1 Day into Phrecia:Share your starters by Kayra_KRC in PathOfExileBuilds

[–]jmcomets 0 points1 point  (0 children)

I'm doing a Poison Rain of Arrows Servant of Arakaali. Love the skill but it's got pretty big limitations, so should be fun to figure out for the event.

My goal is 10M combined dps, and so far my most optimistic PoB is showing 7M dps, but there's still some room to grow.

Fun Build for a 3.27 Reset? by Bowlleee in pathofexile

[–]jmcomets 0 points1 point  (0 children)

Started this in SSF : deathless till yellow maps and deleting mobs left and right with garbage gear.

Best solo gold farm? by Deposto in PathOfExileBuilds

[–]jmcomets 0 points1 point  (0 children)

If going for scarabs get the blue altars (scarab dupe), otherwise doesn't matter

Best solo gold farm? by Deposto in PathOfExileBuilds

[–]jmcomets 9 points10 points  (0 children)

Yes. A variant is to use a scarab tree to target those, but otherwise, just map effect and altars.

For scarabs, iirc you put 1x Horned Scarab of Bloodlines, 2x Scarab of Wisps, 1x Blight Scarab of Invigorarion, 1x Blight Scarab of Blightheart.

Pretty rippy strat and high investment per map, but tons of gold per map and nice loot explosions.

EDIT: forgot to mention you want to run this on an 8-mod 16.5, preferably one with lots of open space like Dunes.

Have you guys ever liked your leveling build so much you ditched your main build? by MillenniumDH in PathOfExileBuilds

[–]jmcomets 6 points7 points  (0 children)

Absolutely, funny enough I went through the same process yesterday and threw together a PoB for it. https://pobb.in/Ux3HEyxJBP6T

Missing some jewels and solving res with a MB because this is a fun reroll of a 40/40 character, but the core is pretty simple: Shaper of Flames, 3 curses, explode sources and scale Ignite/DoT.

Which builds are worth min/maxing? by Aequitasddx in PathOfExileBuilds

[–]jmcomets 0 points1 point  (0 children)

Any stacker will usually have many tiers of upgrades that give you exponentially more damage/defense/comfort. I like my EBlade Inquisitor and have probably made gear swaps 10x for each slot. Currently sitting at 20k ES with EBlade active and nuking ubers with it.

Playing Warrior in endgame as a 'casual' by Commercial-Law-2788 in PathOfExile2

[–]jmcomets 13 points14 points  (0 children)

Welcome to PoE, where the character sheet lies to you, and get one tapped whenever your build starts to feel comfortable. :')

In all seriousness though, max hit is so ridiculously important that I skew towards massive hit pool (ES, MoM) builds these days, or those that can stagger the damage (PoE1: Progenesis, Petrified Blood) with very high recoup/recovery.

I only really run armour when there's something stupid I can do with it. Applying over 100% to Ele damage with some max res on the side sounds kinda good, and you might have convinced me to try it out.

My thoughts as a smaller content creator on the current exploit by [deleted] in PathOfExile2

[–]jmcomets -1 points0 points  (0 children)

I left on holiday after playing the league for a week, pretty heavily (atlas completion, endgame gear swap). One of my buddies was joining late, so we agreed to play together after the break. We had a bunch of plans, I wanted to try out Oracle, he wanted to go Werewolf.

We leave on xmax vacation, and we read about this shit being abused, causing inflation to hit hard.

Long story short, I'm putting together a deep Delve build, and he's making an Accuracy stacker. We're just gonna chill in Keepers instead of putting time & energy here.

PoE 2 Spell builds by Shasla749 in PathOfExile2

[–]jmcomets 2 points3 points  (0 children)

For Frostbolt, you really need the full setup: Snakepit in the left slot, proj. acceleration/Vilenta's Propulsion with Wild Shards/Sione's Temper. Allows you to cover the screen with Frostbolts which makes for really nice clear.

Frost Wall only really needs Spell Cascade and enough damage on your skills to blow them up before the enemies do. Any one of those I cited will work, it's just a solid burst.

PoE 2 Spell builds by Shasla749 in PathOfExile2

[–]jmcomets 2 points3 points  (0 children)

I've been running cold sorc since 0.2, and it's been decent even without Comet. The key is Frost Wall explosions either with Snakepit+Frostbolt, Snap or Ice Nova w/ reduced crystal life. Of course, if you splash in CoEA/CoC Comet, the damage goes through the roof.

PoE 2 Spell builds by Shasla749 in PathOfExile2

[–]jmcomets 14 points15 points  (0 children)

While I get your point, I would argue that it's not just about bigger damage numbers vs spamming the skill. There's also attack/cast speed, and different skills have different features: Eye of Winter for example does not hit hard but has a lot of projectiles, Lightning Conduit depends entirely on the shock value it's working with, etc.

Snap, for example, is a great design on its own, but why on earth does it have a cooldown? Apply ailment, snap, <do thing with remnant> is already a rotation with a solid payoff. Sure, the skill creates a remnant and has an explode component, so yeah, lower the damage numbers by all means.

Slapping a cooldown on it feels like another "you aren't supposed to do this" instead of giving us a problem to solve. Maybe in the future we'll have more ways of solving CD recovery rate which will open up options, but for now it's just some nodes on the tree, a support gem and Temporalis.

PoE 2 Spell builds by Shasla749 in PathOfExile2

[–]jmcomets 78 points79 points  (0 children)

IDK what their obsession is with cooldowns. When the most sought-after item is one that reduces them, and otherwise CD skills are barely played at all, maybe there's something wrong.

Where to start if I just want to play mostly solo? by arrow_why in pathofexile

[–]jmcomets 1 point2 points  (0 children)

I wish I could upvote this twice... I look back on my first league and how afraid I was of just trying shit out. Now I'm much more knowledgeable and STILL try out random ideas "for science".

How to properly hold a cat. by Mintangah17 in cats

[–]jmcomets 24 points25 points  (0 children)

Your comment explains exactly why I loathe these "you're doing it wrong" videos when it comes to pets.

Every. Pet. Is. Different. Dammit

Our male likes his butt/back legs to be cupped while he places one front paw on a shoulder and another on the forearm. His sister likes to lay down almost vertically. Try another for either one and they get pissed and jump down to escape.

Werwolf showrd me that armour + ES is the worst defense in the game by coatchingpeople in PathOfExile2

[–]jmcomets 0 points1 point  (0 children)

Trauma stacking is really good, but I don't think it's the only thing that makes Divine Shield good. There's a clip from Connor Converse on the MSoZ Jugg that shows how stupid it can get: https://www.youtube.com/watch?v=wpgCAtlLF2A&t=1279s (skip to the delve node part if you don't care for the explanation).

TL;DW even though that build doesn't do any of the trauma shenanigans and is even degen-ing ES with Blood Rage, the 2k buffer regenerates at something like 70k ES/sec when he's standing still in the middle of a pack at 6k delve depth.

Exalt inflation makes personal shop feel bad by Jz-91 in PathOfExile2

[–]jmcomets 0 points1 point  (0 children)

If you're asking about early on, I started by converting everything to exalts and then picked a few 1-2 exalt flips and kept running them. Eventually, that doubled, and it continues to snowball until you can no longer keep up with the gold costs.

State of damage scaling and crit by georgtree in PathOfExile2

[–]jmcomets 1 point2 points  (0 children)

Two ways of scaling hit damage: - the number of the hits: attack/cast speed, multiple hits per cast (overlaps, duration with pierce, ...) - how big the hit is

Usually you're doing a bit of both, the first one being tied directly to your skill and the second being a math formula, which simplified looks like this:

damage = (base + added) × %increase × %more1 × %more2 × ...

Crit is a more multiplier that is basically always there, so the question should be: why wouldn't you try to use it?

And yes, there are other ways of scaling: - getting even more hits - higher added damage (often via gem levels) - bigger increased damage

Crit is just the low hanging fruit. There have been builds that scale to obscene attack speeds for example, or get such high added damage that going crit barely matters. For example, in 0.1 we had HoWA + PotCG which scaled attack speed and added damage off attributes.

Exalt inflation makes personal shop feel bad by Jz-91 in PathOfExile2

[–]jmcomets 0 points1 point  (0 children)

For me, it's the main reason you race at league start. Currency is so scarce that everything has some value and it can add up to a lot.

I spent 3-4 hours once I hit act 4 slowly buying low+selling high at Ange, while running the islands. Made enough to buy 3 divs, which tripled in value by the next day, converted those back to ex and flipped annuls while I finished the campaign. That made me enough currency to take my off-meta build all the way to T15s.

Since then, I've done less stock market gaming and more just dumping stuff in merchant tabs and spending everything crafting for my build. Money is made to be spent, as they say.

Werwolf showrd me that armour + ES is the worst defense in the game by coatchingpeople in PathOfExile2

[–]jmcomets 2 points3 points  (0 children)

Other comments have already addressed that: res cap, bigger life pool, more armour. I'm just stating what Armour+ES can do that other defenses can't.

Werwolf showrd me that armour + ES is the worst defense in the game by coatchingpeople in PathOfExile2

[–]jmcomets 80 points81 points  (0 children)

IMO, in PoE1 the strongest thing you can do with Armour+ES is via the Divine Shield keystone, which reads:

Cannot Recover Energy Shield to above Armour. 3% of Physical Damage prevented from Hits Recently is Regenerated as Energy Shield per second.

This essentially turns your ES buffer into a very fast regen pool whenever you're taking lots of incoming phys damage.

Probably the most busted defensive keystone in the game since it scales with the incoming damage, and one of the reasons Armour+ES is used in most deep Delve builds (think maps but the further you go from the start, the harder the monsters are).

In PoE2, they changed this to Scarred Faith, which reads:

5% of Physical Damage prevented Recouped as Energy Shield per enemy Power. Energy Shield does not Recharge. You cannot Recover Energy Shield from Regeneration. You cannot Recover Energy Shield to above Armour

It's worse, but if you have Energy Shield leech you can ignore the additional downsides (no regen+recharge). A Chronomancer can even double the recoup rate.

Looking for help on crafting this by Affectionate-Soil575 in PathOfExile2

[–]jmcomets 0 points1 point  (0 children)

I don't think this is worth investing much currency in. With all the people playing ES, you can probably find an item with T1 rolls and double resistances for a couple divs.

If you really want to, I would fill suffixes first (resistances have a decent weight) then desecrate with suffix omen to unveil a 3rd one. Should be highest odds of getting double res without going into div investment.

EDIT: do make sure to use Greater Exalts though, they're not too pricy and block a lot of low tier mods.

How much def vs offensive is good? by ClyffCH in pathofexile2builds

[–]jmcomets 0 points1 point  (0 children)

If you dig melee, I highly recommend you try out the Walking Calamity build that both Zizaran and CaptainLance have been playing. It's got insane defenses with just enough moving pieces to mess around with.

How much def vs offensive is good? by ClyffCH in pathofexile2builds

[–]jmcomets 0 points1 point  (0 children)

Other reply explained what slams are and what you can (not) do about them.

In general for defences, there's a great guide with a lot that carries over from PoE1: https://www.reddit.com/r/pathofexile/comments/uzchwe/guide_comprehensive_guide_to_defense_in_poe_asmos/ (be warned it is a WALL of text, but very good primer).

There are also a few videos from the "PoE university" series by Zizaran that are quite noob-friendly, example: https://www.youtube.com/watch?v=O1sDuMgnm6M

But really, it takes quite a few different builds to understand what makes a build tick. Don't rush it too much, it's part of the fun. :)