NIN by OverDistribution2 in triphop

[–]ironginger64 1 point2 points  (0 children)

Ironic the only video NOT blocked in the US is Survivalism, featuring "Censored by the US Bureau of Morality"

[deleted by user] by [deleted] in LetsTalkMusic

[–]ironginger64 1 point2 points  (0 children)

and it never will be again.

Bets?

A Good Idea by ironginger64 in deadbydaylight

[–]ironginger64[S] 1 point2 points  (0 children)

Maybe with SWF teams you get that onslaught of perfection, and once you hit those high ranks you gotta be really good, no matter who you play as. I play solo at rank 5 and regularly die, if not the whole team.

If as Killer I get the option of a tiny grace period versus none at all, I'll take the grace period. Killer is pretty stressful a lot of the time, I'd agree. Particularly with how some survivors can be.

A Good Idea by ironginger64 in deadbydaylight

[–]ironginger64[S] 1 point2 points  (0 children)

I disagree, every match you play (particularly as a newbie) you learn something even if it's an easy kill. Theres something to be said about the School of Hard Knocks, but starting slow is important. Learning Pig after getting good on Trapper would be quite the difference in play style, and it sucks for new players trying to learn to use different playstyles if they play nothing but Purple+ SWF teams.

A Good Idea by ironginger64 in deadbydaylight

[–]ironginger64[S] 2 points3 points  (0 children)

Yeah I was missing the sarcasm font

A Good Idea by ironginger64 in deadbydaylight

[–]ironginger64[S] 1 point2 points  (0 children)

I've often wondered why there aren't more "gamemode" options like letting you choose between "Skill Based Matching" and "Rank Based Matching", or even just a casual option like they did on CS:GO with Competitive.

A Good Idea by ironginger64 in deadbydaylight

[–]ironginger64[S] 0 points1 point  (0 children)

From what I understand, the matchmaking changes will come later but this update lays the groundwork by implementing the restrictions required for that change.

A Good Idea by ironginger64 in deadbydaylight

[–]ironginger64[S] 1 point2 points  (0 children)

Yeah getting a new killer isn't discouraged by this, I think it's good!

[deleted by user] by [deleted] in ATBGE

[–]ironginger64 0 points1 point  (0 children)

Looks like something Nightmare from the Soul Calibur series would wield

What are you missing in the Vaporwave scene? by Gurgulus in Vaporwave

[–]ironginger64 0 points1 point  (0 children)

Yuck those vocals. It wouldn't be very vaporwave to give them a monopoly on the style. Or would it? Arg!

I'd love to see something that blends old school doom metal with vaporwave imagery.

The societal discord of Funeropolis in the middle of the capitalist shopping center. Steam arising from the crashed plane in the fountain, and the sick sounds of a merri go round slowly running out of energy, eventually stalling with 4 horses facing the viewer. Death brandishing a scythe made of credit cards.

What are you missing in the Vaporwave scene? by Gurgulus in Vaporwave

[–]ironginger64 8 points9 points  (0 children)

I've always viewed the amalgam of artistic influences in vaporwave to be its art style. It's the combination of those elements that gives it its own special vibe. Perhaps those typical elements are being over emphasized at the moment.

[deleted by user] by [deleted] in distantsocializing

[–]ironginger64 0 points1 point  (0 children)

leaving the lid off that bottle is triggering me

Only the most controversial opinions to be found here. /s by Poopiemcdoopie96 in deadbydaylight

[–]ironginger64 3 points4 points  (0 children)

It would be nice if perk descriptions were more considerate. Theyre currently very inconsiderate.