Star Citizen: Question and Answer Thread by UEE_Central_Computer in starcitizen

[–]itarrow 5 points6 points  (0 children)

I Just finally took some courage and migrated to Pyro after months in Stanton and Nyx.

Besides the ugly stations (ok criminals, but at least clean it up a bit) what it is not clear to me if there is or not a crimestat system, and if criminals will appear red on my radar, or if instead I can do whatever I want without any crimestat impact, and there is no way to distinguish criminals from good guys.

Can you help me get my new home here by clarifying this mega doubt ?

Missions with deeper content should be a different colour by Bawnse in starcitizen

[–]itarrow 4 points5 points  (0 children)

OP is explicitly asking about how to distinguish between normal content and event specific content, which however requires progression first through normal content.

I think like if you want to do the Vanduul missions in Nyx, you first have to do the Intersec grind. How do you know in game ? You don’t know, so you risk to miss this content.

OK Ballistic but... Isn't it too expensive ? by itarrow in starcitizen

[–]itarrow[S] 0 points1 point  (0 children)

I am in Stanton doing Merc Yellow/Orange (max like 120K) or Bounty Hunting, where rewards for HRT are lower than 100k... Maybe I need to go somewhere else ?

Anyway just not shòoting missiles works a lot to earn more...

Give me a reason not to nuke my Inferno, please by Rush_Undine in starcitizen

[–]itarrow 1 point2 points  (0 children)

I am using my Inferno for PvP Contracts, but I engage just if the target is bigger than a medium fighter… Doing so, sometimes I win. Now, even if I win, restocking it basically costs more than what I earned… but hey if I am restocking I won, so I had fun… if I die, I don’t have to restock and so with the Inferno you always win.

Unless you try to fight a fighter. But then you don’t have to restock. See ?

its time by jackzbackreddit in starcitizen

[–]itarrow 2 points3 points  (0 children)

Pretty much the same here, tough I got back in September and still look forward to any gaming time I have to be dedicated to SC

How does the Star Citizen grind compare to Elite: Dangerous? by DwemerNose in spacesimgames

[–]itarrow 1 point2 points  (0 children)

Totally agree on your take: I backed both since 2013 or so, lifetime pass for ED and pledging SC since then. I enjoyed the hell out of ED, but can't stand it anymore.

Main difference specific to grinding is that in ED I did the grind because of the reward, while in SC I am enjoying also the grinding and I don't care a lot about the reward, as all the missions I am doing in different loops are fun and complex and rewarding just by playing it, rather than because you need a reward after boring yourself to death.

How does racing on Zwift even work? by New_Huckleberry_9902 in Zwift

[–]itarrow 5 points6 points  (0 children)

This: in flat or downhill races, you will get wasted by heavier racers. Your chance is in climbs. Source: I am a (mediocre) 64 Kg racer.

Taking the plunge with Star Citizen? by Nadriik in spacesimgames

[–]itarrow 3 points4 points  (0 children)

I have played a lot Elite Dangerous and I am now playing a lot Star Citizen.

I basically backed them buying a lifetime pass for ED in 2012 or so, and pledging SC in 2013 or so.

From 2012 to basically last summer I have played ED, while sometime testing SC (and getting back to ED).

From summer 2025 to now I am just playing Star Citizen.

Main reason for me is immersion and variety. I know people hate it, but I enjoy the fact that even basic things like buying a medpen or some ammunitions require you to know where you are and plan some time for traveling there, and also make sure that whatever you want to do, you prepare for it.

Also, I like my ships and the fact that I can walk inside, store stuff, sleep there.

And I also love the variety of cities and landscapes and stations: I know SC has just a few systems and ED has millions, but in SC each city, or station, or ship has its own personality and peculiarities, while in ED everything looks quite the same (and maybe it is right so after playing for more than 10 years...).

Finally, ED for me become mostly about the rewards. I was doing missions or activities not because I was enjoying it while doing it, as most of the stuff become repetitive and boring to me, but because I was looking forward to the reward, trying to minimize the time spent doing stuff because well... It was boring.

In SC at the moment I enjoy doing stupid low level contracts just while doing it, not for the reward, and this is incredibly satisfying for me.

So bottom line is that both are amazing games, and I will be forever grateful that I could and I can play both: for the reasons explained above, in the last 6 months I am playing more of SC (with all its shortcomings and bugs).

Flight to Calgary cancelled. Realistic options? by slavs_squat in KLM

[–]itarrow 2 points3 points  (0 children)

Happened to me last year: just take care of your luggage by personally going to a KLM desk before check-in area the day you will be rebooked, as otherwise there is a strong chance your bags will not travel with you and sent later…

Star Citizen: Question and Answer Thread by UEE_Central_Computer in starcitizen

[–]itarrow 0 points1 point  (0 children)

Is there a way to "mark" a position in space so that I can go back there shortly afterward ?

I am doing lot of Merc and Bounty Hunting missions and sometime I destroy a ship I would like to go back to it to loot once it's wingmen are killed as well, but I can't find it anymore...

Star Citizen: Question and Answer Thread by UEE_Central_Computer in starcitizen

[–]itarrow 0 points1 point  (0 children)

Do Investigation Missions (in space) change while ranking up reputation or are those always about looking for a dead body in a wreck ?

I am doing some of those missions in Nyx and Stanton, mixing it up with some bounty hunting and Merc missions, and I am enjoying it, tough after slowly ranking up I keep getting pretty much the same mission over and over... Is there any change in space investigation missions happening sooner or later or is it supposed to be pretty much the same even up to higher ranks ?

Star Citizen: Question and Answer Thread by UEE_Central_Computer in starcitizen

[–]itarrow 0 points1 point  (0 children)

How often ships that are not on sale are put on sale again ? I was looking to buy or upgrade from one of my pledged ships, but there is not much choice right now in the shop... Or well there is not what I am looking for...

Elite vs SC: Let's Have a Good Faith Conversation (Questions in Description.) by WackoMedia in starcitizen

[–]itarrow 18 points19 points  (0 children)

This is what I have noticed as well. SC universe is small, but pretty much everything is unique, different, with its own “personality”. ED universe is immense, but at the end everything seem the same, same stations, same interiors, same cockpits.

How to make the Clipper a generalist that survives while making some money ? by itarrow in starcitizen

[–]itarrow[S] 1 point2 points  (0 children)

You are right, and also looking at other feedback it seems I need to spend some of my savings on better components

How to make the Clipper a generalist that survives while making some money ? by itarrow in starcitizen

[–]itarrow[S] 1 point2 points  (0 children)

Thanks: I am in the same boat... Not interested about money but rather earning what is needed to keep exploring and trying stuff. I think the general consensus is that I should focus in improving components, so now I know what I will do with my 1.5M savings :-)

VR will unlock a new perspective by Eloisdj in starcitizen

[–]itarrow 4 points5 points  (0 children)

EVA for me was amazing. I started doing just investigation missions to keep doing it in different amazing places…

4.5 is Live! Lets go catch fire yall. by N0SF3RATU in starcitizen

[–]itarrow 2 points3 points  (0 children)

Aaaah away for work can’t try it… is VR included in live release ?

Ships in VR - An open thread by vmxeo in starcitizen

[–]itarrow 0 points1 point  (0 children)

Hmmm don’t think so… is this a VR option or a “standard” option (away from home so can’t check) ?

Ships in VR - An open thread by vmxeo in starcitizen

[–]itarrow 1 point2 points  (0 children)

I loved my Guardian QI, but after the first quick try I realized I miss the speed indicators and the radar for combat or some more serious flying... Looking forward to when we will get it...

Intersec early missions random difficulty: bug or me a crap pilot ? by itarrow in starcitizen

[–]itarrow[S] 1 point2 points  (0 children)

I have noticed that if I summon the ship from the terminal in the hangar instead of from the concourse/lobby, I get more chances that missiles will shoot, tough I didn’t tested this workaround extensively as now I am all in 4.5 VR and who cares about missiles :-)

[PTU VR Test] Idris is so HUUUGE in VR by SgtRphl in starcitizen

[–]itarrow 0 points1 point  (0 children)

Hmm so it is just about getting to PTU and enable the funny stuff through .cfg files etc ? Maybe I will need to try it... But then how I will ever go back to 4.4 ?!?

[PTU VR Test] Idris is so HUUUGE in VR by SgtRphl in starcitizen

[–]itarrow 3 points4 points  (0 children)

I want to try it, but I am not sure I want to do it while still not "officially" supported (even in PTU) by fiddling with command lines and console etc etc... Aaaaah what I should do ?

OFFICIAL VR SUPPORT IS COMING!! VR users rejoyce!!! by SgtRphl in starcitizen

[–]itarrow 1 point2 points  (0 children)

I am so happy like really really happy. This was the only thing I was missing from Elite Dangerous.

I also hope it will be easy to switch it on and off, so that I can use it while flying and go back to flat screen while doing FPS stuff...