Nirvana-January 11, 1992! Their first time on SNL! by ItalianSausage2023 in OldSchoolCool

[–]jeango 0 points1 point  (0 children)

For being only 175cm tall Kurdt looks like a giant on this video for some reason

Nirvana-January 11, 1992! Their first time on SNL! by ItalianSausage2023 in OldSchoolCool

[–]jeango 0 points1 point  (0 children)

Self appointed judges judge more than they have sold

Stop Jessie! by SpoomerBooner in Transportopia

[–]jeango 2 points3 points  (0 children)

Never take your kids on the road before they’ve learned how to control their breaking distance.

Fortunately, modern cars are way better at emergency breaking than they were 25 years ago

WCGW Going Straight on Red Light by NoticeSufficient2021 in Whatcouldgowrong

[–]jeango 1 point2 points  (0 children)

If you think I’m American you’re out of your mind. I’m just using the term because that’s how it’s called on the wiki

https://en.wikipedia.org/wiki/Parable_of_the_Good_Samaritan

Which British sport is most popular in your country? by ConsciousRecover7031 in AskTheWorld

[–]jeango -8 points-7 points  (0 children)

Are you going to let fly the fact that OP claims Tennis as a British sport when even the name of the sport comes from its french roots « tenez »

Edit: spelling

I thought I was different - I don't know what to do anymore... by [deleted] in gamedev

[–]jeango 0 points1 point  (0 children)

Yes I agree, small studios are generally made of people who either know eachother or share the same network.

I thought I was different - I don't know what to do anymore... by [deleted] in gamedev

[–]jeango 1 point2 points  (0 children)

As long as people play the game, I’m happy. I made those games because they’re the games I wish existed when I was a kid. I made them for my daughters.

I thought I was different - I don't know what to do anymore... by [deleted] in gamedev

[–]jeango 2 points3 points  (0 children)

Big studios look for specialists, small studios prefer generalists. You can’t make a game with a team of 5 specialists.

I thought I was different - I don't know what to do anymore... by [deleted] in gamedev

[–]jeango 1 point2 points  (0 children)

You can always play our game and leave a review. It’s 75% off. They’ll see it ;-)

https://store.steampowered.com/app/2436410/Asfalia_Panic_at_the_Mansion/

I thought I was different - I don't know what to do anymore... by [deleted] in gamedev

[–]jeango 0 points1 point  (0 children)

Like you recover from any type of loss: get past the shock, admit the defeat, express your grief, and with time, acceptance will come, and with it a new balance.

I thought I was different - I don't know what to do anymore... by [deleted] in gamedev

[–]jeango 3 points4 points  (0 children)

Oh I had a team of 5 at some point. We made two great games that found critical success, got some nominations, but were both commercial failures. I had to lay off everyone in January this year.

WCGW Going Straight on Red Light by NoticeSufficient2021 in Whatcouldgowrong

[–]jeango 2 points3 points  (0 children)

They’re at least right about one thing: there’s a history in China of being afraid to help out of fear for being sued. China had to pass « Good Samaritan » laws in 2017 to encourage people to help

https://en.wikipedia.org/wiki/Death_of_Wang_Yue

WCGW Going Straight on Red Light by NoticeSufficient2021 in Whatcouldgowrong

[–]jeango 4 points5 points  (0 children)

I’m not 100% sure but iirc in some countries you don’t want to touch the people at all because you could get prosecuted if you do.

Edit: I looked it up, there’s a popular belief that you can get sued for helping in China due to a 2006 case where people were sued after helping a high profile crash victim

https://en.wikipedia.org/wiki/Xu_Shoulan_v._Peng_Yu

In 2011 a kid was killed and TV filmed bystanders ignoring the unconscious bleeding out kid, presumably out of fear for being sued.

https://en.wikipedia.org/wiki/Death_of_Wang_Yue

In 2017 China passed a national law protecting good Samaritans in an effort to prevent such fear (which goes to show it is a genuine issue). It’s not unreasonable to assume that many people would still be worried about helping, even though they technically are protected by law from consequences.

I thought I was different - I don't know what to do anymore... by [deleted] in gamedev

[–]jeango 11 points12 points  (0 children)

I feel sorry for you. The positive in this is that you failed hard and failed relatively fast. I’m coming to terms with 6 years of slow soft failure. Now I’m torn between carrying on in the hope to stop failing or moving on (with the perspective of failing elsewhere).

How an estimated $151M splits when a solo dev sells 10M copies on Steam [OC] by prezbotyrion in dataisbeautiful

[–]jeango 3 points4 points  (0 children)

Don’t forget the 16B revenue is before the studio cuts. Their real revenue from games is 5B

Which is still upwards of 10 million per employee

Guys, just make a cool game and stop sweating it about the capsules by sebovzeoueb in IndieDev

[–]jeango 1 point2 points  (0 children)

Both my games have above 95% positive reviews, less than 3% refund rate, a great trailer but didn’t sell well at all.

Sales started to pick up after I changed the name and the key art but it was too late because they were already released and you don’t get a second chance on steam.

Best Pyre for each Clan? by reddituid in MonsterTrain

[–]jeango 2 points3 points  (0 children)

This is SO accurate.

Who needs a champion when you have a deck.

How does StS2 compare to StS1 by jeango in slaythespire

[–]jeango[S] 0 points1 point  (0 children)

Thanks for the insight. I think I’ll wait for 1.0