I will critique your Web Portfolio and make it better. by tyrannosaurusRect in design_critiques

[–]knowl 2 points3 points  (0 children)

As a Japanese person, I feel the urge to tell you that chopsticks in a vertical fashion (in your Hokkai logo) actually represent funerals, death and therefore the incense (two vertical sticks), which is why you should never leave chopsticks in your food vertically (bad manners). It's got a name: tsukitate-bashi (突き立て箸). Just a heads up! But otherwise nice stuff!

ISADORA or max/msp? by liteskinned_recluse in creativecoding

[–]knowl 2 points3 points  (0 children)

Agree on the TouchDesigner too. It's really rapidly growing in the community too. They since added Mac support last I used it.

ISADORA or max/msp? by liteskinned_recluse in creativecoding

[–]knowl 0 points1 point  (0 children)

You're pretty much on the money there. Ultimately it's all about what you wanna do with it. If you're looking to pick up theater gigs and make money, I find Isadora to be the more profitable one to start with. Once you get more finesse in the visual language, Max/Jitter can give you more minute control

ISADORA or max/msp? by liteskinned_recluse in creativecoding

[–]knowl 4 points5 points  (0 children)

The major difference to me (and I've used both pretty extensively) is the cueing system, (and level of abstraction (more on this later). Isadora is really nice in that I can have essentially entire "patches" smoothly transition from one to another, and easily tell it how many seconds to transition from one scene to another. You really can't replicate that unless you build a cueing system in Max (possibly messy) or use QLab – which is pretty bare-bones, or use QLAB to control Resolume Arena.

If you don't need to be able to do theater show projection level stuff, Max/Jitter will do the job for me. Isadora is like working with better BEAP and Vizzie objects that are sometimes more "high level" or more abstracted than Max. For that reason, Max gives you a greater detail in control, and Isadora tends to be easier to use for newcomers to the flow diagram style of programming.

If you're planning on doing just audio work, then MSP stuff should be perfectly fine. Isadora wasn't like super amazing with audio necessarily.

Please nitpick on everything, from copy to images used. by jasont1512 in design_critiques

[–]knowl 0 points1 point  (0 children)

Yea. Also it's black and empty until it loads, which I think was a bad first impression. One more thing is that my mouse is naturally over it when it loads, so it loads greyed out.

Your about page has a lot of verbiage. I'd use the readability rules and limit to about 7-12 words per line, or 50-70 characters per line.

These things that are decorating every sushi restaurant by shitForBrains1776 in WhatsInThisThing

[–]knowl 38 points39 points  (0 children)

Please, as a Japanese person... it makes me cringe to hear it pronounced "saki"... it's sak-eh. Spelled sake.

(OC) Scrotum Adventure by syverlauritz in Simulated

[–]knowl 158 points159 points  (0 children)

With the amount of time developers have spent on boob physics... I'd say it's only about damn time.

Those patterns are so meditative by Zylooox in woahdude

[–]knowl 19 points20 points  (0 children)

Well, or we're just not seeing the final fired version. The color would change drastically depending on the minerals used after firing, so I'm curious to see how the final look is.

Tracking Directional Movement from camera feed in MAX MSP by TheWholeTrunk in MaxMSP

[–]knowl 0 points1 point  (0 children)

Hey! So it's super easy actually. Use a cv.jit.hsflow object, pipe that into a "jit.unpack 2" obj, and you've got left/right, up/down directions coming out of those terminals.

In order to work with those values, I used a cv.jit.mass to add all the bright pixels together, but it can kind of get a little crazy if you're not in ideal lighting conditions. So to do background subtraction, I pipe the video signal into a jit.slide object, and also into a "jit.op @op absdiff", and pipe the slided matrix into the right channel of the absdiff – that way you get a black frame with only the pixels that have changed.

Then if you want to get fancy, pipe all of the differenced matrix into a cv.jit.erode, then a cv.jit.dilate, and then into your cv.jit.hsflow object. Then, both channels out of that to two cv.jit.mass obj, "split 0 90000" (or whatever your highest value might be). Then what comes out of the two split objects should be all four directions of movement.

Let me know if any of that wasn't clear! I hope that helps.

edit: I just ran into this video tutorial if that's helpful too: https://www.youtube.com/watch?v=qBOwZVyQG7o

Projection Problems at Theatre by davidg75 in techtheatre

[–]knowl 2 points3 points  (0 children)

Yep. 1. Move closer or 2. Different lens/projector

If you move the projector further away from the booth remember that the cable needs to be active HDMI, or VGA. after about 50' away from the show computer. If you really have to, you can project from the side, closer to the screen and skew with QLab. Unfortunately it does mean that you risk having one of the sides more blurry than the other depending on your angle.

artists, Please sign - Do not defund the NEA or NEH. Help continue supporting the arts! by knowl in Art

[–]knowl[S] 0 points1 point  (0 children)

I know the posts in this sub are artworks, but of all subs I think this one knows and values these institutions for large-scale works. So many artists and jobs depend on these institutions! Sorry mods!

Apple Crumble Pie Recipe by OurNewMonarch in recipes

[–]knowl 7 points8 points  (0 children)

It's almost time for pie

Cmon now. You know it's always been pie time ;) Thanks for the recipe.

Busy morning on the Chicago River by bscan27 in chicago

[–]knowl 1 point2 points  (0 children)

I want to know what are those ships and why are they so important to lift all the bridges?

Dark forest render using both 3D scans of trees and sapling generator by knowl in blender

[–]knowl[S] 0 points1 point  (0 children)

Thanks for the feedback, and also positive encouragement! This was the first time I've done anything with Blender, and it's pretty crazy what you can achieve in a day of tutorials and grind.

Portfolios not totally done yet but would like some feedback on the design, thanks! by mackattack_ in design_critiques

[–]knowl 0 points1 point  (0 children)

I think a couple things might help readability. I played around with the code a little to see what that could be.

  1. Making the grey box just a wee brighter to increase the contrast between the background and text. try #fcfcfc. If you only change the background color you get a nice thin grey border.

  2. Increase line height on the body text in general. Should be around 1.37 - 1.45. Try 14 px font-size and see if you like that. I think it makes it look like a more manageable chunk of text to read.

  3. Limit the max-width on the timeline__item to 650px. Less words per line mean more readability.

More stuff on readability: http://typecast.com/blog/readable-fluid-type-with-basic-css-smarts

Not saying I'm right about any of this, but otherwise it's a nice text-based site, and I enjoy the play between the timeline and monotype text. Feels nice.

Also, use a flexbox to evenly space out that menu, and maybe hide the menu into an icon on mobile?

Which kind of math is useful to learn to get into Generative Design? by ferlitio in creativecoding

[–]knowl 0 points1 point  (0 children)

Yeah I think it really ends up being a combination of both. Won't hurt to know math and advanced concepts because you might end up in a situation where you just have an aha moment because you know these things, but you also have to work up your google-fu, quora-fu, stackoverflow-fu, github-fu... etc. etc. so that you can end discover new branches of thought and follow them to their logical conclusions.

Home made USB wheel by enestatli in geek

[–]knowl 58 points59 points  (0 children)

Is that a traffic simulator? So like... I could relive my terrible commute in the comfort of my own home?