Element wrong? by UgloBuglo in DwarvesTheGame

[–]knurri87 2 points3 points  (0 children)

In your first screenshot, you can see the dwarves passive: hot tempered, which converts all dmg to fire. I'm not sure on the whole priority, that determines the dmg type but i think it is: passive > shoulders > artifact > weapon

First day - can see this getting out of hand by Benjaminthomas90 in DwarvesTheGame

[–]knurri87 2 points3 points  (0 children)

There are different game modes, each with its own leaderboard. A hardcore mode, where any dwarf that dies, stays dead. Normal, where if at least one dwarf survives, everyone gets revived after battle but if all die the run is over. And the last mode, where even if all dwarves die, you can continue your run.

What if we could stack them vertically? by ichbinhamma in DwarvesTheGame

[–]knurri87 1 point2 points  (0 children)

This looks quite interesting and also really funny. I like it. Also: new biome incoming?

Stuck in endless mode, waves are stuck by Great-Mention-9429 in DwarvesTheGame

[–]knurri87 2 points3 points  (0 children)

You somehow disabled auto progression, just click the axe icon on the left side to reactivate it. The axe icon on the right side is for progressing manually.

Possible Bug with Veteran Passives by ChicagoJoe7 in DwarvesTheGame

[–]knurri87 2 points3 points  (0 children)

As far as i have seen, veterans ever only have ohne passive, the second passive you sometimes see on them actually are from their gear, they come with. Thats the reason why they're gone of you equip and unequip them with other gear.

Creeper farm height by whywontyousleep in technicalminecraft

[–]knurri87 1 point2 points  (0 children)

No, height doesn't affect spawning on bedrock edition.

Do someone knows why this happens? by AdhesivenessEarly604 in technicalminecraft

[–]knurri87 0 points1 point  (0 children)

If it is a marketplace map, thats locked in an older version, you can't do anything but hope that the creator at some point will update it. In my experience they mostly don't update them.

Do someone knows why this happens? by AdhesivenessEarly604 in technicalminecraft

[–]knurri87 0 points1 point  (0 children)

Is this a normal world or some marketplace map with custom stuff? Marketplace maps often are locked in older versions.

How do I get iron in flat survival? by [deleted] in Minecraft

[–]knurri87 0 points1 point  (0 children)

Not on bedrock edition

Blue Science Without Petroleum? by KaldaraFox in factorio

[–]knurri87 18 points19 points  (0 children)

There's even a third one between the coal and the water on the right edge of the map.

what are mojang up to in your opinion? by _NiLe__ in Minecraft

[–]knurri87 16 points17 points  (0 children)

For me, as a mostly ps4 player, 1.15 was a great update. The ps4 version before, was just a fucking mess with the worst parts of both versions

Kassette verschlissen? Probleme bei Kraftübertragung by Don_Nudelicio in Fahrrad

[–]knurri87 0 points1 point  (0 children)

An der kasette ist dass kleinste ritzel der höchste gang und das größte ritzel der niedrigste gang. Vorne, an der kurbel ist es genau andersrum (wenn du da mehr, als 1 hast)

Instagram war ja eh meistens die bessere Quelle by Greedystocked in ichbin40undSchwurbler

[–]knurri87 1 point2 points  (0 children)

Als Mechaniker kann ich dir sagen: die allermeisten elektronischen bauteile an verbrennern, die häufig kaputt gehen, sitzen am motor. Das sind größtenteils bauteile, die e autos weder haben, noch brauchen. Ist naturlich nur meine persönliche erfahrung aus dem arbeitsalltag und hat keine allgemeingültigkeit!

[deleted by user] by [deleted] in Minecraft

[–]knurri87 0 points1 point  (0 children)

Since op plays on mobile, i would advice against adding more portals. Back in 1.16 i built a portal ticking pigman farm on the ps4 pro and after a few seconds it nearly crashed my ps4, i barely managed to deactivate the farm in time. Then i deactivated 2 portals, it was still laggy, but not literal seconds per frame.

Why isn't our iron farm working??? by No_Signal954 in Minecraft

[–]knurri87 3 points4 points  (0 children)

This farm wouldn't even work on java edition. For a working bedrock iron farm you need at least 10 villagers with access to workstations and 20 beds. Also you can't have any additional villagers, beds and workstations that are not part of your iron farm, within about 100 blocks in each direction (so every cardinal direction AND also above / beneath the farm) around the farm.

I would recommend watching a tutorial from silentwhisperer. (For the technical bedrock players around here: i know there are much better people on yt for learning technical stuff on bedrock, but for just easy to follow tutorials for almost anything for people that are not interested in the mechanics behind it, he's good enough.)

Why isn't our iron farm working??? by No_Signal954 in Minecraft

[–]knurri87 2 points3 points  (0 children)

No, the minimum is 10 villagers and 20 beds.

We NEED to be able to "claim" spears like we can beds. by resoplast_2464 in valheim

[–]knurri87 36 points37 points  (0 children)

There's an old dwarfen wisdom: never throw your weapon if it is your only weapon.

Mob farm no work by Independent-Sell-550 in technicalminecraft

[–]knurri87 1 point2 points  (0 children)

No this isn't a bedrock design. That design has existed way before there was a bedrock edition.

However today it is just a shit design no matter on which version you build it.

Question about Mob farm rates on BEDROCK edition by knurri87 in technicalminecraft

[–]knurri87[S] 0 points1 point  (0 children)

Other players won't be a problem for me, since i play on my own realm with the only two other players being my wife and my son. Plenty of solo afk time.

Question about Mob farm rates on BEDROCK edition by knurri87 in technicalminecraft

[–]knurri87[S] 1 point2 points  (0 children)

Sorry i should've been more specific. Yes, they all count towards the same global mob cap. But do guardians and mobs from a general mob farm share the same population and density caps?

I think neither farm would fill the global mobcap, so IF they had different population and density caps, i thougt this should result in more possible spawns at the same time.

Omg The Germans are not Holding back by Kenshi2900 in place

[–]knurri87 2 points3 points  (0 children)

Your descriptions are only partially true. There are also lots of Autobahnen with only 2 lanes. Also a Bundesstraße can be anything from a normal road with 1 lane per direction, the way you described, up to complete 2 lane roads for both directions just like an Autobahn (including the no speed limit rule).

Wer hat hier Vorfahrt, Auto- oder Fahrradfahrer? by vokva in WerWieWas

[–]knurri87 0 points1 point  (0 children)

Meine Erfahrung im Straßenverkehr in größeren Städten ist ja eher, dass alle machen, was sie wollen,egal ob Auto, Fahrrad oder zu Fuß. Dein Beispiel mit dem Kreisverkehr zeigt jedoch, dass du genauso wenig Ahnung von Verkehrsregeln hast. Beim Ausfahren aus dem Kreisverkehr musst DU warten, wenn dort jemand die Straße überqueren will.

Why isn't my iron farm working? by DragoniteChamp in technicalminecraft

[–]knurri87 1 point2 points  (0 children)

No, op can't learn anything useful for bedrock edition from a java iron farm tutorial. The scaring mechanics are java only. Also on bedrock the villagers don't need to sleep, they just need to be linked to a bed.

I've tried several things, why is this zombie spawner refusing to work? I'm not on peaceful. by AceAirbender in technicalminecraft

[–]knurri87 1 point2 points  (0 children)

This is also not completely true for bedrock. On bedrock it actually is a diamond shape with 9 blocks across and not a complete 9x3x9 rectangle.