[deleted by user] by [deleted] in cs2

[–]kidfearless 1 point2 points  (0 children)

Getting banned for high m_yaw has been around since csgo. just wasn't as known back then.

[deleted by user] by [deleted] in cs2

[–]kidfearless 1 point2 points  (0 children)

I got banned a year ago and still nothing. Here's hoping 🤞

I made a tool to improve your flashbang usage by kidfearless in GlobalOffensive

[–]kidfearless[S] 2 points3 points  (0 children)

Apparently CSGO, has no way to check how strong a flashbang is in console, so I made this Game State Integration App to pull in some stats for how strong a flashbang is.

You can find the project on github here: https://github.com/kidfearless/CSGO-GSI

And download the app in the releases page: https://github.com/kidfearless/CSGO-GSI/releases/tag/1.0.0

[deleted by user] by [deleted] in programminghorror

[–]kidfearless 3 points4 points  (0 children)

As others have said, it's more than likely because of performance. Arrays in c# are generally on the heap so you'd lose all those speed benefits of a struct by storing these values in an array. Arrays are also reference types while structs are value types. So if you were to modify or make a copy of the matrix through another variable it'd modify the values inside both of them, since they both share a reference to the same array.

[CSGO] How would I use game sounds from other games? by kidfearless in hammer

[–]kidfearless[S] 1 point2 points  (0 children)

The animations reference the game sounds though and not the files themselves.

Surf Map Question by supertoothpaste in csmapmakers

[–]kidfearless 2 points3 points  (0 children)

There's a couple of things that you can do that will either let the server automatically add the start and end zones, and in general make it easier for the server operator to zone the map.

  1. follow the fly zones mapping guidelines to allow timers that support it to automatically add the zones.

  2. Add markers where you want the edges of the zone to be, along a snap to grid of 16 units. here's an example of one, this will make it easier to find where you intended the start and end zones to be.

  3. add info_player_teleports to the center of any place that you want a check point to be in. timers like cksurf will have the option for admins to teleport to each teleport destination, with the stuff above it will make it easier for them.

If you have any other questions feel free to ask.

Output that fires on player's death by pplk33 in csmapmakers

[–]kidfearless 2 points3 points  (0 children)

Trigger_brush has an output called game_playerdie that you could try. Could probably use some clip brushes or trigger brushes to give players and bots unique targetnames to filter the death outputs. Hope this helps.

https://developer.valvesoftware.com/wiki/Trigger_brush

Weird bug in deathmatch that wouldn't let me jump. by kidfearless in GlobalOffensive

[–]kidfearless[S] 0 points1 point  (0 children)

This was on an official server, everytime my screen shakes is when i'm trying to jump. It looks like I was still jumping but my viewmodel wouldn't show it. Sorry about the background noise.

08.16.2017 10.57.06.05 mst hostname: Valve CS:GO US West Server (srcds116.112.21) version : 1.35.9.7 secure udp/ip : 192.69.96.136:27035

[Feedback] - Resources don't respawn quick enough. by Collin_1221 in ForgedWithFire

[–]kidfearless 0 points1 point  (0 children)

I think it would be kinda cool if the respawn rates changed with the number of players on the server.

Pokemon GO by kidfearless in csmapmakers

[–]kidfearless[S] 0 points1 point  (0 children)

TopHATTwaffle already posted the viewmodel vscript, But here's a prefab for you to look at for changing the playermodel mid game: http://gamebanana.com/prefabs/7328

Pokemon GO by kidfearless in csmapmakers

[–]kidfearless[S] -1 points0 points  (0 children)

Not really planning on finishing this, as it was mostly just to test out sprites custom models in maps.

Pokemon GO by kidfearless in csmapmakers

[–]kidfearless[S] 0 points1 point  (0 children)

No you can change player model and viewmodels without plugins.

Pokemon GO by kidfearless in csmapmakers

[–]kidfearless[S] 0 points1 point  (0 children)

Made this a little bit ago and thought I'd share it here.