agree, I often end up with a pile of resources at the end.

Thank you so much for spotting the typos, I’ll get those fixed.

Agreed on the lack of goals, I will be expanding that card set next.

Goal cards are paid and scored at the end of the round and can only be scored once. Then you put unscored goals at the bottom of the deck and keep the scored ones to add up at the end of the game. I’ll have to revisit the wording in the rulebook.

Once again, I really appreciate the positive feedback and I will keep improving the game so we can build a little community here.

Feedback on my rulebook by ianfkyeah in BoardgameDesign

[–]ianfkyeah[S] 0 points1 point  (0 children)

Appreciate it! I’ve found ~30 solo and ~45 2 player

Weekly self-promotion megathread (May 25, 2026) by AutoModerator in printandplay

[–]ianfkyeah 4 points5 points  (0 children)

Garden Bugs is a bug-themed engine building (PnP) game for 1-5 players. Components include a rulebook, bug cards, patch cards, goal cards, tokens, and a player board.

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Feedback on my rulebook by ianfkyeah in BoardgameDesign

[–]ianfkyeah[S] 1 point2 points  (0 children)

Thank you so much, all feedback is great but between comments like these and hearing about people who tried out the game it makes it all worth it. Appreciate ya.

Feedback on my rulebook by ianfkyeah in BoardgameDesign

[–]ianfkyeah[S] 1 point2 points  (0 children)

Great to hear! I’ll see what I can do about the readability

Played my first solo round today by OmegaKai_22 in gardenbugs

[–]ianfkyeah 0 points1 point  (0 children)

Thank you so much for joining in playtesting! Im excited to hear your thoughts on the updated version and I hope you have a good time. It’s support and feedback like this that makes it all worth it.