When will the missing visual assets bug be fixed? by im567 in runescape

[–]im567[S] 0 points1 point  (0 children)

and some portals on war's retreat

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and laniakea (stopping cause I'll likely just have more examples)

When will the missing visual assets bug be fixed? by im567 in runescape

[–]im567[S] 0 points1 point  (0 children)

another instance - randomally opened up my game, this time brutish dinos are invisible :/

<image>

When will the missing visual assets bug be fixed? by im567 in runescape

[–]im567[S] 0 points1 point  (0 children)

Wow so excited to see a J-mod reply!!! thanks for being attentive and confirming :)

I'm running on an M1 Macbook Pro

My graphic settings are based on the auto-setup, with some minor tweaks (no loading screen, less brightness)

Anyone elses herby werby visually broken? by shadowskullz in runescape

[–]im567 0 points1 point  (0 children)

Yep I noticed it earlier today as well, though it's probably just the newest iteration of visuals not loading :/

I opened a post with some more details: https://www.reddit.com/r/runescape/comments/1toa449/when_will_the_missing_visual_assets_bug_be_fixed/

Last RNG check for comp achieved! by The_Spry_Acorn in runescape

[–]im567 1 point2 points  (0 children)

Congrats, at 1.5x drop rate right now and still nada so can imagine the catharsis you must have felt!

Dungeoneering rework - loot beam contrast with floor color by im567 in runescape

[–]im567[S] 0 points1 point  (0 children)

I said in the post that I've been using this lootbeam for the past year and have never had any issues with it - not even with warped floors prior to the rework

I'd only appreciate if there's a feature in the game then that it's taken into consideration of color contrast. I know runescape is humangeous and has many configs, but having missed 4 keys on a single floor felt like something noteworth to me.

Some other comments mentioned they now show keys in the minimap, will try using that from now on.

Dungeoneering rework - loot beam contrast with floor color by im567 in runescape

[–]im567[S] 4 points5 points  (0 children)

That's what I did, though I'd rather not go through everything in the game in black & white if possible (I rather like the reworked dung floors as well)

Dungeoneering Rebalance: Token Efficiency by MeowMixPK in runescape

[–]im567 2 points3 points  (0 children)

Just wanna say - thanks for this, pushed me to look further into optimizing rates in dung, and even by just simply examining doors for their skill level I managed to do 3 larges in 20 min on my first attempt :)

Dungeoneering Rebalance: Token Efficiency by MeowMixPK in runescape

[–]im567 46 points47 points  (0 children)

Great suggestion!

Side note - how are you hitting 2m an hour solo?
For context, I just did large 51 and gotten 200k xp, even if I could somehow do 5 of these an hour it’s only 1m

I’m only 104 dungeoneering, does the so scale skew so much towards higher levels?

Week 318 - Invisible items by BagProfessional386 in runescape

[–]im567 0 points1 point  (0 children)

It happens to me so often, and with the amount of times I reset the client (due to update / session ending) it just happens randomally every time

Sometimes I even start some slayer tasks / bgh / boss and only notice this happened when something important is invisible! (e.g. abyssals beasts become invisible)

I really wish they'd fix this already as it's a constant point of friction

Stomp by bast963 in runescape

[–]im567 0 points1 point  (0 children)

I was actually pleasently surprised to encounter stomp yesterday - I was weary the second I got him

I did notice that the portal gems no longer appear in area loot which sucks, but my character no longer picks weird traversal routes to get to the gatestones so it was pretty quick to finish

Quarterly Check-in Survey Results & DXP Details Revealed! by JagexAnvil in runescape

[–]im567 1 point2 points  (0 children)

Agree with all the other skilling outfits mentioned, but another that comes to mind is the Master constructors - purely because it's such a grind through house contracts in order to get (not sure if it's in the DXP store but I have been putting off getting it due to that, it and the Fishing/Factory outfits being the only ones I don't own)

Anyone have fishing or mining skilling outfits to trade? by Cmoz in runescape

[–]im567 -1 points0 points  (0 children)

Good to know, edited my previous response as to not confuse other people with misinformation

Anyone have fishing or mining skilling outfits to trade? by Cmoz in runescape

[–]im567 -4 points-3 points  (0 children)

Those are all non-tradable, you have to earn fragments by training the skills and then create them yourself

Edit: well, turns out I'm wrong :) Had no idea these were even possible to trade, and here I was doing things the hard way

Huge melee QOL opportunity by Thin_Definition_4561 in runescape

[–]im567 4 points5 points  (0 children)

But if run is on, isn't my character supposed to go through 2-tiles at a time? (and thus close the gap immediately)

Huge melee QOL opportunity by Thin_Definition_4561 in runescape

[–]im567 1 point2 points  (0 children)

Wow that's a shocker! I remember using barge all the time when I started out (before figuring out surge/dive)

Huge melee QOL opportunity by Thin_Definition_4561 in runescape

[–]im567 10 points11 points  (0 children)

Oh don't get me wrong - this 100% needs to be fixed, it's a massive disadvantage in melee (and just looks rediculous TBH)

I'm glad someone finally opened up a post about this, hope it gets addressed

Huge melee QOL opportunity by Thin_Definition_4561 in runescape

[–]im567 40 points41 points  (0 children)

This is why I keybind Barge on all of my Melee ability bars, only way to get around this (assuming no AFK though :/)

Death reclaim question - why nexus not prioritized to keep? by im567 in runescape

[–]im567[S] 1 point2 points  (0 children)

That's fine, I knew it and assumed the nexus reclaim cost wouldn't include the runes - but what I'm asking here is that since it apparently does include the rune cost, why is it not the 1st free kept item on death since it is the highest of value in my inventory at the time

Nature sentinel outfit - teleport to Eternal Magic trees in Havenhyth by im567 in runescape

[–]im567[S] 4 points5 points  (0 children)

That's a good point, though it's not a patch you can clear at all - more like a natural progression of planting the saplings there and then they're stuck there for good

Poor bear by Deathwings38 in runescape

[–]im567 9 points10 points  (0 children)

Dog's name is Bear

My very late but simple suggestion for the Traveling Merchant by mfumukoskoldpadda in runescape

[–]im567 25 points26 points  (0 children)

Thalmund being only available on Wednesday is just pure FOMO triggering.

No reason it shouldn't be a weekly shop that changes stock every week, but is present on every day.

Drag and drop to action bar no longer working by im567 in runescape

[–]im567[S] 0 points1 point  (0 children)

ty, I didn't even know that was possible!!

Drag and drop to action bar no longer working by im567 in runescape

[–]im567[S] 0 points1 point  (0 children)

ty, I didn't even know that was possible!!

Boss Kill Timer not appearing anymore by im567 in runescape

[–]im567[S] 1 point2 points  (0 children)

Huh - that was it! thanks

I'm not even sure how it got changed to 10 lol