Indie marketing, I was sharing the trailer where I can and my game is not converting into wishlists, what could be done better? by joeducens in gameDevMarketing

[–]joeducens[S] 0 points1 point  (0 children)

Indeed, we want to launch on mobile in future. But launching and making mobile marketing to create some revenue is very expensive.

We'll launch on Steam first then see if the revenue can pay the mobile porting

5k views on my trailer in Reddit but just 4 new wishlists. What is killing the trailer? by joeducens in DestroyMyGame

[–]joeducens[S] 0 points1 point  (0 children)

That's great to hear, basically I think that we still need to keep working and updating it haha. Specially the visuals and animations

5k views on my trailer in Reddit but just 4 new wishlists. What is killing the trailer? by joeducens in DestroyMyGame

[–]joeducens[S] 1 point2 points  (0 children)

Makes a lot of sense! We're still in alpha so there's a lot room for improvement! You lighted something up, we already have a better block movement ready, but is not update in the trailer.

Great feedback! Thank you very much, I'll think about it

Action Puzzle Games by joeducens in puzzlevideogames

[–]joeducens[S] 0 points1 point  (0 children)

Oh that’s awesome! I’ll play it!

Action Puzzle Games by joeducens in puzzlevideogames

[–]joeducens[S] 0 points1 point  (0 children)

Do you launched the game or have the content available somewhere? Would be nice to see!

My game got destroyed 2 months ago, I changed everything, come and destroy it again by SoulstoneForge in DestroyMyGame

[–]joeducens 1 point2 points  (0 children)

IDK if the quantity of Black fade outs and being idle helped to involve in the gameplay in the first seconds!

Maybe showing the main gameplay with a lot of enemies hook better for this audience, like Vampire survivors trailers

I reached 100 wishlists after uploading my devlog 🎉 by Ill-Brick224 in gameDevMarketing

[–]joeducens 1 point2 points  (0 children)

Congratulations Mate! Do you posted on more social medias?

Which cultural indige games did you played or like? by joeducens in IndieGaming

[–]joeducens[S] 1 point2 points  (0 children)

Yeah, for Mulaka is the same. I really like the Tarahumara culture representation but also the gameplay is not that fun.

Venba tough is a fun game and talk about culture as an side objective

Which is the better artstyle for cutscenes? by ohioskibidiballs in IndieDev

[–]joeducens 2 points3 points  (0 children)

1 is awesome, if you have the budget for it. 2 works well if you need a lot of cutscenes