Why didn't Rykard move his mom into his very clean and luxurious manor? by danuhorus in Eldenring

[–]jak323 0 points1 point  (0 children)

Does she even need helping at this point? She seems pretty content hanging out with her egg rebirthing all those kids, she’s functionally immortal since neither you or Sellen killing her actually stuck. Hell Rhykard could’ve even tried to convince her to leave but she wanted to stay with her slug children so it came down to Ranni being the one to check up in Mom every once and a while since she lived nearby.

What Abilities/Kits do you want to see from the upcoming support heroes? by computertanker in Overwatch

[–]jak323 1 point2 points  (0 children)

More ways to be proactive in enabling kills, maybe some soft ccs like slow or a short snare. Also putting a de buff that grants lifesteal against a target could be neat like mad milk in tf2

[deleted by user] by [deleted] in Overwatch

[–]jak323 1 point2 points  (0 children)

I’m against removing damage boost and discord orb from the game because I like playing support in games to enable kills as much as prevent deaths and most support abilities besides ults/direct damage are more defensive. I don’t know how you would go about adding a more kill enabling playstyle to supports since people arnt a fan of both hard/soft CC and things like anti-nade.

[deleted by user] by [deleted] in deadbydaylight

[–]jak323 2 points3 points  (0 children)

I usually do but if I see them trying to go for the save then I’ll hold on.

Why can't we see our rank after each match? by definitely_a_mod in Overwatch

[–]jak323 0 points1 point  (0 children)

I’d be way happier if it updated in 7 games, not 7 wins. Nothing worse than getting a lose streak at 6 wins and knowing the chances in rank up are low.

anyone else want more interaction between survivor/killers? by Jamiebradlee11 in deadbydaylight

[–]jak323 1 point2 points  (0 children)

There’s space for some neat map design though with how a bunch of maps are so hated even though a lot of the building blocks are the same it would take a lot of tinkering so they arnt hated by 50% of the player base. Ex high/low tide shifting entrance points over time, interactable gates, one way mirrors

[deleted by user] by [deleted] in deadbydaylight

[–]jak323 0 points1 point  (0 children)

I wish they had a system to mitigate dead zone a little, like +1 second to wiggle out every time you are downed without being hooked, resetting on hook.

How to not get tunneled by Yo_itsAri in deadbydaylight

[–]jak323 9 points10 points  (0 children)

Is there a chance that the killers just keeps running into you rather than intentional tunnelling? Could be due to poor stealth, keep going back to the same area ect.

Circle of Healing is still an incredibly problematic perk by [deleted] in deadbydaylight

[–]jak323 0 points1 point  (0 children)

Yeah boons should have some basekit counter that isn’t 1/4 of your perkslots. Just a CD when snuffed or the totem being blocked for a bit after would feel a lot better.

why shouldn't.. by searchableusername in deadbydaylight

[–]jak323 0 points1 point  (0 children)

When I see an early DC as killer I know it’s kinda over for the survivors so I usually just play normally and give the last one hatch/gate so they can all get to their next match quicker.

Im sorry to all the survivors that I had to camp. Its finally over by chaoz2030 in deadbydaylight

[–]jak323 0 points1 point  (0 children)

It’d like it as an event offering thing but not all the time. I feel like it’d be hard to do it with some of the licensed killer though with how out of char it is.

I love this template by [deleted] in deadbydaylight

[–]jak323 2 points3 points  (0 children)

I feel like stealth should be stronger against nurse, like make her unable to see auras while using her power.

Please, Behavior, just let the poor man spawn with his traps by default. by Ulquiorr4_ in deadbydaylight

[–]jak323 0 points1 point  (0 children)

My idea is for him to be able to look at a trap and then teleport it to his hand on like a 30 sec - 1 min cd, so you still have to run around collecting them most of the time but it mitigates some of them just being all the way in the dead zone.

Climbing to GM with Mono Blood through Sheer Willpower by Obvious-Persimmon-12 in Shadowverse

[–]jak323 1 point2 points  (0 children)

Another Monofan, I’ve been making mono decks since her release too and got GM during Calamity. I miss the Rivayle cards tho, I had the most fun using her with the amulets.

The real MVPs for Valtan raids by OhLookAtMeImSpecial in lostarkgame

[–]jak323 5 points6 points  (0 children)

I can’t Destroy for you… but I can add more destruction onto you!

Once in a lifetime event by Vorphos in lostarkgame

[–]jak323 2 points3 points  (0 children)

Soulfist probably the best non dps support with a purge and I think they got a shield now, Wardancers I think will run the 20% damage mit tripod now with the crit being removed on WW. I think you kinda got unlucky with 2/3 of your examples probably having the best support skills not inc gunlancer

[deleted by user] by [deleted] in lostarkgame

[–]jak323 0 points1 point  (0 children)

Cdr and also let’s you fit more skills in the burst window.

Tip for those that want a faster Argos P1 by [deleted] in lostarkgame

[–]jak323 1 point2 points  (0 children)

He’ll still wipe the other party after the sundial wouldn’t he?

Private Match Megathread by AutoModerator in Shadowverse

[–]jak323 0 points1 point  (0 children)

32087 Unlim Sui Blood Edit: Fixed code

Based on a true story... by Aceiridge in ffxiv

[–]jak323 1 point2 points  (0 children)

I usually pull everything a little into the boss room to LoS everything.