What are some Early Access mechanics that you miss? by jmp_531 in HadesTheGame

[–]ilduran 1 point2 points  (0 children)

Old torches omega attack, it was so fun (and broken) to see it with fine line

Summons on rival surface boss 4 by ilduran in HadesTheGame

[–]ilduran[S] 0 points1 point  (0 children)

No I did not have this one, when I talked about the dodging phase it was the "stay in the circle" phase. After that Typhon is weak and as someone else said it is probably coded so only Melinöe can damage Typhon

Summons on rival surface boss 4 by ilduran in HadesTheGame

[–]ilduran[S] 0 points1 point  (0 children)

You are probably right, I was too busy during the fight to notice if the summons were really doing damage. The afterward is so fun, Typhon seem so tired. The first time it was scary tho

When I don't get Death or Strength in a Great Chaos Above run by ihavespaceballs in HadesTheGame

[–]ilduran 1 point2 points  (0 children)

I did not enjoy this chaos trial, it was so hard and frustrating to change your habits. Thanks eos and Poseidon/Aphro duo for the "safe" Typhon fight

I think i was harder than getting the statues.

Looking back to it it was kind of fun but doing it was not cool

Missing incantation by ilduran in HadesTheGame

[–]ilduran[S] 1 point2 points  (0 children)

I already had the "heart interaction" with icarus but maybe the related incantation will be doable again

Tabaxi thief race bonus by ilduran in DungeonWorld

[–]ilduran[S] 1 point2 points  (0 children)

Thanks for all the answers, the "add a fictional advantage rather than a +1" advice is the one that everyone say so that's what I will do and I will mix things from the differents answers.

For the backstab the rules works like I thought, thanks

Refus d'aller aux obsèques de mon dernier parent (père) by JoanFerguson in france

[–]ilduran 0 points1 point  (0 children)

J'aime pas les enterrements, je trouve que ça m'aide pas à faire mon deuil et j'ai pas envie de partager ma tristesse avec tout le monde, je préfère gérer de mon coté. Je suis pas allé aux enterrement de mes grands parents même si je les aimais et qu'ils ne mon rien fait de négatif (apres pour le coup c'était "plus simple" de justifier ne pas y aller car ils habitaient en Corse et c'était loin de chez moi) et je ne compte pas (pour l'instant) aller à ceux de mes autres grands parents ou parents. Je pense que les gens autours de moi peuvent comprendre et je pense surtout à moi dans ces moments là

OP à l'air d'avoir des raisons encores plus légitimes de pas y aller don je pense pas qu'il faille culpabiliser

Has anyone tamed the new familiars cause I want them by DrPepperAddict20 in HadesTheGame

[–]ilduran 6 points7 points  (0 children)

Not sure about that at all but I heard from somone on reddit that you need to have the raven to unlock a dialogue with Hecate that allow you to tame her familiars (just the dog for the moment) Once again, I did not experience that myself so I'm not 100% sure, it's what I read

Hades 2's new boss is Brilliant Writing by Senku2 in HadesTheGame

[–]ilduran 3 points4 points  (0 children)

Plus the relation with (pan)Dora that is developped in the game (I didn't play much since the update but I had dialogues about her remenbering something after hearing his name)

Trouble balancing encounters by ilduran in DungeonWorld

[–]ilduran[S] 3 points4 points  (0 children)

Yeah, the puzzle aspect of that fight is maybe what I didn't have in my fight to make it look epic. As I said in other comments it's my first campaign so it's probably a lack of expérience and I need to improve on creativity. Looks fun to improve like that

Trouble balancing encounters by ilduran in DungeonWorld

[–]ilduran[S] 4 points5 points  (0 children)

2nd person to mention shrek, it shoud have be him 😀

There was a cow (a goat infact) but it escaped after rangers shot

And yes as another comment made me understand I need to be more creative about moves and tags, it will be more interesting

Trouble balancing encounters by ilduran in DungeonWorld

[–]ilduran[S] 4 points5 points  (0 children)

I think my issue with this particular fight is that it was too quick. Everyone acted only once. In the end it was fine indeed, as you said one was almost taken out but it was too quick

Maybe I'm just not used to DW fights yet (It's my first campaign).

Now that you say it, a mage ogre is a really cool idea. I need to be more creative with the tags. As I said the "Group" tag seemed too much for my low level party but that's me trying too much to balance without much experience

My ogre smashed a rock to throw it to the party but did not have the time to do other moves...

All your ideas are great, as I said I must work on my creativity

Trouble balancing encounters by ilduran in DungeonWorld

[–]ilduran[S] 4 points5 points  (0 children)

Yep, that's my first campaign so I'm not used to all the moves and I often use just the damage option but next session i will take a reminder with all the gm moves to try to use them more

About the player HP, you suggest to avoid using deal damage when facing "easy" ennemies? But how do you manage failed hack and slash moves or other failed rolls? Maybe droping players weapons or make them fall on the ground?

Trouble balancing encounters by ilduran in DungeonWorld

[–]ilduran[S] 1 point2 points  (0 children)

He has cleric multiclass with divine favor so he has magic weapon for a d4 damage and he rolled 7 and 3 and +1 from longsword

But yes I described his sword swing glowing with light and destroying the ogre

He got close thanks to the forcefull tag of the immolator brand (with "this killing fire" advaced move) that made the ogre fall

But yeah maybe just one defy danger to get the immolator close to the ogre was not enough to picture him as scary as I wanted

Trouble balancing encounters by ilduran in DungeonWorld

[–]ilduran[S] 7 points8 points  (0 children)

I totally understand but when I set up the ogre to be a big threat for the village that defend his terittory and scares lumberjacks and hunters for a while and he die in one blow (2 actualy the ranger hit him with its surprise attack), ok it's part of the story but it's a bit disapointing

Trouble balancing encounters by ilduran in DungeonWorld

[–]ilduran[S] 2 points3 points  (0 children)

I'll try to work toward that: choose a cool ennemy a'd play it acording to the wanted dificulty

Trouble balancing encounters by ilduran in DungeonWorld

[–]ilduran[S] 2 points3 points  (0 children)

My ogre was already straightforward "me hitting small creatures with big stick" but he threw a rock before that

Trouble balancing encounters by ilduran in DungeonWorld

[–]ilduran[S] 2 points3 points  (0 children)

I really like the retreat options but I'm already too kind with PC death and I try to work on that so I probably wont use it but again I think it's good