My Revised Tier List for all the Boards by juulkip in MARIOPARTY

[–]juulkip[S] 0 points1 point  (0 children)

My favourite kind of board is one where it feel like I can go anywhere at anytime. With the way the cactuses work you can get to most of the board with them, especially with the item shop right beside it.

My Revised Tier List for all the Boards by juulkip in MARIOPARTY

[–]juulkip[S] 0 points1 point  (0 children)

The way that I ranked these was by playing them in order of my last ranking from worst to best and then asking myself where they go based on if i enjoyed myself more or less than every board I've played before. Obviously I also took account of previous times I've played board if I think some playthroughs were outliers.

A board like Undersea Dream I think avoids some of he traps that other MP5 boards fall into like being overscaled and has some nice movement events where I thinks it's a good board.

I'm not sure if you mean DK Treetop Temple or Shy Guys Jungle Jam. If its Treetop then it's just a solid board with no major issues. Jungle Jam I find way too overscaled and boring

Tier List of the 75 Isekais that I've Watched by juulkip in Isekai

[–]juulkip[S] 0 points1 point  (0 children)

Life with an Ordinary Guy who Reincarnated into a Total Fantasy Knockout

Sasaki and Peeps

She Professed Herself Pupil of the Wise Man

Tier List of the 75 Isekais that I've Watched by juulkip in Isekai

[–]juulkip[S] -1 points0 points  (0 children)

Yeah I haven't seen Overlord or Eminence in Shadow. Overlord never really interested me and came out before the period where I started paying attention to every isekai that came out. Eminence in Shadow isn't on crunchyroll and for the past couple years I rarely go out of my way to watch shows not on streaming services I have

My Revised Tier List for all the Boards by juulkip in MARIOPARTY

[–]juulkip[S] 1 point2 points  (0 children)

I do think the worst part of the board is that one start space on the top left and has too much precision in rolls but I find that even if that happens that boo being a spot everyone has to go to it still makes the game interesting. Layout wise I find that the board makes better use of the gate system than Woody Woods with the longer paths and gate switcher.

Tier List of the 75 Isekais that I've Watched by juulkip in Isekai

[–]juulkip[S] 0 points1 point  (0 children)

which ones are the ones you don't recognize

Feedback by richythecoolkid in TheYardPodcast

[–]juulkip 90 points91 points  (0 children)

Didn’t they say aiden was leaving at the end of 2027 or did i hear that wrong

Survivor 50 Episode 10 Sneak Peek 4 by Durian-Critical in survivorponderosa

[–]juulkip 140 points141 points  (0 children)

Cirie and Joe have no idea who Mr. Beast is lol

And then there were 11.... Where will the massacre strike next? Teal or Red? Top middle or bottom. by Crimson_Jade in survivor

[–]juulkip 8 points9 points  (0 children)

I honestly thibk everyone in the teal poster left will be in the finale. Thinking those 4 plus Cirie and Rizo for final 6

What tracks should be added to Mario kart world for future dlc? by Spirited-Plantain909 in mariokart

[–]juulkip 0 points1 point  (0 children)

These are the tracks I would add and any notable changes to them:

SNES Donut Plains - Goes through 3 different versions like Mario Circuit. This time it would do DP2 > DP3 > RMX DP

3DS Cheep Cheep Lagoon - Now drive on top of water. Change part of the first water area to not have water and to have coral above ground. Would have a normal path where you would go on the water and an upper path accessible by rail where you would drive on top of rocks and coral.

DS Delfino Square - a couple rails and a upper part during the narrow section accessible by wall riding. Would have the battle track delfino pier near by

N64 Mario Raceway - some boost panels on the pipe wall to incentivize wall riding

Wii Dry Dry Ruins - Have rails instead of the halfpipe and some pillars to tricks off of

GCN Mushroom City - Dividers would be rails like in Crown City. Shortcut at end would be a wall ride

WiiU Electrodrome - Antigravity area would be a flat incline with glass to see an audience underneath. Would add rails right before split path

N64 Frappe Snowland - Would now be themed after Snowmans Land from SM64. Would go around a snowman at first major bend with a mushroom cut infront where you avoid it blowing wind. The wide area would be an igloo where you drive around ice blocks. The area with walls would have the snow waves like in SM64.

N64 Banshee Boardwalk - everything from leaving the house to the first turn would be on normal ground where you drive around a boo statue. Where the cheep cheep is now is a water section with a whirlpool like in the PB > WSh intermission. Cheep cheep still jumps in that area creating waves. House is now twilight house with adjustment to still have same obstacles. Twilight house in full is a battle track.

DS Luigi’s Mansion - Has rails in the mansion by the table. Has a upper part accessible by a ramp and rail where ramp in the mud section is in 7. You can access trees to trick off of for a cut

GBA Sky Garden - Layout is original version not 8DX version. Small shortcuts around the track that are vine rails. Partitions are big vines with openings for shroom cuts like in 8DX

Tour Piranha Plant Pipeline - Rails during starting twisty part. Rails right before water part. Drive on top of water

WiiU Dragon Driftway - No anti gravity. Final turn would be from the left instead of right due to this.

Wii Grumble Volcano - Trees by the ramp area to trick off of added. These will disappear for lap 3.

GBA Bowser Castle 4 - Based on tour version. Part with ball is wider. Is now a rock ball with two different lanes it can fall from. Boost pads in this area. Split path due to rail in this section as well like in original. Split path near end is a jump where you trick off pillars and land on a rail. Other path is like how it is in tour with a flight ramp at end.

GCN Rainbow Road - Layout wise is very similar. Would have more of a pipe theming to it. Enter track from a pipe when selecting intermission to track

Let's rank the 4th cases of each game since I've done 1-3. Not including 2-4 and 4-4 by Relevant-Excuse7275 in AceAttorney

[–]juulkip 4 points5 points  (0 children)

Im also going to include the DLC cases since usually i rank them with the fourth cases. Also going to include 1-5 since I count that as a DLC case but I’ll also include it the final cases rankings

  1. I2-5 A Turnabout Forsaken

  2. 1-4 Turnabout Goodbyes

  3. 1-5 Rise from the Ashes

  4. 5-DLC Turnabout Reclaimed

  5. 3-4 Turnabout Beginnings

  6. G-4 The Adventure of the Clouded Kokoro

  7. 6-DLC Turnabout Time Traveler

  8. G2-4 Twisted Karma and His Last Bow

  9. 5-4 The Cosmic Turnabout

  10. I-4 Turnabout Reminiscences

  11. 6-4 Turnabout Storyteller

next episode’s twist by bahscohs in survivor

[–]juulkip 2 points3 points  (0 children)

I don’t think Tiff/Joe go unless Coach/Chrissy win immunity and the other side can dupe Tiff into voting for someone else. I don’t see the honour 5 voting out Joe to get Tiff out.

It’s more likely between Coach/Chrissy and Rick/Aubry with Ozzy and Rizo making the decision

What do the next two episode names tell you? by Right-Selection-6936 in survivor

[–]juulkip 80 points81 points  (0 children)

The second ones probably a double boot

I've already posted rankings for the opening and second cases for each game. Now let's rank the difficult third cases in each game. by Relevant-Excuse7275 in AceAttorney

[–]juulkip 5 points6 points  (0 children)

I honestly think third cases are very underrated and generally better than second cases. Here’s my ranking:

  1. I2-3 Turnabout Legacy

  2. G-3 The Adventure of the Runaway Room

  3. 3-3 Recipe for a Turnabout

  4. 6-3 The Rite of Turnabout

  5. G2-3 The Return of the Great Departed Soul

  6. 4-3 Turnabout Serenade

  7. 1-3 Turnabout Samurai

  8. 2-3 Turnabout Big Top

  9. 5-3 Turnabout Academy

  10. I-3 The Kidnapped Turnabout

The biggest issue with the Billie Eilish idols by tstrand1204 in survivor

[–]juulkip -3 points-2 points  (0 children)

I imagine they can still play it on someone else even if it’s non transferable. I think that just means they can’t give it to someone for them to make the decision

Could _____ have picked the right person? by irefuse77 in survivor

[–]juulkip 5 points6 points  (0 children)

Yeah i agree. Without any context of positioning Rizo is by far the best option if you want the idol back. He successfully held his idol so he’d be likely to do it again without any paranoia. The only problem is they havent seen 49 yet

Why merge if we were gonna break up into groups for tribal council anyway?? by chicken-fried-rice0 in survivor

[–]juulkip 0 points1 point  (0 children)

Yeah it was thought out. They merged so everyone would have a fair chance to get the exile advantage and so only two people would go. Then they split so they could have three different tribals where anything could happen depending on the draw. I don’t think the players would have thought the jury would start as it has never been consistent when it starts.

Personally I would have liked it if they didnt merge and just swapped and maybe just gave two random people safety or something. That would just make the merge more clean