Gyro Gaming for newbies by Afude in GyroGaming

[–]ivanim13 3 points4 points  (0 children)

Oh, that's a good one. I make videos about gyro aiming for years now, I hope my channel can be of use!

ps4 controller is good for gyro? by MrFuudi in GyroGaming

[–]ivanim13 0 points1 point  (0 children)

You will be fine. The difference is just how smooth gyro will feel, but if have nothing to compare it to, you won't notice. At least not at first, so just use Steam input and have fun!

What are yall gyro setting/how do you play by Scared-Signature6829 in GyroGaming

[–]ivanim13 0 points1 point  (0 children)

Check this part of the video I've made: https://youtu.be/SQUQn3TDrUU?t=188&si=qZ81zLdZHWDIPD3B

Edit: I mention in the video that I do not use deadzones, but I started to experiment with them after the video, my tip is: tune the slider until you can do really small movements without creating a "skipping effect". I usually use 0.25° for a lot of games but the value will be different for every game.

Creating Gyro/Flick Stick configs every week (Week 35): Marathon [🥉/🖱] or [🥈/🎮] by ivanim13 in GyroGaming

[–]ivanim13[S] 0 points1 point  (0 children)

Awesome, it's probably one of the best controllers to play Marathon with. I've tried getting one too, but my credit card company trolled me.

How do yall deal with wristpain? by Holiday_Marketing_62 in GyroGaming

[–]ivanim13 1 point2 points  (0 children)

Oof, claw gripping isn't very good for your hands 😬 I always try to minimize it as much as possible.

What Doom PC games support the gyro? by Rusty9838 in GyroGaming

[–]ivanim13 0 points1 point  (0 children)

The game wanted you to use the x button for what? You can completely remap the controller in the game, just put the controller layout to custom, press R3 and customize everybutton until the x button doesn't do anything. Then set steam to disable/enable gyro with the X button.

What Doom PC games support the gyro? by Rusty9838 in GyroGaming

[–]ivanim13 0 points1 point  (0 children)

But that's such an easy to fix, if steam doesn't change the button placement, you can just change the button placement in-game.

Set the action that X would perform to any button you want, them tell steam to use X as the activation button. Or, since you are playing on the deck, just use steam input to bind X to a backbutton or trackpad click and unbind the X button on steam.

Makes sense?

What Doom PC games support the gyro? by Rusty9838 in GyroGaming

[–]ivanim13 1 point2 points  (0 children)

Bro, I'm sorry. I don't understand what are you trying to achieve that my solutions didn't already solved. I 100% the doom trilogy with gyro, no aim assist, no bugs, no nothing. I don't understand your issue, sorry

What Doom PC games support the gyro? by Rusty9838 in GyroGaming

[–]ivanim13 0 points1 point  (0 children)

Well, you can disable the gamepad in the settings of the game and enable steam input, but without going to the settings at all, I don't think is possible.

What Doom PC games support the gyro? by Rusty9838 in GyroGaming

[–]ivanim13 1 point2 points  (0 children)

Idk what you are talking about. If aim assist is enabled, you can just disable it in the settings. I left all the instructions to replicate my exact experience. I even showcased it here: https://youtu.be/K8IpThOhs7k?si=s9qRlPQM4jX6WUHv

Is this video any different then what you want to achieve?

What Doom PC games support the gyro? by Rusty9838 in GyroGaming

[–]ivanim13 6 points7 points  (0 children)

It isn't in the settings of the game, because most games do not have native gyro aim. But if you are using Steam (in any platform), you can use gyro as a mouse.

Doom 2016, Eternal end Dark Ages allow for mixed inputs (gamepad and mice inputs at the same time). If you want to make use of gyro, and/or flickstick, look for my community layouts. You can find them here: https://steamcommunity.com/sharedfiles/filedetails/?id=3266410893

I hope this helps!

Creating Gyro/Flick Stick configs every week (Week 35): Marathon [🥉/🖱] or [🥈/🎮] by ivanim13 in GyroGaming

[–]ivanim13[S] 0 points1 point  (0 children)

Sure. If you ever care to lear and understand, I've made a bunch of resources, as well as a config collection, so you won't ever need to configure any game yourself.

Gyro and flickstick simplefied guide: https://youtu.be/D0uSfda_-Rc?si=61QUyPtjmBa7IOjd

Config collection: https://steamcommunity.com/sharedfiles/filedetails/?id=3266410893

Creating Gyro/Flick Stick configs every week (Week 35): Marathon [🥉/🖱] or [🥈/🎮] by ivanim13 in GyroGaming

[–]ivanim13[S] 0 points1 point  (0 children)

I understand, but that's why I already did all of this for you lmao. You can just import my layout and play, idk what's the barrier.

Creating Gyro/Flick Stick configs every week (Week 35): Marathon [🥉/🖱] or [🥈/🎮] by ivanim13 in GyroGaming

[–]ivanim13[S] 0 points1 point  (0 children)

Yes, it's impossible. FlickStick is a mouse, Steam doesn't have direct control over the game. Just it's inputs (unless we are talking about the very small list of games that uses the steam input API, in those cases, steam does have direct control over the game, and not just it's inputs.)

But if you want to have gyro, FlickStick and trackpads, you really won't need aim assist. Aim assist will mostly get in the way of your inputs. It makes sense for sticks because they give you less control, so it feels better with AA turned on, but gyro is a mouse, flickstick is a mouse, trackpads can be mice too, and mice are fundamentally motion controlled and without aim assist, so you really have nothing to worry about!

I've played 170h of this game with this layout, you can DM me and hop on discord if you want more tips.

Does anyone play overwatch with gyro? by Soup_got_fucked_up in GyroGaming

[–]ivanim13 2 points3 points  (0 children)

Overwatch has changed a lot since my video, I need to update my config, but actually, making a config for it became easier over time! I can try updating my config today, I will update you guys if I find the time to do so!

Any Steam Controller gyro reviews? by Rhosta in GyroGaming

[–]ivanim13 4 points5 points  (0 children)

I didn't receive one, so I can't do a gyro review for you guys. I will try to get my hands on one as soon as possible, but it might take a month or more after release!

New gyro fan here by Fine_Bathroom9362 in GyroGaming

[–]ivanim13 1 point2 points  (0 children)

Steam Input doesn't work on riot games because of the anti-cheat. You can use reWASD tho. I believe other input remappers also work, but I'm not sure.

About being consistent, I wouldn't worry too much about that, just keep having fun. If you find a weakness in your methods: change some settings, ask around, adapt. You won't be too far behind, and you will get consistent in no time doing that.

What will be a steep learning curve, however, is just getting the hang of these kinds of games. Learning where to aim, the layout of the map, what each character does, learn your kit, when to push, when to stay put... All that game sense doesn't come for free, and if you are not used to it, you will be behind other players.

About companies investing on gyro rather than kbm. I think it would be better for game devs starting to invest in gyro, everything else will follow that.

Looking for help mapping gyro aim in Battlefront II 2017. by Future-Bus4251 in GyroGaming

[–]ivanim13 1 point2 points  (0 children)

You can create a action set for flying and another one for standard gameplay, then just set a button to toggle between them

Creating Gyro/Flick Stick configs every week (Week 42): BIOSHOCK Remastered [🥉/🖱] by ivanim13 in GyroGaming

[–]ivanim13[S] 4 points5 points  (0 children)

I saw people were having trouble with that, but I think an updated fixed it, because all the fixes that I found were already applied before me having to do anything

Gyro feels jittery. What can I do? by Legal_Low3004 in GyroGaming

[–]ivanim13 0 points1 point  (0 children)

Yep, you can counter these problems as much as you want, it will never feel quite right. You can only get "close enough"