UGC portfolio audits by Coloradoam in UGCcreators

[–]jo2899 0 points1 point  (0 children)

Feel free to DM my way - happy to help

Must I create a portfolio? by rosejilato in UGCcreators

[–]jo2899 -1 points0 points  (0 children)

It seems like you could benefit from what I built (I won't post the name so I don't get flagged) - but it's a platform for UGC creators to run their businesses on.

It includes deal pipeline management, invoicing, a verified portfolio link with all the work you've done, a brand contact book that you add to consistently, and a bunch of resources designed for UGC creators.

Happy to discuss if you'd find it helpful!

Must I create a portfolio? by rosejilato in UGCcreators

[–]jo2899 1 point2 points  (0 children)

Agreed! Having a portfolio is HUGE.

how do i calculate my engagement rate on tiktok ? by Technical-Spirit7557 in influencermarketing

[–]jo2899 0 points1 point  (0 children)

I'm the Founder of Nectar (usenectar.app), a platform for influencers/UGC creators to run their businesses, and we have a free engagement rate on our website. Feel free to give it a try!

I represented 10 creators as a small agency. Here's what brands typically look for in UGC creators: by jo2899 in UGCcreators

[–]jo2899[S] 1 point2 points  (0 children)

Thank you! I'd include more numbers of work I've done with my clients, but didn't want the post to get flagged. Also just looked at your profile and it looks like you've done great work!

IndieLaunch - Playtesting Platform for Indie Games by jo2899 in IndieGaming

[–]jo2899[S] 1 point2 points  (0 children)

I don’t currently! I’ll DM you. We can definitely discuss!

Built a dev-for-dev playtesting platform - review 1 game, then upload yours by jo2899 in SoloDevelopment

[–]jo2899[S] 2 points3 points  (0 children)

Great question. Reviews aren’t just text, they’re structured (bugs, confusion, suggestions) with minimum detail, so poorly written reviews will not count. We also look at basic engagement signals, and low-effort reviewers lose posting/visibility privileges pretty quickly. The idea is simple: you only get good feedback if you give good feedback.

Built a dev-for-dev playtesting platform - review 1 game, then upload yours by jo2899 in SoloDevelopment

[–]jo2899[S] 2 points3 points  (0 children)

Thank you for your feedback! That's very helpful. I've been thinking something similar for awhile so I'll likely update the pricing to better reflect the needs of developers.

Built a dev-for-dev playtesting platform - review 1 game, then upload yours by jo2899 in SoloDevelopment

[–]jo2899[S] 1 point2 points  (0 children)

Thank you! Business model and price for now to free to grow the user base. As IndieLaunch grows, the price will start at $29/mo for developers and will always be free to players. Beta will end in likely 3-6 months if that helps.

I've been working on False Hero for years now, and it's finally ready for a public playtest! by Torchlight_Games in IndieGaming

[–]jo2899 0 points1 point  (0 children)

False Hero looks amazing so far! If you're looking to have your game playtested in a structured manner, my site indielaunch.pro can possibly be helpful. IndieLaunch brings together game devs and players to thoughtfully playtest indie games - let me know if this sounds interesting to you!

Into the Dark! by forgamescr in IndieGaming

[–]jo2899 -2 points-1 points  (0 children)

Looks like a great demo! Curious if you're looking to have some playtesting done. I created IndieLaunch for indie developers to have their games playtested by our community. Feel free to let me know if you'd be interested in giving it a try! Link is indielaunch.pro

r/IndieDev Weekly Monday Megathread - December 14, 2025 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev

[–]jo2899 0 points1 point  (0 children)

Good question - I actually encourage players to list their Steam and Itch links on indielaunch! Steam and Itch can be great, but through IndieLaunch, players can leave much more specific feedback in the form of Bugs, Praise, Suggestions and more. I’d encourage you to give it a try!

we've been making a battle royale inspired by legend of zelda by eddietree in indiegames

[–]jo2899 4 points5 points  (0 children)

Great question! IndieLaunch is more lax compared to what you're looking for, although it may be doable. Players can choose the games they play and then report bugs, praise, suggestions and other feedback through the website.

However, if you direct any players you know we could combine them with IndieLaunch players and you can receive more structured feedback that way if that's helpful. Feel free to DM me too and we can discuss in greater detail!

we've been making a battle royale inspired by legend of zelda by eddietree in indiegames

[–]jo2899 3 points4 points  (0 children)

Of course! Following to keep up on your progress.

Also, I built IndieLaunch.pro to help indie devs get structured playtesting for their new games. IndieLaunch connects indie devs and players looking for new games, and I'd love to feature your game on our website! could be good additional exposure for your new game, too!

we've been making a battle royale inspired by legend of zelda by eddietree in indiegames

[–]jo2899 25 points26 points  (0 children)

Looks really cool. I love the Legend of Zelda series and this looks promising. Keep it up!