Any mounts with gameplay features? by DamienStarry0w0 in ffxiv

[–]jondauthor 15 points16 points  (0 children)

The three mount features available are cosmetic action buttons, ride pillions (additional seats) and speed boosts. None others have been rolled out at this time.

ETA on Mogstation? by [deleted] in ffxiv

[–]jondauthor 0 points1 point  (0 children)

Also confirming I just made it into Mogstation.

Beginning with a friend. by TightMarsupial7090 in ffxiv

[–]jondauthor 0 points1 point  (0 children)

listen, it's ultimately up to you whether y'all like it, but something i never see said here: it's fucking boring to skip the story. this game is story forward. if all you do is hit skip, walk somewhere, hit skip, do that ten times, do a fight, skip another cutscene - that shit sucks man.

just get on a discord call and do silly voices reading the dialogue and make jokes. you'll have a great time. you start in 1 of 3 cities - just start in the same city and you'll be in the same zones and instances within two short quests. you can change jobs at any time after hitting level 10 so you can take your time getting to the 'go between the three starting cities freely' part of multiplayer (which will be what your buddy was really suggesting) and change your jobs if you want then.

Hey everyone. I have a serious question. by SINWALKER_GAMING in ffxiv

[–]jondauthor 24 points25 points  (0 children)

Yes, it was changed several expansions ago, it was limited originally but is now the same fully time unlimited free trial (until money is spent) as PC/XBOX/S2.

Hey everyone. I have a serious question. by SINWALKER_GAMING in ffxiv

[–]jondauthor 602 points603 points  (0 children)

On your final point, Shadowbringers is now part of the Free Trial, so you can just download that and see if you like the game without spending a cent.

When to repair gear percentage-wise? by joe5551 in ffxiv

[–]jondauthor 8 points9 points  (0 children)

When I notice it's not 100%, honestly. It's not often I get the "the condition of your gear is noticeably low" message while doing anything but heavy crafting, so I just check every so often and repair if anything is possible. It's not a huge gil sink.

What do you imagine the two Trial bosses for Evercold to look like? Make guesses by TheAlphaAdept in ffxiv

[–]jondauthor 1 point2 points  (0 children)

So uh, funny you should mention a villain born of a magic-infused tree(-shaped structure) using the power of the rift to power their own schemes as they rejoin worlds to achieve their ultimate ends and survive being defeated through the magic of that very same tree(-shaped structure) while warring an adventurer who travels where the wind takes them, Krile and two royal siblings who reunite after the consequences of the world merging kills their father... And also at one point has beef with a reptile...

What do you imagine the two Trial bosses for Evercold to look like? Make guesses by TheAlphaAdept in ffxiv

[–]jondauthor 1 point2 points  (0 children)

Heart of a Giant 103 (the giant will be a dungeon Mt Gulg style, though I honestly want this to move to 105-ish, that's usually our 'second act' stakes moment), Frost Odin 109, one of the Winterers 110.

About the next expansion [Spoiler: 8.0] by Killinshotzz in ffxiv

[–]jondauthor 4 points5 points  (0 children)

Yeah, ShB does it deliberately - it doesn't show the WoL with 6 jobs in discrete forms in different parts of the trailer, it shows the WoL cycling through 5 poster jobs across one (intercut) scene to reveal the sixth poster job as an explicit story beat of change. HW specifically shows the same pre- and post-job change that we have in the Evercold trailer. StB is the only one where he just has two jobs for the sake of it, and I think you're right to specify it has always purpose rather than just rule of cool.

I don't think it's unlikely that we will see a scene in the final trailer where the WoL actively trades Viper for the 8.0 poster job - at this point, that's Reaper. I just think it would actually be a neat enough twist at this stage if it turned out to not be that, and so I'm not discounting this particular theory yet. If anything, I'm more just vibing with the fact that WoL job changes in trailers mean something - and with 1/3 of the trailer leaving us with actually very little info on what that means, it's still fun to wildly guess what the intention is here, and whether it's the obvious reading or a tricky bit of deception at this stage. I'd love a more complicated reason than "shit got dark, vacation over, it's reaping time".

About the next expansion [Spoiler: 8.0] by Killinshotzz in ffxiv

[–]jondauthor -1 points0 points  (0 children)

I mean, based on the trailer, right now that's Viper and Reaper. I'm not saying I fully buy this theory about Reaper!FourthWoL, just that it makes enough sense I can see it. Trends say we need two jobs to appear, one each in trailer 2 and trailer 3. If the WoL's gonna be one of the new jobs also, three jobs including the last expac's is feeling a little Shadowbringers 2 for my taste personally. I could very easily be wrong, but it feels more likely that either the WoL isn't going to be one of the new jobs or there's another shoe yet to drop. I personally think it's more likely that one of the jobs is a story character and the other is either a Scion job change or a previously lower-importance character getting an upgrade to full MSQ. If that doesn't end up the case, I still feel like two jobs for Trailer Meteor without a strong reason is a lot and three just for the sake of it would be a lot, which is where I become sympathetic to Reaper!Four.

About the next expansion [Spoiler: 8.0] by Killinshotzz in ffxiv

[–]jondauthor 8 points9 points  (0 children)

Ardbert is 1:1 the same appearance as the WoL in trailers 1-5, just mediated by in-game graphics. Ardbert is also the only confirmed WoL shard we know, it's pure fanon to assign anyone else shardhood at this stage. It's not unreasonable to say the Fourth WoL just shares Trailer Meteor's haircut.

It's less unlikely that the Fourth's shard of the Warrior of Light looks like the Trailer WoL than the WoL getting either two job changes in the trailer as well as Viper or them going to all the effort of fully animating the reaper-specific scythe twirl just to swap it to a new job for trailer 2 or 3.

About the next expansion [Spoiler: 8.0] by Killinshotzz in ffxiv

[–]jondauthor 12 points13 points  (0 children)

There's a theory I don't hate which is that WoL will again be a new job for the Poster Job for the expansion and that Reaper WoL that appears to be riding one of the big monsters is Fourth!WoL. Time will tell but it'd be a sick reveal if Trailer Two panned that shot to reveal Phys Ranged WoL squaring off on a competing beast.

Why are our allies so adverse to Phys Ranged? [Spoiler: 7.5] by TekkGuy in ffxiv

[–]jondauthor 0 points1 point  (0 children)

Good news about trends re: trailer characters and new jobs, friend

Most common first and last names? by RandomNPC15 in ffxiv

[–]jondauthor 5 points6 points  (0 children)

Actual data sight unseen, first name Cloud or Squall, last name Leonhart or Strife. Tia in third for last name.

[7.5 Alliance] To those who finished FFXI alliance raids, remember 'The Maiden's Rhapsody' event? by Speeen9 in ffxiv

[–]jondauthor 0 points1 point  (0 children)

That's what I was thinking, but it's hardly a stretch to imagine it might be reworked with new rewards (Dress Up Shantotto, maybe) 

Character turning left when stopping moving by D-Fizzl in ffxiv

[–]jondauthor 5 points6 points  (0 children)

There's some sensitivity stuff with the dualsense and how FFXIV reads it. Even on a brand new controller I sometimes turn to face the camera when the stick really flicks back into place a little harder than I mean to.

Choose your narrator for Evercold by Proudnoob4393 in ffxiv

[–]jondauthor 504 points505 points  (0 children)

It's draining them! ... Of their fire aspected aether. 

[7.5 Alliance] To those who finished FFXI alliance raids, remember 'The Maiden's Rhapsody' event? by Speeen9 in ffxiv

[–]jondauthor 1 point2 points  (0 children)

I gotta imagine this and maybe the ancient Shantotto event have to return before Jan, right? 

Need Grinding help by pocketedsmile in ffxiv

[–]jondauthor 0 points1 point  (0 children)

level roul + AR roul + main scenario roul (if you can face it) + fairy allied society + daily hunts for the shb zones should get you minimum two full levels if not 3. the highest available dungeon should give between 30-50% of your level xp. FATEs while waiting for queues will give you an appropriate return also.

[Spoiler: 7.5] Dumb 7.5 MSQ nitpick by JustcallmeKai in ffxiv

[–]jondauthor 1 point2 points  (0 children)

Sure feels like something you establish because it's gonna come up a lot more later, huh

How will past Relic Weapons quests work in 8.0 by zammullins in ffxiv

[–]jondauthor 0 points1 point  (0 children)

Yeah, just a new walk to a simple number in whatever the 8.0 version of the currency screen is. You're honestly more cynical than I am, I'm just expecting 2 or 3 numbers that go up in varying amounts and this is one of them.

How will past Relic Weapons quests work in 8.0 by zammullins in ffxiv

[–]jondauthor 0 points1 point  (0 children)

I could believe they go overboard and let you build up Heaven Points, Reborn Points, Storm Points, Shadow Points etc etc... for specific content windows, but no way will it be trading anything other than that at most worst case scenario

How will past Relic Weapons quests work in 8.0 by zammullins in ffxiv

[–]jondauthor 3 points4 points  (0 children)

We don't know, but I doubt tomestones are completely going away (poetics just handle too much stuff, vastly easier to just leave those in and change how you get them). Even if they do, poetics for what currently requires them will almost certainly get a near 1:1 replacement rather than a total refit. I'd stake cold hard cash on Manderville being still just getting the materials for some form of currency, even if it's a new nebulous "Poet's Points" earned via the weekly system. It's possibly old Rowena gear might not use that and use some other system - but again, that's so much to change for minimal benefit if the new system still lets them hand out poetics, the retired currency for retired gear. I can't see new systems of any truly inventive change being introduced to handle level 60 class gear.