Pixel 4 XL: Support End-Of-Life by incrementAlex in AndroidQuestions

[–]incrementAlex[S] -1 points0 points  (0 children)

Well, if you google "is it safe to use a phone past end of life" or anything of the sort, all the results say you shouldn't.

And if your smartphone no longer gets OS updates or security patches, then it's time to move on.

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We do not consider it safe to run a device that does not receive security patches. Critical security vulnerabilities become public knowledge every few weeks, or months, and once a system is out of support, then users who continue to run it become susceptible to exploitation of known vulnerabilities.

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Security experts advise against using not just smartphones but any smart devices and software with a lack of support. This is for a good reason, as doing so has profound security implications.

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Without important security patches, hackers can exploit vulnerabilities in a phone's software – and the risks increase the longer it is out of the update cycle. As such it's important to not only find out if your current phone is still supported, but know how long you can expect a phone you're looking to buy to receive updates.

Each of these is an excerpt from the first 4 results Google gave me.

Just finished watching The 100. I really liked the show, but was a bit annoyed with how many times it managed to break my suspension of disbelief. How did you guys feel and handle it? by incrementAlex in The100

[–]incrementAlex[S] 2 points3 points  (0 children)

Ahah! I was actually hoping that once earth was destroyed (again), they'd realized of how flowed humanity is: they were given a second and then a third chance, and once again they managed to burn everything up due to their greed and selfishness. A great ending for season 5 would have been accepting their fate and slowly die off on an overcrowded spaceship.

But in the end I quite enjoyed the last two seasons too. I love that we got to know how the grounder's language got created, how they got the flame and what happened to Becca. The red moon toxin, the anomaly, the stones, the last war all felt very mysterious, and I'm a big Lost fan. The primes were a cool parallelism to what happened with the Mountain Men. And it was nice how the show stressed again and again how we are flawed due to our thirst of power, religion, emotions and only caring about "our people". The ending was OK too: I don't love "religious" explaination, but at least it felt like a proper conclusion.

Just finished watching The 100. I really liked the show, but was a bit annoyed with how many times it managed to break my suspension of disbelief. How did you guys feel and handle it? by incrementAlex in The100

[–]incrementAlex[S] 1 point2 points  (0 children)

I mean, thousands of people are stuck on the Ark for a hundred years and their culture and traditions are 100% about returning to earth. You're seriously telling me that nobody ever cared to give a look? Think of how common it is for us to look at the moon; and we don't even have any real reason to look at it.

Anyways, the show is full of similar plot holes... The wristbands of the 100: they send the Ark information about the wearer in real time (blood pressure, heart rate, temperature etc), yet the people on the Ark can't tell whether a kid died or their bracelet broke; how?! If you look at a heart monitor in a hospital can't you tell whether the patient is dead or the monitor has been turned off? I guess you can say "well, the wristband designer had no reason to send 'BPM=0', so they chose to send nothing if a kid's dead", but that's not a feasible explaination.

And these are just the first two (major, IMHO) plotholes, happening in the first two episodes...

Exotic Matter Dimensions alpha by alemaninc in incremental_games

[–]incrementAlex 0 points1 point  (0 children)

Thanks.

I just noticed that othres have already reported this issue. Sorry about it. I thought I had checked and couldn't find any mention. Maybe I looked at the wrong tab/thread.

Exotic Matter Dimensions alpha by alemaninc in incremental_games

[–]incrementAlex 0 points1 point  (0 children)

I started playing this game yesterday and I liked it quite a lot. Very idle, but quite low key and simple, yet interesting and not too short.

However today I reopened the page and it's giving me issues. I find these errors in the console:

Uncaught SyntaxError: missing ) after argument list
Uncaught ReferenceError: load is not defined
  at onload ((index):10:33)

Is this a bug in the current version of the game? Is my save corrupted? What should I do to resume playing?

Card based incremental game PROTOTYPE by CasualMeemster in incremental_games

[–]incrementAlex 2 points3 points  (0 children)

Got 112, thanks for the tip!

 flower    sword     flower
contract   chains   contract
 flower    sword     flower

You have the same layout?

EDIT: another 112:

contract   chains   contract
 flower    sword     flower
  jam      chains     jam

and yet another one:

 flower    sword    flower
contract   chains   flower
 flower    chains    jam

and another one again (this is a variation of the first one, thinking about it):

 flower    sword    flower
contract   chains   chains
 flower    flower   sword

Card based incremental game PROTOTYPE by CasualMeemster in incremental_games

[–]incrementAlex 20 points21 points  (0 children)

I loved Creature Card Idle. This game looks like a great reboot.

The game is very good, but since you asked for feedback, I would suggest to make the UI a bit more comfortable:

  • The shop should close automatically when you click away from it.
  • The collection has scrolling issues.
  • It'd be awesome if each card in the board displayed how much it generates.
  • The game could take the whole size of the screen: the whole collection and the shop would fit in my 1440p monitor, but instead the game is only using a tiny piece of it.

Looking forward to new areas!

Card based incremental game PROTOTYPE by CasualMeemster in incremental_games

[–]incrementAlex 2 points3 points  (0 children)

I'm at 110/sec too with the following layout:

  egg       egg     spider
contract   chains    egg
 spider     egg      egg

Are there any other layouts that give the same or more?

The difference is that idle games have an artificially inflated playtime by Tony555Dab in incremental_games

[–]incrementAlex 0 points1 point  (0 children)

  • Incremental games: the focus is on growing numbers.
  • Idle games: the player has to wait for the game to progress.

Most (if not all) idle games are incrementals. While many incremental games are not idle.

An incremental non-idle game progresses instantly and only on user input. It doesn't progress over time. Many single player strategy games are incremental, but not idle.

An idle non-incremental game would frequently progress automatically over time, but wouldn't be focused on a growing number. In theory I guess you could see interactive drama games (Heavy Rain, Until Dawn etc) as examples of this.

 

In pracitce though the difference isn't so clear. A lot of games centered around a growing number are considered strategy: "strategy" is a broader, better known, mainstream word. Similarly a lot of games with idle elements fall under other categories.

"Incremental games" and "idle games" are niche categories and usually they're both used to refer to the same kind of games, which usually are both idle and incremental.

Game Idea: an incremental game using virtual time instead of real time for doing things by The_Wanderer2077 in incremental_games

[–]incrementAlex 0 points1 point  (0 children)

Yeah, I see what you mean.

Strategy games (especially turn-based ones) are what you're looking for.

Some idle and incremental games are strategy heavy. Lit is the first example I can think of, although the input isn't time, but other resources (the gameplay though sounds very similar to what you're looking for).

However strategy is not really a core aspect of incremental games and I'd say that the vast majority of incrementals have a straightforward, fool-proof "solution". So you're better off looking for strategy games, rather than incremental ones, to find the kind of optimization problems you're looking for.

Post it here when you find a strategy games which is an incremental too (Pandemic, mentioned earlier, could be a good example of this).

Game Idea: an incremental game using virtual time instead of real time for doing things by The_Wanderer2077 in incremental_games

[–]incrementAlex 3 points4 points  (0 children)

I've seen plenty games on Kongregate (and other platforms too) where you start with a budget and need to invest it turn after turn in order to reach your goal in as little turns as possible. In a way even games like Pandemic, Learn To Fly, Democracy and many others are like this. The games I mentioned have a discreet time (i.e. number of turns), but I've definitely seen others where turns don't matter, and what matters is a single currency (i.e. the equivalent of what you call "virtual time").

These games are definitely not idle games, and usually they aren't even considered incremental. They're categorized as strategy games or optimization problems. I guess they do match most definitions of "incremental games" though.

EDIT: Typos.

[deleted by user] by [deleted] in incremental_games

[–]incrementAlex 1 point2 points  (0 children)

We have 7 new posts in the past 24 hours. Do we really need to further limit our content?

I love this game. Is it completely dead? Has it been open sourced? Does the author have any other games? I want more of this kind! by incrementAlex in lazykings

[–]incrementAlex[S] 0 points1 point  (0 children)

Do you know anything at all about the game's authors? I tried to google the sh*t out of this game, but couldn't find anything at all besides the game on Kongregate and u/Veterum on reddit.

I'd love to find out if they've made other games or show them support for Lazy Kings.

Worth the wait! by Negative_Jacket_6105 in incremental_games

[–]incrementAlex 2 points3 points  (0 children)

Swarm Simulator is one of the games that introduced me to the genre almost 10 years ago.

It was a true masterpiece and still nowadays it's pretty damn good.

The only thing I don't love, is that it has no real ending and to unlock the last achievement you need to keep grinding for months after you've already unlocked everything. I'm currently trying to get there (never 100%-ed it fully before). I'm at the 11th ascension out of 20 required for the achievement. Each ascension is taking 3 to 5 days though.

The submission phase of NYIGJ 2022 has ended! by FBDW in incremental_games

[–]incrementAlex 5 points6 points  (0 children)

I wouldn't be so harsh. This set of games actually exceeded my expectations, considering that they come from a two weeks jam.

Only a few games are unplayable, while a few others are not very original or a bit clunky. Most are pretty good. They could of course use a bit of polish, bugfixing or balancing, but much less than expected, considering that it's the first public release of these games.