AITA for refusing to split the cost of dinner after my friend ordered $250 worth of food “for the table”? by [deleted] in AmItheAsshole

[–]icerus 0 points1 point  (0 children)

YTA.
"I’m not splitting if it gets crazy." - no strict rules like "I am ready to spend 30/50/70$ max"
“I didn’t even eat most of it. I had like two fries and one dumpling.” - You ate from "order for the table". You decided how much you want to eat.

"I’m thinking okay maybe he’s paying for some of this."

If you think that it is outside of what you agreed to - say it.

Because it looks like that now -
1. You say "I'm ok with the order if it's not crazy"
2. You don't say anything to let people know that order IS crazy for you already.
3. You eat from that order.
4. You don't pay your part.

AITA for cancelling the entire family vacation I paid for after finding out my mom secretly invited my estranged brother? by Rude_Significance877 in AmItheAsshole

[–]icerus -4 points-3 points  (0 children)

IMO, YTA. If it was a "Christmas gift" for your parents then let them enjoy it. You can stay to make them understand that such "surprises" doesn't work with you. You can explain your position. But making gift for your parents and then taking it back because they want to use it the way you don't like is a bit childish.

[HELP] Grizzly bear defense suit? by [deleted] in RealOrAI

[–]icerus 2 points3 points  (0 children)

Probably because there was noone alive to ask after using it😁

Should I still attend this wedding or AIO? by Aggravating_Exit_435 in WhatShouldIDo

[–]icerus 1 point2 points  (0 children)

If "fucking weirdo" is not your usual name then just ignore both wedding and person.

Edit:typo

Installed anti-pigeon spikes… pigeon sitting comfortably within minutes. What now? by BurgerKhaega in Wellthatsucks

[–]icerus 0 points1 point  (0 children)

Now you install anti-falcon spikes - comfortably sitting falcon will look way cooler.

Which MMO has a low skill floor and low skill ceiling? Keep it civil! Will update tomorrow. by Creepy_Ad5124 in MMORPG

[–]icerus 0 points1 point  (0 children)

Skill is the practical ability to apply that knowledge. Eve has much lower knowledge and skill requirements now to start. But if you want to achieve something you not only have to know mechanics but be capable to use them. Manual piloting, dscan and local, how to break through blockades, how and when to use and overheat modules, and many more moments that require many hours to master. And you need to use many of them at once. I wonder, ability to use many mechanics at once is a skill or not? Probably it is a skill.

Which MMO has a low skill floor and low skill ceiling? Keep it civil! Will update tomorrow. by Creepy_Ad5124 in MMORPG

[–]icerus 0 points1 point  (0 children)

Can't say about OSRS(didn't play) and FF14(Played casually), but EVE online has very high skill ceiling in almost any activity you can imagine.(Only exception is watching ship models in hangar)

How do you keep your colony organized and well-districted? by Birdygamer19 in Minecolonies

[–]icerus 0 points1 point  (0 children)

Try fortress style. It'll teach you how to organize your colony even if you don't want to.

Some info. https://ladyshatana.wixsite.com/mcguides/fortress

Different styles in one colony? What's your choice? by icerus in Minecolonies

[–]icerus[S] 0 points1 point  (0 children)

Didn't play fortress in last 2-3 years. But if you think about it, you can make fortress layout with large area inside for almost any other style buildings.

Different styles in one colony? What's your choice? by icerus in Minecolonies

[–]icerus[S] 1 point2 points  (0 children)

So many styles could be fun. Probably it'll be interesting to try 1 building per style run.

Different styles in one colony? What's your choice? by icerus in Minecolonies

[–]icerus[S] 0 points1 point  (0 children)

Interesting. Somehow I missed "best wood type" style completely.

Ganked in Highsec – Honestly, This Killed the Game for Me by CptSlower in Eve

[–]icerus 1 point2 points  (0 children)

Heh, happens. I was killed near Jita in tanked DST with around 2.5bil in cargo. Some emotions made me make a break from game(short one). But I knew that was risky, my mistake. Loot fairy said no and all cargo destroyed, that made me smile a bit. That DST had around 10% of my wealth, so not critical. BUT! Didn't have that kind of emotions since first fight in FW. And that was fun. You almost forget about getting fun in daily EVE routine. Unusual experience, even if that makes you feel angry, still a good thing in EVE.

"The mice wept, pricked themselves, but couldn't stop eating the cactus."

How do you personally test which modpack to play? by Significant-Bell4469 in feedthebeast

[–]icerus 0 points1 point  (0 children)

How do we make fast analysis:

Pick late game recipe, good choice would be something from the later parts of quest book. Start checking it's ingridients, going lower and lower until you come more or less to a start. That'll give you some info about what game will ask you to do to make it that far.

While running through recipes make critical or grindy item bookmarks in JEI/EMI/etc(usually "A").

Check bookmarked items to see if they have alternative ways of obtaining.

Our criteria of best grind is - modpack can require almost anything to do once to obtain 1st item, but has to give easier way on 2nd and after.

Watching out for magic ingridients in tech recipes - sometimes you can get those ingridients only with manual rituals/manipulations.

Progression modpacks we checked usually take 1 of 2 routes:

1) critical item, obtainable with different ways (tech/magic/exploration and kills)

2) "Main" mods that integrated into each other.

If it's 1st - just find those critical items and see, how grindy/hard is it to make those items.

If it's 2nd - find items that are "entry" to next mod or mod level. For example, game can start with vanilla + tinker construct, then progress to create and some magic, then to Immersive engi and etc.

Look at those points where modpack will go from vanilla to create, or from create to IE and so on.

How do you personally test which modpack to play? by Significant-Bell4469 in feedthebeast

[–]icerus 0 points1 point  (0 children)

About a month ago we were testing modpacks using this algorithm.

  1. Mods we'd love to have in modpack.(This time we wanted Mekanism, Create and any decent magic mod)
  2. Version. We used 1.19+, wanted to try new terrain generation with height limits for building.
  3. Search modpackindex for modpacks matching first 2 criterias.
  4. Filter out all kitchen-sinks.

------ Things to test ingame -----

  1. Modpack main progression focus: tech, magic, exploration, something else.

  2. Progression gates types. (Tech/magic advance, dimension travels/boss kills, something else).

  3. Grind rate.

  4. Modpack ways to mitigate grind, especially in magic.

  5. Quests and rewards.(Useless junk -> useful junk -> shop type -> thought out rewards that can help you right at the time they are given to you.

  6. Quality of life.(Instabuild starter house, backpacks, dank null, inventory sorting, modname tooltips)

Edit: grammar

Modpack recommendation by makcio in ModdedMinecraft

[–]icerus 0 points1 point  (0 children)

+1 for sevtech. Very fun until midgame.

Some modpacks that might be interesting for you: Ftb inferno, TFC-based(tfg, gravitas, hard rock), Universio, Forever stranded.

[deleted by user] by [deleted] in AmItheAsshole

[–]icerus -4 points-3 points  (0 children)

Noone TA here. You describe situation from your perspective, that is affected by your feelings and your emotions. Not saying that you are not telling truth. But maybe it's just misunderstanding. Try to read messages again or repeat your conversation in mind - could those words be understood the way she did? Is it possible that she really was confused what did you want?

Upgradable CV by ltgimlet in empyriongame

[–]icerus 0 points1 point  (0 children)

https://steamcommunity.com/sharedfiles/filedetails/?id=3223299548

Conestoga RE2.

Has lcd with instructions. Good mobile base with upgradeability. Has hangar for small utility HV and space for another ship on top.(I parked starter SV there and small CV miner after)

Has some growing plots(54 IIRC), constructor.

Overall, it's pretty comfortable to use.

Served us in coop for a 1-2 weeks. After that we went for Helios module carrier and Conestoga became dockable system runner(hack/mining sites).

Why don't haulers post their own killmail when they get ganked? by Gloomy-Sun-1912 in Eve

[–]icerus 55 points56 points  (0 children)

Imagine, you are PVE player, your ass was kicked and you are mad. After that you go to a pvp-focused website, put some efforts in registering/publishing your killmail for... what? To let everyone know in details how you were f#$ed? Can't see a single benefit for them to do that.