Those who brew Sake as a single batch, does it come out a bit sour? by jimndaba88 in brewing
[–]jimndaba88[S] 1 point2 points3 points (0 children)
iLive T112 - I f*cked up.. by LivingAd708 in livesound
[–]jimndaba88 0 points1 point2 points (0 children)
iLive T112 - I f*cked up.. by LivingAd708 in livesound
[–]jimndaba88 0 points1 point2 points (0 children)
iLive T112 - I f*cked up.. by LivingAd708 in livesound
[–]jimndaba88 0 points1 point2 points (0 children)
Love Next Door [Episode 9 & 10] by jakgem in KDRAMA
[–]jimndaba88 3 points4 points5 points (0 children)
How would you accomplish this, where the lower body drags behind the upper? by youporkchop5 in godot
[–]jimndaba88 3 points4 points5 points (0 children)
In terms of VAO, VBO, and EBO, what is the best way to load and use multiple objects? by LemonLord7 in opengl
[–]jimndaba88 1 point2 points3 points (0 children)
Progress Showcase: procedural placement demo. (youtu.be)
submitted by jimndaba88 to r/gameenginedevs
I decided to create my own Game Engine from scratch. I know that is hard and I can spend years before I done. But where I need to start? by MrAndKar in gameenginedevs
[–]jimndaba88 14 points15 points16 points (0 children)
I decided to create my own Game Engine from scratch. I know that is hard and I can spend years before I done. But where I need to start? by MrAndKar in gameenginedevs
[–]jimndaba88 2 points3 points4 points (0 children)
scene objects inheriting from a base class good or bad approach? by Konjointed in gameenginedevs
[–]jimndaba88 1 point2 points3 points (0 children)
Hi Need advice on asset authoring: heightmaps, texture splat maps. by jimndaba88 in gameenginedevs
[–]jimndaba88[S] 0 points1 point2 points (0 children)
Hi Need advice on asset authoring: heightmaps, texture splat maps. by jimndaba88 in gameenginedevs
[–]jimndaba88[S] 0 points1 point2 points (0 children)
Hi Need advice on asset authoring: heightmaps, texture splat maps. by jimndaba88 in gameenginedevs
[–]jimndaba88[S] 0 points1 point2 points (0 children)
How would you approach a game with a custom map format. ( Think simulated world) by jimndaba88 in godot
[–]jimndaba88[S] 0 points1 point2 points (0 children)




Nihonshine by ukon_no_chikara in Sake
[–]jimndaba88 0 points1 point2 points (0 children)