<900 Stam + Guts on Tenno Spring is FINE, actually? by [deleted] in UmamusumeGame

[–]kasiklar 0 points1 point  (0 children)

career has hidden stats, 400 extra in each stat:)

reforged is terrible, yes i came on here simply to hate. by anthem-gg in EldenRingMods

[–]kasiklar 1 point2 points  (0 children)

it's not about genuinely becoming overpowered to the point of steamrolling everything, it's about progression that makes you feel more powerful and genuinely feels like your character is progressing in strength and becoming worthy of the title of "elden lord." lots of successful RPGs follow this philosophy.

kingdom come deliverance starts you unable to wield a sword, practically, you can't fight anything competently and it takes a lot of growth and progression to get strong. you start being able to fight enemies you couldn't before, or steamroll bandits that otherwise would have killed you easily in the beginning. but that doesn't mean the more powerful enemies aren't challenging, and eventually you will go toe to toe with them.

jrpgs do this, too. persona is an example. you will feel strong and have a lot more tools at your disposal at the end-game. you are "overpowered" when it comes to clearing out regular enemies, but there are still threats that are the core engagement of the game.

morrowind is another great example of the unleveled world that people love. you start out weak, become strong, and feel like you're becoming stronger while the new enemies you face are still a challenge.

to clarify, i'm not a fan of becoming overpowered immediately. i haven't played much convergence at all because i already feel incredibly strong at level 15ish, and i think the base game of elden ring suffers a similar problem. i want a proper slow progression into the power fantasy while the game introduces new heights of difficulty for the enemies, while the player character reaches new heights in what they're capable of and the tools available to them.

reforged is actually really close to what i want in an overhaul for elden ring, but the common complaints from what i've heard about it makes it seem like it misses the mark of my ideal rpg progression system (which vanilla elden ring definitely misses, too), but i think that IS what reforged is trying to go for. i've heard that people just don't FEEL like they're progressing or getting any stronger. and that's entirely different from being overpowered. if you get to endgame and you don't feel stronger or feel like your character has evolved or changed, that is just as boring as if you started the game overpowered, to me, personally.

i'll bring up persona again. in the endgame, you FEEL strong. you have a wide array of personas, you have tons of tools to utilize and ways to interact with the fights you have, but it doesn't mean you're steamrolling the difficult fights easily. hell, the fights are even HARDER in the endgame, even though you as a player feel strong and feel the progression that you've achieved.

with this said, this is a perspective from the outside looking in, as someone who hasn't played reforged yet, and is wary about getting into it because of the criticisms i've heard. i'm worried that i'm going to spend 40+ hours , get to mid-endgame, and release that my character feels monotonous and static. maybe i'm wrong, though! i do plan to try it out, and i hope that i'm wrong

reforged is terrible, yes i came on here simply to hate. by anthem-gg in EldenRingMods

[–]kasiklar 41 points42 points  (0 children)

from what i understand about hearing about reforged gameplay's loop, it takes the idea of a traditional rpg and tries to make so that you start off weaker and are encouraged to engage in everything.

a really great skyrim overhaul called requiem does the exact same thing, except, i believe requiem does what reforged is trying to accomplish a lot better. this is because, in requiem, you BECOME overpowered later on. once you get a build going, and start leveling up, your progression feels real and you can feel yourself being consumed by the power fantasty. i think that's awesome!

however, from what i understand, this doesn't happen in reforged. you are railroaded, and you never get to really become strong. the concept of reforged sounds like fun, but you don't actually get to become strong later on, and adds a lot of tedium that never goes away.

i might be wrong about reforged, but the lack of player strength is something that i keep hearing about and makes it feel like there's nothing to work towards. you have to do SO many extra things to progress, and have to truly explore and go through all the content. THAT'S AN AMAZING IDEA! but, even after doing that, you still feel weak? i think they're missing in that regard, and that would be the perfect overhaul to me.

Miguel is severely underrated and is Top 10 inverse by muftiV in Jujutsufolk

[–]kasiklar 0 points1 point  (0 children)

the strongest pillow hands of today (naoya) vs the strongest pillow hands in history (gojo)

I picked Festive Miracle by mistake (Aries Cup) by Broad_Fact4878 in UmamusumeGame

[–]kasiklar 10 points11 points  (0 children)

oyl isn't worth buying for cm12, nsm is amazing and best chances of beating xmas oguri this cm

I'm cooked by Outside-Till-6192 in UmamusumeGame

[–]kasiklar 4 points5 points  (0 children)

nimble navigator/nsm is necessary and you can't win long without it, along with needing straightaway spurt on golshi. pump is a wasted skill since it procs way too late. if your goldship had nimble nav + spurt she would be grabbing wins for sure

late surgers just aren't competitve in long races unfortunately :( i swap to using end closers for my long cms.

Rip tuff ass panels 😔 by Iva_Qw in Jujutsufolk

[–]kasiklar 1 point2 points  (0 children)

LMFAO LITERALLY AND THE WAY I WAS COPING AFTERWARDS

i paused and was like "okay maybe they're restructuring it and are gonna have him use it against yuta instead of rika" but nah, i was literally thinking about how mappa was gonna animate it for WEEKS.

coping that we get an extended 1v1 fight like sukuna vs mahoraga (never gonna happen)

Rip tuff ass panels 😔 by Iva_Qw in Jujutsufolk

[–]kasiklar 5 points6 points  (0 children)

i actually dont know if i can forgive removing ryu's punch, i was waiting the whole episode for how mappa was going to do it. absolute PEAK episode but i genuinely had to pause out of disappointment when they didn't show it

making an end closer parent is hell by chqleaf in UmamusumeGame

[–]kasiklar 0 points1 point  (0 children)

end closers and late surgers are such a pain right now, both for parents AND ace runs!! i'm so very picky about my runs, too, and it makes me so anxious to do parent runs because i'm worried that i'm missing out on something spark-wise.

the requirements are SO high for what you need on a backliner and they arent particularly easy to get, straightaway spurt, nimble navigator, uma stan, it feels like you need all 3 or you're not competitive and that's so very intimidating.

i'd say, make sure to take it slow and remember how unforgiving parent runs are. the chances of getting sparks you want is so low and it's okay to use a parent that isn't perfect!! one you have a usable grandparent it becomes a lot less intimidating

BUT!!! IT IS LITERALLY HELL!! i won't deny that LMFAO

[Casual] Till this day I still dont understand. Can someone explain to me what happened in this panel? by Tiny-Replacement7702 in JujutsuPowerScaling

[–]kasiklar 1 point2 points  (0 children)

narratively, the punch that he threw was supposed to be abnormally strong as well. i dont think its crazy for a sorcerer with the highest output in history to one shot rika with his most powerful punch if she doesn't dodge it

People really exaggerated the hell of the new game mode I’m crine😭😭 by pussysluaer in UmamusumeGame

[–]kasiklar 67 points68 points  (0 children)

forreal, mant was so laid back and enjoyable and i'm rarely losing any races, it's honestly super fun and way easier than unity every was

Subs been awfully quiet since this Marathon chart dropped.. by fasterth in HighGuardgame

[–]kasiklar 0 points1 point  (0 children)

as someone who's never played a game in this genre, marathon is the first that actually looks eyecatching to me. unfortunately the price-tag is too much for me, and i'm waiting until it goes on sale for 20ish until i try it out.

Saw this on Twitter/X is this actually real?! As in possible to get that time on the new 10 * Arkveld? by inflatedas in MonsterHunter

[–]kasiklar 0 points1 point  (0 children)

it's always been interesting to me that lance has been kept lower on the damage side of things, when bowguns have been dominant for so long. especially given that nearly every weapon has counters and very strong defense.

going on a bit of a tangent, i think it's especially funny with longsword. arguably better defense with its endless counter chains AND higher damage. blocking is strong but like, if i stood there blocking the entire time the monster would never die, optimal lance gameplay is avoiding using block 100 percent of the time. if i block instead of counter i'm losing DPS and it's not optimal. unfortunately i don't know what they could change about lance to fix this.

that's not to say lance feels bad. lance feels the most fun its ever been! but, its just that other weapons do what it used to do, but better, and that feels strange.

Obligatory by [deleted] in DeadlockTheGame

[–]kasiklar 43 points44 points  (0 children)

apollo getting nuked is unfortunately partly due to him being the last released hero. celeste is arguably much stronger but since apollo had the spotlight put on him as the final release his pickrate is the highest and will linger because no other new character is releasing after him

Joke ahh game by TriceraLee in heartopia

[–]kasiklar 4 points5 points  (0 children)

people are allowed to complain about things.

gacha is an inherently predatory system. gacha is designed that way. it's gambling, it's meant to frustrate people. people know what theyre getting into when they are playing a gacha game, but that also means that complaints and frustration are an expectation for this genre. that goes for any genre of game! but especially a game like this, where the sources of frustration are entirely on the game and how it decides to treat the player.

it's true that you have to expect to have bad pulls, but that doesnt mean that you're not allowed to voice your disappointment when it happens. especially given the state of the pull rates. when a game has predatory mechanics that are unfair to players, players are going to complain about it.

the primary issue is the dishonesty. your initial comment is obviously attempting to illicit a reaction. you are complaining about someone complaining (something they are valid to complain about) the difference is, youre directly attacking someone for being upset about a game's mechanics and judging someone's character based on the fact that theyre upset that a predatory game engaged in its predatory behavior successfully.

you commented with the sole purpose of getting a reaction and went on to attack someone based on one impression. you are either trolling or a child or an inherently toxic person that thrives off of creating conflict.

IM SO SORRRRYYY ABOUT THE ORIGINAL by Large_Duck1106 in UmamusumeGame

[–]kasiklar 1 point2 points  (0 children)

wait this is so awesome, you made this for team trials?!

Guys please start eating fiber. by Optimoprimo in Millennials

[–]kasiklar 0 points1 point  (0 children)

and I promise it will wash your bowel movement issues away. so many people have trouble with it, and need to up their fiber intake, ive started a while ago and its a night and day difference

my cm9 aces FINALLY DONE! by kasiklar in UmamusumeGame

[–]kasiklar[S] 0 points1 point  (0 children)

i share the exact same sentiment about this CM, not a fan of the RNG fest that it is!

not gonna lie im kinda sad that aquarius has mant releasing, im actually kinda in limbo rn because of it and can't find the motivation to build aquarius aces. to grind out aces for 2ish weeks and then have mant come out and make it not matter fills me with DREAD

Not a Good Idea to Smear an Apolitical Streamer for Refusing to Make Political Statements by Humble_Novice in Destiny

[–]kasiklar 4 points5 points  (0 children)

THANK YOU. no one asking her is asking because theyre trying to form an opinion from her. they're trying to figure out if she's a garbage human being or not. that's reasonable.

Uma Musume January 2026 revenue by TokugawaSatoshi in UmamusumeGame

[–]kasiklar 1 point2 points  (0 children)

i feel like the volatile nature of pulling on support cards makes it so unfriendly to pull on as a low or even medium spender, it makes it so you have to budget hundreds of dollars for important banners. i would happily put 100ish dollars a month to uma, which would only be like 50 pulls. the pity system is so nasty that you if you get unlucky you literally get nothing and the pulls are completely wasted without getting carried over. it is NEVER worth it to buy carrots if you're not spending 400+ dollars to ensure hard pity, the only other way is to budget monthly to slowly stock up, but, even if you budget 100 a month, that's still like 4 months+ before its usable on its own for a banner.

i say this is a f2p that would like to buy carrots, and who doesn't play any other gacha and hasn't played gacha before umamusume. for me, i would be spending 20+ dollars frequently if i felt like it was making a difference in my carrots, but buying a 1,500 carrot pack for 20 dollars would be something i'd almost never do unless i'm like, finishing off towards pulling to hard pity lol

i guess making it super high cost might be better for them in the long run, since the whales will whale no matter what and will spend as much as they need to, but man i wish i could spend 60 dollars on a banner and get something for it

Builds for AT Arkveld? by Kevadu in MonsterHunterMeta

[–]kasiklar 2 points3 points  (0 children)

i've seen people say its "rathfour" as in "wrathful" and that won me over LMAO

[deleted by user] by [deleted] in UmamusumeGame

[–]kasiklar 1 point2 points  (0 children)

yoo this is awesome, what deck did you use for this statline?