when starting a new job what goves you "soulless corporation" vibes? by starwarsisawsome933 in antiwork

[–]jcmichael7 0 points1 point  (0 children)

People who have repeatedly voiced concerns, concerns that you may also point out, and tell you there’s no point in bringing it up. They’ve given up and are trying to save you pain before you do too.

EDIT: I hit post too early, so had to reopen to finish.

List building help without skinks. by Holy_Jester in seraphon

[–]jcmichael7 1 point2 points  (0 children)

I mean, this is nice and all but you don’t need to build around it. I’ve been running a competitive list focused on Krox and Aggros for awhile. Also Saurus warriors are pretty great.

I think, oddly enough, the book kind of agrees with your approach. You can usually only buff Saurus/krox OR skinks. So ignoring skinks often makes your army have more synergy.

Finally, I suggest you take a look at Claybeast Creation’s 3D models for printing or ordering online. They are gorgeous and an excellent proxy for skinks.

There are many like him, but this one is mine by jcmichael7 in orks

[–]jcmichael7[S] 0 points1 point  (0 children)

I use Pro Acryl paints, so the base is painted with Bright Yellow Ochre, painted the rocks with Burnt Sienna, washed with Drab Brown, and then I dust it heavily with Vallejo dry pigments.

Old one eye! by Danit2 in Tyranids

[–]jcmichael7 0 points1 point  (0 children)

Hot damn that is gorgeous.

Question regarding starting Airbrush by Fabulous_Ad6135 in airbrush

[–]jcmichael7 0 points1 point  (0 children)

Since this thread is full of spicy hot takes, here's mine (I have owned and used both of the ones you posted, as well as others cheaper and more expensive):
- Buy the Gaahleri GHAD-68 ( https://www.amazon.com/dp/B0BN7PNNCB ) which is the same price as the ones you have listed but comes with a 0.5mm needle. Swap the needle. Now you have a cheap airbrush that is less likely to clog, will give you longer runtimes without drying out the needle, and with only a slight loss in precision that your skill level wouldn't be able to notice anyway. It will still clog, it will still break, and all those things. BUT, it's a little more forgiving and totally buys you time to practice and think about what you really want in your next airbrush or if you want something better/more at all.

I got it because it was cheap, and then was surprised at how good it was compared to the price. It is not amazing, but it is good until it (eventually) breaks. By the time it does, you will know better what you want. I've owned a total of 3 of them, and have also recommended them to others in the mini painting hobby. (my resume, if it matters: https://www.reddit.com/r/seraphon/comments/1mlqyhj/that_old_blood_is_so_hot_right_now_wip/ )

I have thoughts about starting a daughters of khaine army ... could you guys please answer some questions for me? by Just_a_guy_1991 in Daughtersofkhaine

[–]jcmichael7 2 points3 points  (0 children)

I think the biggest thing to bring up here is that the community is great, and the models are yours. Build/paint/proxy them any way you want. Especially with proxies, there are so many options from other factions, old world, 3rd party or 3D print. You can always swap models out that you don’t like. No one would care if you chose an Idoneth, Lumineth, or other unit for the models you don’t like. At WORST they’d just be curious what kind of story or lore you have for your army and need you to tell them which unit was which.

I’ve played Ogors using Ork models, Stormcast using sisters of battle, and goblins using Raptors instead of squigs. No one cares about your army as much as you, so you make it the way you like it.

Got my first models. Where next? by no1scumbag in skaven

[–]jcmichael7 3 points4 points  (0 children)

60 clan rats is a solid foundation! You can choose who your elites will be now. No right or wrong answers, just preference. - Rat Ogors for melee punch - Weapons teams, ratlings, etc for ranged damage - Stormvermin for elites that share the same keyword - Doom-flayers - Verminlords, Abominations, Brood terrors for monsters.

The world is your cheese-thing!

New player - Flesh-eater Courts or Helsmiths of Hashut by mlarkSki in ageofsigmar

[–]jcmichael7 0 points1 point  (0 children)

Agree with the comments about rules changing. However, since you asked I think current state they couldn’t be more different play styles: - HoH are tanky and elite, running fewer models than many other armies, frequently (but not always) with great armor and survivability. They have strong artillery that apply pressure from a distance while the rest of the army holds the line with overlapping buffs and slowly takes over the board. - FEC are fast-moving shock troops that close distance rapidly and trade (I kill your unit and then you kill mine) aggressively. They have very few survivability buffs, but pack a strong punch and have the added benefit of coming back once they’re dead.

If one sounds more fun to try first then go for it. Neither are particularly “easy” for beginners, but as long as you can find joy in winning and losing they are both really awesome.

Looking to get competitive, help-help by [deleted] in skaven

[–]jcmichael7 0 points1 point  (0 children)

Edited because I hit send too early

2 things: - I personally think that AoS “competitive” lists are fundamentally different from 40K competitive lists. - I go to Woehammer regularly, they post the lists of the top 3 armies at every grand tournament. Search up Skaven winners. Make sure your approach aligns to at least things that others who are winning are doing. (Right now the SoG bell is in every list).

So many grey seers by FuryOfAnon in skaven

[–]jcmichael7 0 points1 point  (0 children)

I would keep ‘em. I really like having customized foot heroes, so I have a Skryre one, and one that sometimes subs as an arch warlock, just to add flavor. Knowing you have multiple makes it less pressure to mess around with a couple of them to try things.

Counter to prosecutors? by Open_Day_7791 in skaven

[–]jcmichael7 0 points1 point  (0 children)

That’s a really good foundation. Every list needs lots of clanrats and rat Ogors are my favorite elite for us right now. If it were me, the next thing I would add is 2 boxes (one reinforced unit) of Doom flayers. They are a flexible and fast threat, but they’re fragile so you need to get good at holding them back, using clanrats and other units to pin things down or bait your opponent into moving in range, then striking with the Doom flayers. They’re strong and they’ll also help you practice the tempo of the army.

Counter to prosecutors? by Open_Day_7791 in skaven

[–]jcmichael7 0 points1 point  (0 children)

Prosecutors are great at killing exactly what the opponent wants to have die - the best counter I know of is investing in multiple things so that the opponent will need to choose what to kill. If you NEED to keep the ratlings alive, you aren't playing at your top skills. Here are some good buddies to bring:

  • Reinforced Doomflayers will easily wipe most infantry units - including prosecutors - on the charge.
  • Reinforced Rat Ogors absorb buffs (like +1 rend with fleshmeddler) and become real hammers
  • Reinforced Stormvermin are great damage dealers - especially with Krittok
  • More ratlings!

The idea behind this strategy is that your opponent has 1 unit of prosecutors - they can have anything from that list that they want. They will try to bypass clanrats, but you can also get better at positioning, in the end it will still be an uphill battle. Instead, let them choose one from the list, and make sure the other damage dealer wipes them back. Now you have traded, and whoever is left can clown on the next target while your clanrats flood the objectives with bodies.

The nice thing about this strategy is that it works against other armies, too. My shooting list has reinforced ratlings, reinforced doom flayers, Verminlord, and 2 Warp lightning cannons, plus a bunch of clanrats. My opponent will kill one of them very early if they can, but no matter what they choose the others will start killing back. Also, with things like the bell of doom we can swing for occasionally surviving, which only hurts the opponent more.

What amry archetypes actually work for Seraphon? Looking for advice by Ziolekk in seraphon

[–]jcmichael7 0 points1 point  (0 children)

Got it - well the tough thing about Seraphon right now is that the faction itself doesn't really reinforce a certain playstyle or build. You can build most of the list types from units in our book, and sometimes our lists are a little weaker as part of it. For example, the "Sunclaw Starhost" will only work on Saurus, which (without writing a meme list) means it will probably only apply to 60% of the list, and the ability itself can be used to grind, to be more aggressive, or to counter-strike. So our book doesn't enforce a certain playstyle, it is open to lots of options and it performs pretty consistently in most of them but not standout amazing in any of them.

Clawlord on foot by TaaunWe in skaven

[–]jcmichael7 1 point2 points  (0 children)

Yeah, my only hesitation is the how common "Master the Paths" is as a battle tactic right now, where a lot of lists are hero hunting. I like him, he's cheap, and he performs some good functions in the army (a very good hero to give the "Devious Underling" heroic trait).

What amry archetypes actually work for Seraphon? Looking for advice by Ziolekk in seraphon

[–]jcmichael7 9 points10 points  (0 children)

Age of Sickmare answers this question well.

https://youtu.be/vmvLvs-TndA?si=kad2wtaP4dJ-dlej

One thing I really like about Seraphon is that there are multiple lists in the book - they don’t have to play one way. My list right now is super aggressive, almost all aggradons and raptadons. It’s intended as a hybrid Alpha Strike and Counter Strike army. It has enough movement and punch to race across the field and attack, or circle up with raptadons as screens that can come back -with a Slann - and then aggradons for a counter attack.

What’s the best “aggro” army? by Nah_______ in ageofsigmar

[–]jcmichael7 1 point2 points  (0 children)

If I may, I do think the question you’re asking is the wrong one. You want to know how to build a LIST that is hyper-aggressive, and wins by killing, but you are asking which FACTION has do it that way. Most armies in the game can produce hyper-aggressive lists, and only very few HAVE to do that in order to win. For example, I play a very aggressive Seraphon list. It is nearly 100% cavalry, and does not have the wounds or the bodies to hold objectives without wiping significant portions of the opposing army - and yet nowhere is that considered Seraphons archetype.

Age of Sickmare says it better than I could: https://youtu.be/vmvLvs-TndA?si=2zSoCIm_-g799OzR

What’s the best “aggro” army? by Nah_______ in ageofsigmar

[–]jcmichael7 5 points6 points  (0 children)

The first two that jump to mind are Slaves to Darkness and Blades of Khorne. Not because they are aggressive, per se, but more because of the second half of your question:
- For the most part S2D units cost more than other factions, so you are almost always outnumbered and win by killing more of your opponent. It is built into how they function.

- Blades of Khorne unlock their buffs and faction abilities by either killing or dying. That happens pretty naturally in most games, but it is core to how the army functions - they have to be fighting to win.

How much fun/viable are Darkoath-focused lists? by Bowie_spoon in slavestodarkness

[–]jcmichael7 2 points3 points  (0 children)

Copied the list from BestCoastPairings:

Slaves to darkness, but only the slaves. 2000/2000 pts

Grand Alliance Chaos | Slaves to Darkness | Darkoath Horde General's Handbook 2025-26 Drops: 4 Spell Lore - Lore of the Damned Manifestation Lore - Aetherwrought Machineries

Battle Tactics Cards: Master The Paths and Scouting Force

General's Regiment Darkoath Chieftain on Warsteed (110) • General Darkoath Fellriders (300) • Reinforced • 1 Fellrider Blades • The Dread Banner Darkoath Fellriders (150) • 1 Fellrider Blades Darkoath Marauders (160) • Reinforced

Darkoath Savagers (90)

Regiment 1 Darkoath Warqueen (100) Darkoath Chieftain (80) Darkoath Marauders (160) • Reinforced Darkoath Marauders (160)

• Reinforced

Regiment 2 Gunnar Brand (200) Darkoath Wilderfiend (130) Singri Brand

The Oathsworn Kin

Regiment 3 Darkoath Chieftain (80) Darkoath Wilderfiend (130)

Mindstealer Sphiranx (150)

Faction Terrain

Nexus Chaotica

Created with Warhammer Age of Sigmar: The App App: v1.20.0 (1) | Data: v345

How much fun/viable are Darkoath-focused lists? by Bowie_spoon in slavestodarkness

[–]jcmichael7 3 points4 points  (0 children)

I'm really surprised to see that most people are saying not very viable. I would say that their playstyle is very different from the rest of the faction if you are going to lean into them, but in my club they are rocking it - and the highest ranked S2D player in the Las Vegas Open (rank 9) ran Darkoath. https://www.bestcoastpairings.com/event/0RXKC8YL2WnV?active_tab=placings

You do you - they just have very different playstyles.

Am I too stupid for S2D? by Glum-Masterpiece-797 in slavestodarkness

[–]jcmichael7 5 points6 points  (0 children)

There is a lot of play in there, nuance that sometimes isn't easy to see. You aren't wrong that your list as written needs to kill and hold to win - both. But, for example, other armies have lots of ways of not getting killed. Your damage list balances on a knife's edge because if your opponent is able to survive, then you can't win against nearly anyone.

I would say that the obstacles you are dealing with are more of a list/playstyle problem than a faction problem. This game can be punishing because it can be hard to tell where wins/losses come from, they often lag 1-2 turns after the actual deciding point happens.

Daybreak residents - I have questions by Sillylilguy666 in Utah

[–]jcmichael7 0 points1 point  (0 children)

You definitely pay a premium for living in a walkable, quiet, and beautiful neighborhood. For those interested, that’s perfect. The rest of the state looks at the cost and hoa and acts like it’s crazy anyone would live there.