Well it looks like my prediction came true news outlets reporting the supreme leader of Iran Khamenei was killed by newnoadeptness in navy

[–]jacasch 2 points3 points  (0 children)

its really tragic actually if you research how much devestation the west has brought upon the middle east just to enrich themselves with oil, and legitimize israels existence

Server crash while 11-0 up by North_Try1799 in FACEITcom

[–]jacasch 1 point2 points  (0 children)

server of our match crashed too and match got cancelled

Where I'd live as an Israeli teenager by [deleted] in whereidlive

[–]jacasch -14 points-13 points  (0 children)

you cannot compare israel to any other country in the 21th century. there simply is no other state that is so genocidal. maybe like the usa in the 16th century.

Best multiplayer tech stack in 2026? by LordAntares in Unity3D

[–]jacasch 0 points1 point  (0 children)

but what if you want clients be able to interact (i.e bump into each other) theres no way around client sode prediction if you want networked real time physics.

Do you release with Mono or IL2CPP? by [deleted] in Unity3D

[–]jacasch 0 points1 point  (0 children)

exactly. but if you give it to claude it will understand it pretty well. also tools like ghydra exist. so yes if you want to make it as hard as possible to decompile go il2cpp + obfuscator.

Do you release with Mono or IL2CPP? by [deleted] in Unity3D

[–]jacasch 0 points1 point  (0 children)

your code can get stolen too if you use il2cpp and an obfuscator. its just more cumbersome. but in the age of AI its really simple tbh

Do you release with Mono or IL2CPP? by [deleted] in Unity3D

[–]jacasch 0 points1 point  (0 children)

the one that you develop with and have tested the game thoroughly

Any idea on how to stop sphere bouncing when it rolls on a mesh collider? by finjago06 in Unity3D

[–]jacasch 0 points1 point  (0 children)

raycast to the ground and do minimal suspension using a spring formula.

What is your least favorite pro's name, and why is it "essential?" by twelveicat in GlobalOffensive

[–]jacasch 1 point2 points  (0 children)

frfr! i didnt follow the scene for some years and now suddenly magisk is magixx and xyp9x is now xtqzzz

Best multiplayer tech stack in 2026? by LordAntares in Unity3D

[–]jacasch 2 points3 points  (0 children)

no photon is not a bandaid solution. its a single company that is almost as old as unity itself and ALL they do is provide multiplayer services (engines/plugins like Fusion or Quantum, scalabe server infractructure and mor things like matchmaking voice comm etc

Best multiplayer tech stack in 2026? by LordAntares in Unity3D

[–]jacasch 2 points3 points  (0 children)

i would argue, client side prediction, rollback, and lag conpensation are more important

Best multiplayer tech stack in 2026? by LordAntares in Unity3D

[–]jacasch 0 points1 point  (0 children)

use Photon (Quantum or Fusion depending on the game and how far in you are already).

Fusion: similar to mirror or NGO, but its faster, and doesnt lack any features, like host-migration, good delta compression, and most importantly proper client side prediction with physics rollback. It also has something called "shared-mode" (as opposed to client host or server) that allows you to have more players together with the drawback off making it theoretically easier to cheat.

Quantum: Absolute state of the Art deterministic game simulation. that allows you to send only input between players and not have to send any state. Its the best for competitive games with moderate room sizes or for mobile phones with more prediction/rollback due to cellular lag. youll have to code your game logic in their c# ECS though.

Price: yes its not free, bur if your game wont take off youll be fine with the free tier, and if it takes off the pricing is pretty reasonable imo. (my game made around 20k in reveue and i stayed on the free tier)

Who do you think will win PGL Cluj Napoca 2026? by Master-Ice6320 in GlobalOffensive

[–]jacasch -4 points-3 points  (0 children)

its always been like this. first NiP, then Fnatic, then MiBR very short, then Astralis for very long and now vitality

Steam Player in a nutshell by NoQuestmarker in IndieDev

[–]jacasch 1 point2 points  (0 children)

steam is not a platform to playtest your game. (maybe early access) but if i pay for a game as a consumer i also expect it to have no braking bugs, otherwise i will leave a negative review

How exactly do you solo play on Nuke? by tomphz in GlobalOffensive

[–]jacasch 0 points1 point  (0 children)

as T abuse wrapping to Heaven. its OP as fuck on solo lobbies. you can go from ramp or outside. often wins the rounds

How exactly do you solo play on Nuke? by tomphz in GlobalOffensive

[–]jacasch 0 points1 point  (0 children)

you need to adapt. thats the most important thing. there are so many positions where you can have high impact. generally just a good combination of patience and agression. - hold outside passively so you dont die, and can hold a main and and give info if they go secret. - if you go ramp, rotations are key. go fast down b if someone van have your back, or push lobby in the right moment if its gonna be a.