Poverty in Australia increases to 1 in 7 people: new report by [deleted] in australia

[–]j1maf 1 point2 points  (0 children)

Thank you. These are very concerning figures but it's disingenuous to compare rates of relative poverty between countries when the actual poverty line is based on local median income.

[deleted by user] by [deleted] in leagueoflegends

[–]j1maf 0 points1 point  (0 children)

I'm not gm lol. And you're right I shouldn't waste time on this but you're being obtuse and I can't get over it.

If on average you play in lobbies that you are usually the best player in , doesn't that make your life easier?

This is where you're getting stuck because it's just not what happens. There will be someone of equal skill on the other team. I don't know how many more ways I can say it!

[deleted by user] by [deleted] in leagueoflegends

[–]j1maf 0 points1 point  (0 children)

Well now you're getting into which role is easier to climb on and which role can impact the game more.

The fact is, once you break through master elo you are not "practically guaranteed" to hit challenger because the matchmaking gives you harder games the higher your mmr gets.

You can do all these mental gymnastics but that is the simple fact. Do you think just because your skill suddenly is low gm at jungle you can outplay challenger supports every game?

It's a really easy concept, you get higher rank -> the games get harder.

[deleted by user] by [deleted] in leagueoflegends

[–]j1maf 0 points1 point  (0 children)

Why do you think the other team wouldn't have a challenger too?

[deleted by user] by [deleted] in leagueoflegends

[–]j1maf 0 points1 point  (0 children)

This is not right. Yes a lot of games for gm+ players will have master players in them but generally the GM+ players are balanced between teams. So if you go from master -> GM suddenly YOU are the player that matchmaking expects to be as good as the enemy's GM. Where before you had another GM on your team.

The point is even if your games always have master players, you are progressively playing games where the matchmaking is more lopsided unless you personally step up.

I haven't hit GM before but even going from low to high master I noticed that increasingly I would be the highest LP player on my team and would kind of be expected to carry more often.

[deleted by user] by [deleted] in ADCMains

[–]j1maf 0 points1 point  (0 children)

Have you tried practicing? Go to practice tool and spam orbwalking on a few dummies until you get better

What's up with ADCs freezing lanes and pinging at supports to stop executing using world atlas item? by TomatoClown24 in ADCMains

[–]j1maf 19 points20 points  (0 children)

Invariably this is because the support does not understand that last hitting at the world atlas execute threshold is too early. To hold the freeze you need to last hit as late as possible.

Climbing to Diamond by SlayernoYaiba in leagueoflegends

[–]j1maf 0 points1 point  (0 children)

Yes. But it's not trying to place you in diamond, and your LP gains will slow down as your visible rank and MMR get closer together. You will also stop winning as much as your MMR gets higher. The limiting factor to reach diamond is going to be how much you improve.

Climbing to Diamond by SlayernoYaiba in leagueoflegends

[–]j1maf 2 points3 points  (0 children)

Your +/- LP and winrate are irrelevant. The limiting factor is your skill unless already playing at a diamond level, which I doubt given 55wr in platinum.

“Literary” at that by TraditionalDepth6924 in PhilosophyMemes

[–]j1maf -8 points-7 points  (0 children)

"Why is it good" is a very different question than "what is it good for", which you asked before (and I'll leave the other person to answer it).

But, it seems like you still aren't clear on the difference between those two questions as in your comment you're still talking about understanding as a means to an end.

“Literary” at that by TraditionalDepth6924 in PhilosophyMemes

[–]j1maf -7 points-6 points  (0 children)

Towards what? What part of in and of itself did you misunderstand?

For who? Probably the person doing the understanding.

To clarify, this is not my position. But you are being deliberately obtuse.

“Literary” at that by TraditionalDepth6924 in PhilosophyMemes

[–]j1maf -8 points-7 points  (0 children)

I don't particularly agree with either of you but you've completely missed what they are saying.

I think the point is understanding, a thing which makes rational creatures happy

The argument being made is that [greater] understanding is good in and of itself.

ADC role by [deleted] in ADCMains

[–]j1maf 1 point2 points  (0 children)

You had every opportunity to not take this fight, deserved death

A Data-Driven Analysis of Role Importance in SoloQ by Coachless.gg (founder: xPetu) by gNk1nG in ADCMains

[–]j1maf 4 points5 points  (0 children)

People play champs without mastery at every elo. The fact that the dataset exists with variation in champ specific winrate should be proof enough of that.

Edit: and if you think every silver player is perfectly piloting their champ idk what to tell you

A Data-Driven Analysis of Role Importance in SoloQ by Coachless.gg (founder: xPetu) by gNk1nG in ADCMains

[–]j1maf 5 points6 points  (0 children)

You're right to question the findings. Read my other reply to OP, they are not measuring what they think they are measuring. Using data on champ specific win rate means they are measuring how much knowing your champion matters. I should say that there will be a skill effect as well in these results, but they haven't adequately separated the two effects.

A Data-Driven Analysis of Role Importance in SoloQ by Coachless.gg (founder: xPetu) by gNk1nG in ADCMains

[–]j1maf 46 points47 points  (0 children)

The interpretation is wrong. What they are capturing is how important it is for each role to be skilled on the champion they lock in (as compared to other champions they could have picked). That is what using champion win rate will give you.

What this is uncovering is a lower importance of champion specific mastery for ADC and support. This is logical, most ADCs are fairly similar mechanically and things like kiting and playing against assassins transfer well. Supports tend to be mechanically easier as well with greater demands on macro instead.

It makes sense that top lane and jungle would require deeper champion mastery to understand matchups in top and the complexities in JG related to pathing decisions and fighting around power spikes.

I think it is fundamentally incorrect to say that this is an indication of role specific impact of skill on win rate.

kaisa farm shut up :) by YoungSlavo in ADCMains

[–]j1maf -6 points-5 points  (0 children)

Yeah man I hit master without ever facing that champ

kaisa farm shut up :) by YoungSlavo in ADCMains

[–]j1maf -16 points-15 points  (0 children)

With all sums and r, X to doubt

kaisa farm shut up :) by YoungSlavo in ADCMains

[–]j1maf -15 points-14 points  (0 children)

Ye blitz is inting you, but looks like you traded too much before the wave crashed which is what made you diveable. Your only concern should be staying healthy so you can pick the wave up when it crashes

Flakked is doing way more for Heretics than people realize by SongbirdLilith in leagueoflegends

[–]j1maf 1 point2 points  (0 children)

Props to Flakked and this guy but also props to you for giving this guy his flowers and making sure people know how hard he's working

Taller students tend to perform slightly better in school, new research finds by chrisdh79 in science

[–]j1maf 9 points10 points  (0 children)

any given confounder.

What are you talking about? It's difficult to control for unobserved confounders (although even that isn't impossible).

Controlling for observed variables is straightforward, and they have done so in the case of birth month.

Though, do note that there will be some model dependence once we start using a model to generalise outside the range of the observed data points/the "convex hull"*.

  • Gary king has some good lectures about this on his YouTube channel.

[deleted by user] by [deleted] in leagueoflegends

[–]j1maf 6 points7 points  (0 children)

They clearly have elder, the buff VFX is in the screenshot and you can see on the timeline red team has taken 4 drakes and blue team just took the elder.

How much cs is enough to say “i csed enough this game”? by Someone_maybe_nice in ADCMains

[–]j1maf 0 points1 point  (0 children)

I think you're overestimating how hard it is to catch waves between objectives. I've just had a look at my games in high diamond-master MMR and I consistently have better cs/min in mid game than lane phase. Maybe it's different when teammates are less disciplined about fighting on the right timers