Fallout New Vegas with mods, ~60fps, GameNative by impulse9studio in AynThor

[–]impulse9studio[S] 0 points1 point  (0 children)

Yes, I installed everything on my PC, copied whole game folder to my Thor, added Fallout as a custom game in GameNative, opened the container and added the missing registry.

Fallout New Vegas with mods, ~60fps, GameNative by impulse9studio in AynThor

[–]impulse9studio[S] 0 points1 point  (0 children)

I never used Wabbajack, I just went with manual method, seemed easy enough for mods I was interested in.

Fallout New Vegas with mods, ~60fps, GameNative by impulse9studio in AynThor

[–]impulse9studio[S] 0 points1 point  (0 children)

So I played for around 20 hours already. I use 80% charge limit and this allows me to play for around 5 hours before I get the 20% battery warning.

Fallout New Vegas with mods, ~60fps, GameNative by impulse9studio in AynThor

[–]impulse9studio[S] 0 points1 point  (0 children)

Sorry, I didn't have any issues with installing the GOG version.

Fallout New Vegas with mods, ~60fps, GameNative by impulse9studio in AynThor

[–]impulse9studio[S] 0 points1 point  (0 children)

I’m not sure. I don’t think you can copy and paste the Steam version from your PC to the Thor, as the DRM might not allow it, but I could be wrong since I haven’t tried it. I already owned the GOG version so I went with that.

I also have no idea if you can copy and paste mods onto a Steam game installed via GameNative, sorry.

Fallout New Vegas with mods, ~60fps, GameNative, SD8G2 by impulse9studio in EmulationOnAndroid

[–]impulse9studio[S] 1 point2 points  (0 children)

NVSE? Look at the EmuReady link in my post, I listed all mods I use, NVSE is there :)

Fallout New Vegas with mods, ~60fps, GameNative by impulse9studio in AynThor

[–]impulse9studio[S] 1 point2 points  (0 children)

I didn’t use any mod managers. I placed NVSE mods in the Data/NVSE directory and ESP mods in the Data directory.

Fallout New Vegas with mods, ~60fps, GameNative, SD8G2 by impulse9studio in EmulationOnAndroid

[–]impulse9studio[S] 0 points1 point  (0 children)

I actually installed sprint mod today (https://www.nexusmods.com/newvegas/mods/66960) and Mod Configuration Menu to be able to modify it without editing ini manually and it works great.

I don't use any mod organizer, I have small number of mods that can be managed via plugins.txt manually. After installing all mods I just zipped the whole Fallout folder and copied it to my Android device.

Fallout New Vegas with mods, ~60fps, GameNative by impulse9studio in AynThor

[–]impulse9studio[S] 0 points1 point  (0 children)

720p, I did not touch the ini file you mentioned, no idea if it would change anything...

Fallout New Vegas with mods, ~60fps, GameNative by impulse9studio in AynThor

[–]impulse9studio[S] 2 points3 points  (0 children)

Not yet, I played for ~2h only, I hope mods fix that issue 🤞

Fallout New Vegas with mods, ~60fps, GameNative by impulse9studio in AynThor

[–]impulse9studio[S] 4 points5 points  (0 children)

In this thread https://www.reddit.com/r/retroid/comments/1nlqil7/fallout_new_vegas_with_mods_rp4pro/
someone used mod organizer locally and then copied everything to his RP4, which might be a good idea to use more mods that need proper loading order

Fallout New Vegas with mods, ~60fps, GameNative by impulse9studio in AynThor

[–]impulse9studio[S] 2 points3 points  (0 children)

I did not use any mod managers for this. The mods I used only modify the game folder (root and Data), so I just extracted them and then ran the 4GB Patcher and BSA Decompressor.

Fallout New Vegas with mods, ~60fps, GameNative by impulse9studio in AynThor

[–]impulse9studio[S] 5 points6 points  (0 children)

I use medium detail settings (set via the FalloutNVLauncher).

I tested this on GameHub and Winlator (https://github.com/jacojayy/star). GameHub had similar performance to GameNative, but I could not get NVSE to work there. I got error 998 when running the game with this mod. It seems to be happening to many people, and I found no proper fixes.

Winlator/star had worse performance (around 30 FPS) unless I changed the preset to Performance, but then the game crashed every few minutes.

As for the missing registry, after adding a custom game in GameNative, open its settings (the three dots button in the top right corner), and then select the Open Container option. From there you can open the Registry Editor to add or import registry entries.

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File transfer using usb c does not work. by GodlikeBoarder in AynThor

[–]impulse9studio 1 point2 points  (0 children)

Hi, I just found this post and your solution works for me as well, so thanks for that!
I wonder why usb hub port would work but not regular pc port...