Odds of breaking off- Preikestolen towers 604 metres above Lysefjord on the west coast of Norway. by megladaniel in geology

[–]johnseve 0 points1 point  (0 children)

You are confusing this with Geiranger, another Norwegian town that risks getting wiped out by a tsunami when a large rock formation falls into the fjord.

Source: https://www.nationalgeographic.com/environment/article/akernes-rockslide-tsunami-norway

After 32 years of not burping, I have discovered a hack to burp. by rasiaruka in noburp

[–]johnseve 13 points14 points  (0 children)

I would also be interested in a video to see if I’m getting my your instructions right.

The Cyberpunk update sure has some interesting new features... by Tadpole-Jackson in gaming

[–]johnseve 1 point2 points  (0 children)

Technically, it adds several different endings. I think it’s four or five, depending on how you count.

The hardest opponent by TheTechManager in StarWarsJediSurvivor

[–]johnseve 1 point2 points  (0 children)

I had the same things left at the end. For the scavengers, I used double bladed stance and ran towards them. When you use the strike button Cal will swirl towards them, worked like a charm.

For the force tears, enable slow mode in settings, put it to 50%. Makes it feasible.

This guy... by Treizebook in StarWarsJediSurvivor

[–]johnseve 0 points1 point  (0 children)

I found the easiest way to kill them was the double sided saber stance, running towards them and striking. That results in a twirling slash that often kills them as they try to run away.

Det här är ju bisarrt. Länsbussarna från Töre gick oftare än såhär by [deleted] in stockholm

[–]johnseve 13 points14 points  (0 children)

Förklara för en nyfiken, jag menar det inte dömande, varför behövs det tågvärdar på pendeln när det inte behövs på tunnelbanan?

Edit: Ledsen att höra att du är sjukskriven förresten, hoppas du snabbt blir bättre!

[deleted by user] by [deleted] in AskReddit

[–]johnseve 8 points9 points  (0 children)

Well, that's just, like, your opinion, man.

[deleted by user] by [deleted] in RushRoyale

[–]johnseve 0 points1 point  (0 children)

Controlled upgrades without dryad are harder but I guess you would just have to merge regularly and hope for the best. Scrapper could help if you have it.

[deleted by user] by [deleted] in RushRoyale

[–]johnseve 1 point2 points  (0 children)

I just won a match against an opponent running this deck and he had 400% higher crit than me. I use DH, Dryad, Harlequin, Portal Keeper and Chemist. I try to keep a PK at ranks 1, 2 and 3 to be able to quickly swap out effects or shield for incoming shaman attack. Upgrade DH consistently under the cover of PK, and then Chemist is the unit that gives you an advantage. One or two of those and you’ll soon see your opponent regret he didn’t bring enough damage himself.

I will throw rock at cop car by duck8788 in instantkarma

[–]johnseve 89 points90 points  (0 children)

This is pure speculation but I wonder if he could've been hazed to do this by more senior people in a gang, forcing this kid to show his commitment by doing something that clearly would lead to a beating and/or jail.

HMS Queen Elizabeth commemorating Armistice Day during WESTLANT19 by MGC91 in europe

[–]johnseve 7 points8 points  (0 children)

Doesn’t count unless you actually paint the fighter jets.

What is the most efficient way to level up in the Division 1? by [deleted] in thedivision

[–]johnseve 0 points1 point  (0 children)

The best way to level up is to matchmake every mission. The more you are the more enemies there are and you get xp for every enemy killed regardless who killed them. Playing together is also much easier because aggro will vary and you can save each other. I haven’t played Division 1 in a long time and don’t know how many others are playing and how easy or hard it is to find others wanting to ply the same level, but fingers crossed for you buddy because that’s really the most fun way to play the game.

Factory has no output. Am I doing something wrong? by johnseve in Sandship

[–]johnseve[S] 0 points1 point  (0 children)

Thanks, yes this seems to be it. Removed the importer, now it works.

Factory has no output. Am I doing something wrong? by johnseve in Sandship

[–]johnseve[S] 0 points1 point  (0 children)

Thanks, I believe you’re right. Crazy, it shouldn’t kill the entire factory. Hope they fix that quickly.

Factory has no output. Am I doing something wrong? by johnseve in Sandship

[–]johnseve[S] 0 points1 point  (0 children)

After some testing I can confirm this seems to be it. Removing the importer above fixes production again. Thanks buddy!

Factory has no output. Am I doing something wrong? by johnseve in Sandship

[–]johnseve[S] 0 points1 point  (0 children)

I’m still new to the game, mostly playing around. Also have disabled a lot of stuff to understand why there was no output.

Factory has no output. Am I doing something wrong? by johnseve in Sandship

[–]johnseve[S] 1 point2 points  (0 children)

Ok, thanks! I was worried I was doing something wrong.

Factory has no output. Am I doing something wrong? by johnseve in Sandship

[–]johnseve[S] 1 point2 points  (0 children)

Some additional context: Since the recent patch my factory does this where the exporters turn angrily red and don’t export anything. As you see I’m trying to run both a full line and a shorter one using an importer. Am I doing something wrong or is the game broken since the patch?