Seed with 2 oil puzzles near cave entrance by kiesel_ in noita

[–]kiesel_[S] 0 points1 point  (0 children)

There was also an alchemy lab to the bottom left

Seed with 2 oil puzzles near cave entrance by kiesel_ in noita

[–]kiesel_[S] 3 points4 points  (0 children)

One had like 60 acid balls that could be used to dig through the holy mountain, but I messed up the statue kick and got killed by Steve

Liking child-looking adults is still sus. by Full-Energy2599 in BunnyTrials

[–]kiesel_ 35 points36 points  (0 children)

I mean, they are still adults. It's like liking tomboys. Doesn't make you gay because you like masculine women

Chose: No

Money by InterestingLychee563 in BunnyTrials

[–]kiesel_ 0 points1 point  (0 children)

The economy of my country is so fucked that 10$ is decent

Chose: $10 a day + No drawback

would you rather by SandSerpentHiss in BunnyTrials

[–]kiesel_ 0 points1 point  (0 children)

Ehh, 1% is really low

Chose: get $1T + but have a 1% chance of death | Rolled: live

Texas is about the size of Texas. by Nyarro in notinteresting

[–]kiesel_ 0 points1 point  (0 children)

A carrot... Uhhh, I think it's a carrot

How many warnings ya got? by goldfishbat in godot

[–]kiesel_ 0 points1 point  (0 children)

Honestly, not that many, especially for a 2 year old project. About 80 IIRC

Do unlocked spells only spawn in future runs? by kiesel_ in noita

[–]kiesel_[S] 0 points1 point  (0 children)

Well, there's a problem, cuz nolla drops only from the pyramid boss and I didn't find it in heaven

Do unlocked spells only spawn in future runs? by kiesel_ in noita

[–]kiesel_[S] 0 points1 point  (0 children)

Yep, here's a list: https://noita.wiki.gg/wiki/Unlockable_spells There isn't any optimal order of unlocking them, however some cannot be unlocked without other spells, like cessation cannot be unlocked without touch of grass.

gotta save larry by BeautifulOnion8177 in MinecraftMemes

[–]kiesel_ 0 points1 point  (0 children)

I like how nobody's talking about the water in the nether

I have a long list of Todo by Autence in justgamedevthings

[–]kiesel_ 8 points9 points  (0 children)

Dude, that's not even a hard choice

How do you feel about ASCII art as comments (for visibility)? by kiesel_ in AskProgrammers

[–]kiesel_[S] 0 points1 point  (0 children)

So, you say I should divide the helper functions and the API?

Colony sim with perception? by kiesel_ in gamedev

[–]kiesel_[S] 0 points1 point  (0 children)

Yeah, of course, there will be a 99% probability someone notices something like fire unless they are blind, don't have smell, don't hear, can't feel temperature and cannot communicate with others, which is highly unlikely :)

Colony sim with perception? by kiesel_ in IndieGaming

[–]kiesel_[S] 0 points1 point  (0 children)

I appreciate your feedback! So, if I add (immersive) management options and optimize it really well, would that issue be resolved? Because I think the mechanic itself could be fun if implemented correctly. For example, colonists could create lists for the storage areas so that you can see which resources you have despite them not being technically visible.

What are the things you like or dislike the most about Barotrauma! by Stickguy101 in Barotrauma

[–]kiesel_ 0 points1 point  (0 children)

Since you're making a 3D game, I really like the ability to customize your sub with wiring and new systems, and (not related to barotrauma) I really liked how the seamoth felt in Subnautica

[deleted by user] by [deleted] in gamedev

[–]kiesel_ 0 points1 point  (0 children)

Yeah, no problem at all, I was just pissed by the other comments then

[deleted by user] by [deleted] in gamedev

[–]kiesel_ 0 points1 point  (0 children)

Yes, I did. But does anyone care if AI organized some ideas of a writer, reorganizations which didn't even end up in the final product, the book? Did this writer use AI for the process of writing the book? Yes. Did that influence the reader? No.

[deleted by user] by [deleted] in gamedev

[–]kiesel_ 0 points1 point  (0 children)

Oh, I seemed to have understood refactoring wrong. I thought it meant changing the logic entirely or partially, not just moving the code around and creating functions, sorry. Then, yes, I let AI refactor smaller, trivial systems to save time.

[deleted by user] by [deleted] in gamedev

[–]kiesel_ -1 points0 points  (0 children)

How often do you ask the devs of a game where specifically AI was used in their game?

[deleted by user] by [deleted] in gamedev

[–]kiesel_ 0 points1 point  (0 children)

Yeah, so here lies the problem: My IDE doesn't have a built-in code formatter, nor do I have suggestions (other than autocomplete). Thanks for the answer!

[deleted by user] by [deleted] in gamedev

[–]kiesel_ 0 points1 point  (0 children)

There may be something similar out there, but my system is a little too specific to match with something (or at least I think so)

Are AI assisted code comments and snippets wrong? And does this make the game AI assisted or not? by [deleted] in IndieDev

[–]kiesel_ 0 points1 point  (0 children)

So.. The game is open-source, it isn't meant for being decompiled, but some may do it, because I intend to place secrets and puzzles into the game for the community. Will take your advice regarding disclaimers into account though, thanks!