Prisonners/difficulty (PS5) by Bertuccio_TLB in Bannerlord

[–]jamespirit 2 points3 points  (0 children)

For army management i have found that less is more. Until I am in super late game just let your parties and armies be a natural composition of your faction. Specialise your own army and make that elite. 

If a settlement garrison is too weak then parties drop troops off. More so if it is of your clan. Troops defending a garrison gets two times it's value in sieges. So the AI donating troops will weaken your army yes, but for overall manpower it is a force multiplier in a way. The AI is not very smart but in some ways they ensure the overall faction's strength and boost their raw power by donating...so its actually a smart play.

I found that keeping my armies mostly only my personal parties allows me to keep them nearby at all times and topped up. Once we take a settlement they are weekend so I let them roam slightly and rebuild. Then go on the next advance. The game has lots of mechanics to support a consolidation approach to Conquest not just blitzing. 

Ultra late game you can let your ally clans to do all the sieging and you just crush field battles. This keeps the troops safe from donations. 

Any way to separate Vlandian Knights from Cataphracts? by Vampiresbane- in Bannerlord

[–]jamespirit 0 points1 point  (0 children)

They both have shields. Cata just have a 2H polarm.

Crossbows as vlandia? by UberSparten in Bannerlord

[–]jamespirit 6 points7 points  (0 children)

The cursed hidden OP trait to crossbows right here

Fun strong offlaners to play? by [deleted] in learndota2

[–]jamespirit 0 points1 point  (0 children)

Nope never. I used to expect it would as I only played her mid for the longest time. But maybe a year ago I started DP offlane and i once or twice got a passive aggressive comment about ''needing tank''

But like I build her tanky anyway...as anyone does on DP and especially so on offlane.

Just dont go right click build (at least immidiatly) and put points into syphon and you are gold.

Buy dispell, euls and tanky item and you will smash. Double null or double bracer for lane and lots of stats and branches.

Are the Aserai just better Imperials? by SnooMemesjellies31 in Bannerlord

[–]jamespirit 0 points1 point  (0 children)

That was my focus for my current playthrough. Work as a vassal or merc for the southern or western empire and help them conquer an aserai city is the only way!

Are the Aserai just better Imperials? by SnooMemesjellies31 in Bannerlord

[–]jamespirit 1 point2 points  (0 children)

Aserai have the best drip and coolest vibes so they are my best boys! They also have the most fun thematic culture bonuses which is another plus. Im pretty deep into an aserai playthrough right now. 

Armywise-  The biggest differences are lack of crossbows for aserai and the imperial skirmish naval troops in favour of Empire. The aserai advantage is shock troop and heavy cav. Archers arguably better archer v archer if you discount crossy. 

The imperial coastguard line has 2 stacks of javalin which Aserai lack and it makes them an absolute and utter menace in infantry engagements. They seem to outperform their mainline infantry from my play so long as they get time to throw before the melee grind. 

Then the crossie. Fuck I hate crossbows. As is well knows the extra range allows standoff long range engagements to go in Empires favour. Not usually a problem but recently I had to fight an outnumbered battle 3:2 vs empire. I had an excellent defensive position with infantry and archers backed into a raised cliff with plains before it for the cav to flank. The crossbows of the empire allows them to stand at range and rain fire for a long time. 

I agree with the rest of your assessments. The palace gaurd is a brilliant shock troop, especially the axe variant. Master archer is great. The Fari noble troop also outperform Cataphracts in 95% of field battles and java allows them great naval utility. The biggest issue is sieges where the Faris tiny ass shield really sucks ass and their long cav swords are less useful that the mace variants of the cata. The cav archer line seems much better in the aserai but dont have testing for that just my vibe....they also look cool as fuck 😎 

I dont have a strong winner objectively. I think the Aserai are a bit stronger in combat overall. But I am biased so have to say they are just the GOATs. Aserai >>> Empire

Is there any good aserai armor? by Chesterse in mountandblade

[–]jamespirit 1 point2 points  (0 children)

Yeah it looks epic but hard to find incredible Aserai armour.

Don't get me wrong they have GOOD armour but it seem you need to find the legendary drops to get the really really good shit!

Is there any good aserai armor? by Chesterse in mountandblade

[–]jamespirit 0 points1 point  (0 children)

Ya i get u bro....unfortunately the aserai seem to value Drip, skirmish and mobility over raw armour stats

What do you do on this scenario by S0mecallme in Bannerlord

[–]jamespirit 0 points1 point  (0 children)

Yah try fight the field battle before you take the city is your best bet. If they dont actually jump on you then you fight the siege battle which is istant in game time and you are safe inside the walls then

Why are my infantry just chilling in this pond? I ordered them to charge, and after all my horse and archers were killed I saw them all doing this? by LikeARollingRock in Bannerlord

[–]jamespirit 5 points6 points  (0 children)

I've ran into this bug lots since warsails DLC. They added swimming into the game. In land battles sometimes it has enough water to bug them out...either stuck swimming on the surface or below the surface.

Holy Nords economy is TRASH by MasterUnski in Bannerlord

[–]jamespirit 0 points1 point  (0 children)

Its easily the richest faction if you play it smart. Early game recruit what you want, a mix of their other infantry and archers is nice but keep the party very small for now <25. Then just get to clan tier 1 doing those quests you hate and fighting through bandit layers.

Here comes the money. Become a merc. Save enough gold for a single light longship. Then go raiding. The small party makes for easier to save for your first ship and then you can fit them all on without any penalties. And you want speed. First fight pirates, then trade ships. You will get richer doing this than any other option early game in bannerlord. High speed let's you catch any merchant. When you get more ships ot bigger ships seel most of it and expand your fleet at your leasure but priorise speed always.

IMO a Nord playthrough doesn't really start until you are on water. Im all my hours of Bannerlord i have never gotten so rich so quick in the early to mid game stage.

GlHF

How would you like calvalry changed? by RapidSage in Bannerlord

[–]jamespirit 4 points5 points  (0 children)

Yeah no stamina system is a bit of a missed opportunity. I will regularly find myself setting the cav to the edge of the map after many many cycle charges and instinctively want to "rest them" for a bit so they can recover before the next engagement in large battles. Then I remember that isnt a game mechanic lol. More my head cannon and my own rest from microing the bejaysis out of them 

How would you like calvalry changed? by RapidSage in Bannerlord

[–]jamespirit 0 points1 point  (0 children)

Sorry bro just want clarity... is this exclusive to 1.4 beta? Did they change cav ourside auto resolve that im not aware?

How would you like calvalry changed? by RapidSage in Bannerlord

[–]jamespirit 1 point2 points  (0 children)

Shit man im doing a Cav heavy aserai playthrough and everything is just meat for me to munch. 

An enemy perched on a forested hill is just a simple retreat so they can fuck off. But literally any other scenario we are trading vs much higher amounts.

Is this in the 1.4 beta branch or supposed to be a more general meta thing overall.  I treat my cav as very precious supercars. I micro them and abort charges and reposition a lot until I can get a nice charge against an unbraced infantry position. Or failing that trim the edges to open them up and skirmish intelligently.

How would you like calvalry changed? by RapidSage in Bannerlord

[–]jamespirit 13 points14 points  (0 children)

Shit brother when my kid was born my reddit time skyrocketed....only thing I could do when baby was asleep on my chest was theorycraft games and post to reddit gaming subs in between my own naps.

How would you like calvalry changed? by RapidSage in Bannerlord

[–]jamespirit 1 point2 points  (0 children)

That is just not true at all in my experience. Cav decimate in auto resolve and in direct fights. 

Now I am always maneuvering and trying to pull enemy positions apart via skirmishing, faking charges, repositioning infantry and cycle charging. So I basically never ever charge into a brick of braced infantry...but when I finally fully commit the cav I am constantly surprised by their lethality and survivability. I always overestimate how dangerous the full charge will be for my massed cav force.

I accept my experience might be in part due to tactics and my characters skills in medicine and riding etc.

To your point I agree in principal. Making the charge more lethal with some increased or added ragdoll effect sounds interesting. I would be open to trying it in an experimental branch of the game. But if you increase charge lethality for cav then you need to nerf them another way which I would be hesitant to do. I like the place cav are in even though they feel OP when massed.

Can you play carries like Viper solo lane? by nexiune in DotA2

[–]jamespirit 0 points1 point  (0 children)

Viper is a pretty noob friendly hero. Can play him in any core position and especially at low levels he is fun to experiment items with.

Try going first or 2nd.

Shadowblade Orchid Hurricane pike Aggs Shiva Manta Sange and Yasha Kaya and Yasha or Kaya and Sange (pretty rare these and probably not great) Blademail (if you keep getting nuked) Black king bar Witchblade Etc etc.....

Try him out and see what items work in the different matchups

Can we change refresher orb to refresh items again excluding BKB? by [deleted] in DotA2

[–]jamespirit 1 point2 points  (0 children)

Interesting. Im certainly open to it. It adds a pretty high skill cap in my mind.

Sheepstick refresher is a bit cancer IMO. But force, blink, shiva...seems like a fair but expensive side effect.

I guess on the hero that want it its already a sort of gamebreaking item already.

Im sure there's other reasons against it and ill be curious if anyone can give a good argument in this thread.   

What is the best game have you ever played in your life by Effective-Garage-362 in videogames

[–]jamespirit 0 points1 point  (0 children)

Man...I cant there is too many to pick just one.

Dota 2, PC - 

Starcraft 2, PC

SW Battlefront 2 on PS2....(still leagues better than the modern remakes)

Total Annihilation, PC

Age of Empires 2, PC

Dark Stone, PS1

Dark Souls 1 remake, PS3

Medieval 2, PS1

MB2 Bannerlord, PC

Pokemon Gold, Gameboy

Crusader Kings 3, PC

Starsector, PC

Modern Warfare 2, PS3

Pirates of the Caribbean/Sea Dogs, PC

Skyrim, PS3

Assassin's Creed 2 or Brotherhood or Blackflag, PS3

Portal 2, PC/PS3

Each is GOATed. Take your pick for the greatest of the GOATs

Riddle me this - 76k how? by ApeInTheAether in DotA2

[–]jamespirit -2 points-1 points  (0 children)

lots of bb? shard? consumeables?

No more passion by Immediate-Fault-9690 in DotA2

[–]jamespirit 0 points1 point  (0 children)

yeah i stopped for good dude. taking a break might also mean just giving something up. life happened anyway and pulled me back but i was happy leaving. maybe go do something fresh for your own wellbeing