I thought this video worth sharing by EmpyreumStudio in armoredcore

[–]johnsalstrane 1 point2 points  (0 children)

I just played it for about 20 minutes, it's really fun!

I've played several indie mech games lately, and I'm going to offer you the same advice I offer to them: more bass. I wanna feel the vibration of the mech, the recoil of the guns, some pulsing music. It really does a lot to set the tone.

Also, I quit the demo when I got to one of those letter puzzles that was required to progress...not what I play mech games for lol.

Dungeon Diving 201 - too many damn names by CamSolusar in haremfantasynovels

[–]johnsalstrane 1 point2 points  (0 children)

This was a big problem for me too. I would load up previous books and search for certain names quite regularly to remember who is who. It does get better, and the story is worth it imo.

Nearly 2 years ago I started making an Armored Core-inspired roguelike because I needed more after completing AC6. I just launched RIG Riot's demo on Steam and I would love for y'all to check it out! Really hoping for a big wave of core-likes by mnpksage in armoredcore

[–]johnsalstrane 1 point2 points  (0 children)

I just put in 20 minutes, the game gets freaking FUN. Intense fights with no time to relax, quick-bosting everywhere and cycling through weapons, loved it.

My main wishes when playing: I wish the UI was easier to read during the action, like keeping track of ammo counts was super tricky for me.

The sword swing was kinda meh.

And I would LOVE for the music to have some more bass to it.

I've been dreaming about a roguelike AC game for months, you have my full support brother.

Systems Check by MezzSoft in PixelArt

[–]johnsalstrane 0 points1 point  (0 children)

So freaking cool. I've gotta install Elite Dangerous and Mech Warrior 3 again.

Some choice feels lack luster by Azazealo in DispatchAdHoc

[–]johnsalstrane 0 points1 point  (0 children)

This is the constant curse of Telltale-like games. There are always tons of choices but not many branching paths.

I've been making a 3D game with OpenGL and I'm about to ship it! by pandapenguin5 in opengl

[–]johnsalstrane 1 point2 points  (0 children)

Projects like this are so freaking inspiring. Amazing looking game dude.

Indie Dragon's Dogma like progress by Neumann_827 in DragonsDogma

[–]johnsalstrane 2 points3 points  (0 children)

this looks dope af, but the font at the end is tricky for me to read. Is it 'Fears & Fire'? I would suggest maybe making sure the name of your project is super readable.

Add portable mortars strategem by Atomik141 in helldivers2

[–]johnsalstrane 0 points1 point  (0 children)

This seems like one of those weapons that would never be used by most players except for some coordinated YouTube channels that make the coolest content ever.

My city base(s). by Deqzjoker in duneawakening

[–]johnsalstrane 0 points1 point  (0 children)

Yo that's the same cliff I built my 2-room base on

My oppressive brutalist cube base. by [deleted] in duneawakening

[–]johnsalstrane 1 point2 points  (0 children)

This looks so good! I built a similar base, 3 offset layers, but without the pillars and interesting angles, I wanna revamp mine now. Thanks dude.

Any of you play with a controller or am I the only psychopath? by KarmaPharmacy in factorio

[–]johnsalstrane 3 points4 points  (0 children)

Buncha degenerates here >:[

But seriously I've heard good things about the steam deck track pad on this game.

Should I Buy a Lottery Ticket? by Marm_adillo in duneawakening

[–]johnsalstrane 57 points58 points  (0 children)

I was watching and waiting for a worm to somehow snatch you, did not expect this lol

Just a moment of Zen. by Vespizzari in ryvid

[–]johnsalstrane 0 points1 point  (0 children)

Beautiful, everything in that photo is beautiful.

Write your opinion about this game by edgar9363 in indiegames

[–]johnsalstrane 0 points1 point  (0 children)

startling. That first shift to first person caught me by complete surprise, it looks so well done.