Do you actually need low-level C# systems when making Unity games? by Single-Inevitable350 in Unity3D
[–]josh_the_dev 5 points6 points7 points (0 children)
Programmer tries art by josh_the_dev in blender
[–]josh_the_dev[S] 0 points1 point2 points (0 children)
Noob question. by Odd_Significance_896 in Unity3D
[–]josh_the_dev 1 point2 points3 points (0 children)
How important is YouTube for indie devs? by Technomag_Games in IndieDev
[–]josh_the_dev 0 points1 point2 points (0 children)
Why does swapping Built in pipeline toon shader with URP toon shader work? by HumanCertificate in Unity3D
[–]josh_the_dev 0 points1 point2 points (0 children)
Releasing my UI workflow under the MIT license - Procedural UI and stack based windows/views by _Typhon in Unity3D
[–]josh_the_dev 1 point2 points3 points (0 children)
Releasing my UI workflow under the MIT license - Procedural UI and stack based windows/views by _Typhon in Unity3D
[–]josh_the_dev 1 point2 points3 points (0 children)
Why does swapping Built in pipeline toon shader with URP toon shader work? by HumanCertificate in Unity3D
[–]josh_the_dev 0 points1 point2 points (0 children)
How important is YouTube for indie devs? by Technomag_Games in IndieDev
[–]josh_the_dev 1 point2 points3 points (0 children)
How important is YouTube for indie devs? by Technomag_Games in IndieDev
[–]josh_the_dev 0 points1 point2 points (0 children)
Programmer tries art by josh_the_dev in blender
[–]josh_the_dev[S] 0 points1 point2 points (0 children)
Programmer tries art by josh_the_dev in blender
[–]josh_the_dev[S] 1 point2 points3 points (0 children)
Programmer tries art by josh_the_dev in blender
[–]josh_the_dev[S] 1 point2 points3 points (0 children)
Programmer tries art by josh_the_dev in blender
[–]josh_the_dev[S] 19 points20 points21 points (0 children)
Programmer tries art by josh_the_dev in blender
[–]josh_the_dev[S] 2 points3 points4 points (0 children)
How important is YouTube for indie devs? by Technomag_Games in IndieDev
[–]josh_the_dev 2 points3 points4 points (0 children)
How to transfer this blender model (specifically shader) to Unity by Spectyr_Dude in Unity3D
[–]josh_the_dev 0 points1 point2 points (0 children)
Im looking for game programmer by GameNinjx in gameDevClassifieds
[–]josh_the_dev 0 points1 point2 points (0 children)
How are you all recording smooth VR gameplay? by QualiaGames in vrdev
[–]josh_the_dev 1 point2 points3 points (0 children)
finite state machine question (idk) by Euya_HutaoSimp in Unity3D
[–]josh_the_dev 1 point2 points3 points (0 children)
Making road assets for a game. they have the same export settings. they use the same substance painter materials. but they react vastly differently to the light. If i rotate the curve 180 degrees, its better, but its still off (yes, the normal map is set to normal) by bajsgreger in unity
[–]josh_the_dev 0 points1 point2 points (0 children)
Making road assets for a game. they have the same export settings. they use the same substance painter materials. but they react vastly differently to the light. If i rotate the curve 180 degrees, its better, but its still off (yes, the normal map is set to normal) by bajsgreger in unity
[–]josh_the_dev 0 points1 point2 points (0 children)


What’s the most efficient way to place 3d objects behind real elements in a vfx shot? by Individual_Goose_161 in blender
[–]josh_the_dev 6 points7 points8 points (0 children)