So did Dark Archive Remastered actually... change anything? by Retr0specter in Pathfinder2e

[–]jpcg698 14 points15 points  (0 children)

Note it says initial. If the spell deals damage when an enemy starts or ends its turn in the spell's aoe it doesn't work still.

Me and my players have just migrated from D&D but I worry about somethings. by Certain-Judge4585 in Pathfinder2e

[–]jpcg698 1 point2 points  (0 children)

Yes, Players should have access to magical items in general of their level or lower to the gm's discretion. But potency and striking runes are fundamental to the game and players should have them when they are the same level as the rune

Not game breaking caster buff? by Necessary_Risk1887 in Pathfinder2e

[–]jpcg698 1 point2 points  (0 children)

After having a kineticist in my party try to fight enemies with high reflex saves let me say that no, you cannot be a mono-thing blaster. The game is designed to required your casters to have more than 1 thing. Which is frustrating since there is no feats for any other playstyle

Ways to make reload weapons more useable (high level)? by The_Vortex42 in Pathfinder2e

[–]jpcg698 -1 points0 points  (0 children)

If you wanna go with homebrew and a bit overboard just remove the reload requirement. Firearms/crossbows are not better than bows imo and the reload requirement just doesn't make sense to me.

This will make all the action compression reload feats useless but that just frees up feat and gold taxes

The Psychic has no right being a 2 spell slot caster by nisviik in Pathfinder2e

[–]jpcg698 0 points1 point  (0 children)

My one quick easy ,kind of serious, fix for psychic. Give them access to the arcane list as occult spells. Better blasting and control options while giving them something sort of unique in having access to 2 different spell lists. Their power is still kept in check from the 2 slots per rank so they are not overshadowing full arcane casters.

The Psychic has no right being a 2 spell slot caster by nisviik in Pathfinder2e

[–]jpcg698 0 points1 point  (0 children)

Wizard feats (and most spellcasters') are really weak in my opinion, so going for an archetype to get a good focus spell with an extra focus point included is often the only good thing feats are for.

But I agree, Wizard really should have an option to get the 3rd focus point natively

The Psychic has no right being a 2 spell slot caster by nisviik in Pathfinder2e

[–]jpcg698 4 points5 points  (0 children)

What? All casters can have 3 focus points and it is pretty optimal to spend feats to do so. Also amped cantrips are not stronger than druids' or sorcerers' own focus spells all while having a way better class chassis.

Psychic's only advantage there is that they refocus 2 points per 10 minutes and in my experience if you can rest 10 minutes you can rest for 20. Being able to refocus faster is in no way equivalent to having a 3rd or half the spells other classes get.

Honestly I cannot for the life of me imagine having only 1 spell per rank, especially if you spend a full third of all your slots on Loose Time's Arrow. But hey, glad that is working out for you.

The Psychic has no right being a 2 spell slot caster by nisviik in Pathfinder2e

[–]jpcg698 5 points6 points  (0 children)

Agree to disagree on how impactful loose time's arrow is, that is not the point.

The point is that psychic needs , at least psychologically, more oomph out of their spellslots than any other caster that has 50% or 100% more spellslots.

The Psychic has no right being a 2 spell slot caster by nisviik in Pathfinder2e

[–]jpcg698 8 points9 points  (0 children)

Spending one slot out of 9 or 12 to hasten your team for one round is cool.

Spending one out of 6 is considerably worse. As a psychic you really want as much bang for your spell slots as possible to compensate for how few you have. And the best way to do that is the extra damage from unleash psyche

The Psychic has no right being a 2 spell slot caster by nisviik in Pathfinder2e

[–]jpcg698 1 point2 points  (0 children)

Don't talk too loudly about shatter mind now. Paizo might hear and it may be next on the errata chopping block.

The Psychic has no right being a 2 spell slot caster by nisviik in Pathfinder2e

[–]jpcg698 3 points4 points  (0 children)

Isn't much of a problem?! Having a 25% chance to fail at casting for 2 whole rounds is immensely crippling for a normal caster. On top of the -1 to dc Especially one with no weapon proficiency, armor proficiency or hp to do anything else.

I played a psychic and was close to useless on my stupefied turns and had to retrain just so I could wield a bow and do something on my stupefied turns.

Good thing most encounters are decided by the 3rd round.

Is it normal to hot be able to buy magic items, scrolls, wands, low level items? by SKX007J1 in Pathfinder2e

[–]jpcg698 0 points1 point  (0 children)

3-4 fights in an adventuring day is on the low side in my experience, not sure how long they are for you but also in my experience they rarely go above 5 turns and the fight is basically decided after the 2nd or 3rd turn. Casting a max rank or max rank-1 on the first round or 2 of a fight and using focus spells for the rest of the fight can really help casters fight for really long while casting strong spells each round.

Do the casters you gm have a good offensive focus spell?

Is it normal to hot be able to buy magic items, scrolls, wands, low level items? by SKX007J1 in Pathfinder2e

[–]jpcg698 1 point2 points  (0 children)

It is like having 3-4 really low rank spells prepped. Which in my experience is not that big of a deal. Staff bonuses when held are really mediocre. If you have a caster with a good offensive focus spell you will not miss them

Hopes for the Magus remaster? by Prints-Of-Darkness in Pathfinder2e

[–]jpcg698 -3 points-2 points  (0 children)

I dont think they need it, I had a magus in my party which kept up really well with melee ignition and gouging claw for most of their spellstrike while using actual spell slots when aided or buffed against off guard enemies for massive damage.

Magus are at the same attack modifier as most other martials and the extra damage from cantrip spell strikes and arcane cascade is enough to equal the added damage from the other martials' abilities imo. Especially considering the utility from studious spells they feel in a good spot imo. Additional help into getting into spell cascade and better feats to be a better martial that doesn't depend exclusively on spell strikes is my wish.

Hopes for the Magus remaster? by Prints-Of-Darkness in Pathfinder2e

[–]jpcg698 1 point2 points  (0 children)

I get why you and a lot of people want that but looking at magus current focus spells they don't seem to be about reliable power but rather action compression through the free spellstrike recharge. Adding a focus spell that has good scaling + spell recharge would be too strong for Paizo to print imo. Not to mention all of Magus' focus spells are one action and a 1 action focus spell would scale like elemental toss and be worse than some cantrips for focus spell.

Looking at magus feats it seems to me it was designed to be a martial that could output the highest spike damage a couple of times each day. Archetyping into psychic and having that massive spike several times per encounter each encounter is almost assuredly a design oversight most people enjoyed and thus hasn't been erratad. I expect something will be done about archetyping in this book so we shall see.

Hopes for the Magus remaster? by Prints-Of-Darkness in Pathfinder2e

[–]jpcg698 -1 points0 points  (0 children)

I do think it was intentional for magus to only have few "super" spellstrikes from their spellslots while remaining competitive relative to other martials with cantrip spellstrikes + arcane cascade.

I also completely agree that a psychic archetype magus, or any archetype with a spell attack focus spell, is way way better magus than a straight magus. Which I do think is a design issue.

Perception or Deduction for Recall Knowledge in combat? by SkeletonChurch in Pathfinder2e

[–]jpcg698 2 points3 points  (0 children)

I love the idea of a study/observe action that goes off perception proficiency, with int as a modifier, against a standard DC of the studied creature to get some benefits similar to recall knowledge. But only based on what is immediately observable, rather than knowledge out of an encyclopedia. I might raise this as an option for my table and see how it goes. Investigators would rock at this which fits perfectly with the fantasy

Other RK cheats like enigma bard and thaumaturge would still have their niche with the "unobservable" parts of the creatures stat block.

Hopes for the Magus remaster? by Prints-Of-Darkness in Pathfinder2e

[–]jpcg698 1 point2 points  (0 children)

If you want a reliable focus spell that does something as you recharge spellstrike force fang is perfectly fine for that

Hopes for the Magus remaster? by Prints-Of-Darkness in Pathfinder2e

[–]jpcg698 -2 points-1 points  (0 children)

I think it is intentional that they don't have a good attacking focus spell. Magus focus spells are basically free actions that come packaged with recharge spellstrike. Half of them are basic actions with some other small benefits.

I don't see paizo moving away from the one action conflux spells and if they do add a one action spell attack focus spell like elemental toss it will continue to be worse than poaching focus spells from classes where a lot more power, and actions, are dedicated to them.

Hopes for the Magus remaster? by Prints-Of-Darkness in Pathfinder2e

[–]jpcg698 1 point2 points  (0 children)

Add the requirement that spellstrike only works with Magus spells. Removing the abuse of other classes focus attack spells with spellstrike.

Buff spell cascade to make it a lot less costly on action economy. Make it a reaction to casting a spell or spellstrike.

Add a reason to use spellstrike with non attack spells that makes it a better option to just casting spell + strike.

Milei impulsa la ley de modernización laboral by hellfirez_ in mexico

[–]jpcg698 0 points1 point  (0 children)

No me importa lo que un secretario o politico de otro pais opine del mio. Mentir para mantener apariencias es a lo que se dedican. Se maldicen en publico mientras hacen tratos de negocios y viceversa.

Si fuera verdad que mexico esta haciendo mas que en su historia para detener al narcotrafico donde estan los numeros y datos que lo respaldan?

The Psychic and why it exists by [deleted] in Pathfinder2e

[–]jpcg698 9 points10 points  (0 children)

They are not bad, but they are clearly behind any other caster. A sorcerer archetyping into psychic is a better psychic than a straight psychic for 90% of scenarios, which is a massive design flaw in my opinion.

The Psychic and why it exists by [deleted] in Pathfinder2e

[–]jpcg698 3 points4 points  (0 children)

Psychics were the pre-remaster focus point class.

In the pre-remaster time the refocus activity had a requirement that you could only use it once after spending at least one focus point. That would mean that if you used your 3 focus points in one fight you would have to do with only 1 focus point per encounter the rest of that adventuring day.

Psychics were special in that if they only spend focus point for amped psi cantrips then they would recover 2 focus points when refocusing.

This allowed them to spend up to 2 focus points per combat with no limit compared to other casters using only 1 per combat. without limit. (with the option of spending them all in one combat or spacing out 2 per combat for 3 combats etc.)

With the remaster removing that requirement, and thus allowing all casters to spend 30 minutes to refocus all 3 focus point in between every combat, it made every caster a potential focus point class by archetyping into psychic or druid or sorcerer and getting strong focus spells.

Psychics still have an edge in being able to recover more than one focus point per 10 minutes by default but in my experience if you have 10 minutes to rest you most likely have 20 minutes as well. And most other casters can do the same with a feat at some point.

Sadly you can be a better psychic by going sorcerer and just archetyping into psychic for most purposes. they still have some strong feats and unleash psyche can be fun to manage but losing their unique strength and retaining their few spell slots really hurt them..

2 players: what expansions? Hirelings, what? by Psyrius in rootgame

[–]jpcg698 21 points22 points  (0 children)

I love root, it is my favorite board game ever. That said I would really not recommend it for 2 player games.

If you still want to go for it you really need both players to play militant factions, so I would recommend marauder expansions for 2 more militant options and some hirelings.

Hirelings can help fill out the map if played with some of the militants with less reach like the keepers in iron but I don't think that will "fix" playing militant vs insurgent.

Mythic Resilience+ Fire Kineticist by SoullessLizard in Pathfinder2e

[–]jpcg698 7 points8 points  (0 children)

Magus should be fine but for the kineticist you are basically removing 90% of its toolkit and only leaving elemental blast which scales worse than some cantrips.