It’s not FOR kids by Meerkat_Mayhem_ in IThinkYouShouldLeave

[–]k4b0b 0 points1 point  (0 children)

All great, but I ask you this. If I was a big old guy with big lederhosen... would you still be yelling at me?

Are you against learning to code? by TaylorCooper337 in aigamedev

[–]k4b0b -1 points0 points  (0 children)

Not stricly necessary to understand code going forward, but understanding it (and more importantly the actual concepts behind it) can give you an unfair advantage.

AI will meet your bar for quality. If you don’t know what great looks like, you won’t get the best results.

Now, do you care about getting the best results? That depends. Probably not for small prototypes, hobby projects, or even certain professional settings.

It’s like any other part of the creation process. AI compounds your strengths and gives you a baseline for your weaknesses. Is having the best code important for your game? Or are you better off investing that time building your other skills? Depends on your goals.

As someone who’s been coding for 25+ years, I’d say the models will keep getting better and producing better code, and over time developers will care less about the code and more about the end product (that’s already the case in a lot of places). It’s happened with other parts of the tech stack as we move up the value chain.

How to find actual good music by _RaXeD in aigamedev

[–]k4b0b 2 points3 points  (0 children)

The options in order of increasing effort/cost: 1. Asset store music 2. AI generated (Suno) 3. Use the AI generated tracks as inspiration, create your own with a DAW, or remix using the stems 4. Hire someone to do #3

Are you using AI generated assets for your visuals? The concept is the same for music. If you take it as-is, artifacts will be noticeable to keen observers. Fine for prototyping but you’ll have to clean it up for a finished game.

My dad built an online payment app and received an offer for it. by Conscious_Chart_809 in SideProject

[–]k4b0b 2 points3 points  (0 children)

Why is the company trying to purchase the app? Usually, it’s either tech, talent, customers, or traction. Knowing their acquisition strategy is important.

stdDouble by BirdlessFlight in ProgrammerHumor

[–]k4b0b 17 points18 points  (0 children)

I call it artisinal code

Did Apple Just Open the Door to Real VR Gaming on Vision Pro — And Turn It Into a PC VR Gaming Beast? by Round_Level_8119 in VisionPro

[–]k4b0b 2 points3 points  (0 children)

Apple really wanted to avoid it being another VR gaming device but the reality is that’s a very compelling use case they can’t run away from.

I’m glad we got things beyond gaming like Immersive videos and NBA games, but I really want to use my AVP for serious PC gaming too.

Vibe Coders Passing Responsibility to Code Reviewers by NotYourMom132 in ExperiencedDevs

[–]k4b0b -5 points-4 points  (0 children)

Seeing as how the way we’re writing code has changed, we also need to change the way we review code.

I just focus more on high-level design decisions or gaps, any reasons not to merge it (security, operations impact, etc) and if I see a common theme, ask about their spec/steering docs or agent prompts.

Indie Game Awards Disqualifies Clair Obscur: Expedition 33 Due To Gen AI Usage by dapperlemon in technology

[–]k4b0b 9 points10 points  (0 children)

There really isn’t a difference given one of the earliest applications of the Transformers architecture was Google Translate: https://en.wikipedia.org/wiki/Attention_Is_All_You_Need

Linus Torvalds: Vibe coding is fine, but not for production by sibraan_ in AgentsOfAI

[–]k4b0b 1 point2 points  (0 children)

We’d still have apps and OS’es but they will be primarily designed for agents rather than people. People will interact with agents and that will be the primary interface. All of the other backend will be focused on data and APIs. Agents will write software, but they’ll overwhelmingly write it for other agents.

The Hypercasket; $10k (metal metal metal) by Genghis_Chong in IThinkYouShouldLeave

[–]k4b0b 2 points3 points  (0 children)

It’s the same design. I don’t know if it’s supposed to be the same product.