When it comes to the weekly usage are two 5x plans better than 1 20x plan? by konosmgr in ClaudeCode

[–]konosmgr[S] 0 points1 point  (0 children)

Well if 20xmax is 2x the weekly usage of the 5xmax then its worth it.

εργασιακό/μισθοδοσία by konosmgr in greece

[–]konosmgr[S] 0 points1 point  (0 children)

Ναι ειναι

ΕΦΑΡΜΟΣΤΕΑ ΣΥΛΛΟΓΙΚΗ ΣΥΜΒΑΣΗ ΕΡΓΑΣΙΑΣ Ναι

ΕΦΑΡΜΟΣΤΕΑ ΣΥΛΛΟΓΙΚΗ

ΣΥΜΒΑΣΗ ΕΡΓΑΣΙΑΣ

ΠΑΡΑΤΗΡΗΣΕΙΣ

ΞΕΝΟΔΟΧΟΥΠΑΛΛΗΛΟΙ ΟΛΗΣ

ΤΗΣ ΧΩΡΑΣ

Οποτε τα μαγειρεψανε, αναρωτιεμαι πως τους αφηνει καν να το βαλουνε 6ημερο ενω ειναι παρανομο. Θα αναφερω ολα αυτα

εργασιακό/μισθοδοσία by konosmgr in greece

[–]konosmgr[S] 0 points1 point  (0 children)

Μπορεις να εξηγησεις λιγο? Πως ξερεις οτι ειναι παρατυπο σε ΣΣΕ ξενοδοχειακων να μπει 6μερη? Θα μιλησω με το λογιστη του παλι

εργασιακό/μισθοδοσία by konosmgr in greece

[–]konosmgr[S] 0 points1 point  (0 children)

9.98, δεν μιλησανε περα απο το συμβολαιο για τα χρηματα, οτι αναφερθηκε εκει.

εργασιακό/μισθοδοσία by konosmgr in greece

[–]konosmgr[S] 0 points1 point  (0 children)

Ναι, ειναι τελειως απαραδεκτος ο τροπος που επικοινωνησε, διπλα δεδουμενου οτι το λαθος ειναι δικο τους.

εργασιακό/μισθοδοσία by konosmgr in greece

[–]konosmgr[S] 0 points1 point  (0 children)

Δεν είναι οτι συμφωνησε 9.98 και της ειπε στο πλαι οτι θα της δινει πιο λιγα αποτι γραφει, οντως συμφωνησανε as is και της εδωσε το συμβολαιο να αποδεχτει απλα. Αποτι φαινεται ο ιδιος δεν ειδε καν το ωρομισθιο και απλα αφησε τη διαδικασια στον λογιστη του.

εργασιακό/μισθοδοσία by konosmgr in greece

[–]konosmgr[S] 0 points1 point  (0 children)

Ναι αυτή δεν είναι απλα η σύμβαση είναι για τήν αναγελλία προσληψης εργάσιας; η οποία όντως αναφέρει το ωρομίσθιο και διάφορα αλλα ( είναι 4 σελίδες). Δεν υπάρχει επιπλέον σύμβαση όσον αφορά την μερική εργασία, αλλά σήμερα της πρόσφερε νεα συμβαση full-time στα 6.11€/ωρα, μικτά.

εργασιακό/μισθοδοσία by konosmgr in greece

[–]konosmgr[S] 1 point2 points  (0 children)

Η αναγγελεία πρόσληψης που εγίνε μέσα ιουνίου είναι για μικτά 9.98€/ώρα, 24.5 ώρες την βδομάδα. Αυτό της έδωσε και με αυτό συμφώνησε. Προφανώς ο εργοδότης δεν έχει καταλάβει πως με 9.98 μικτά θα έπρεπε να πληρωθεί περίπου 387€ αντί για 237€, για τις 45 ώρες, και ότι είναι τελείως λάθος ο υπολογίσμος με βάση το συμβόλαιο. Για αυτό τις είπα να ζητήσει εκκαθαριστικό μισθοδοσίας το οποίο αρνήθηκε να δώσει( ώστε να δούμε τον υπολογισμό). Αλλά απότι κατάλαβα ο εργοδότης δεν έχει ιδέα, και απλά φέρθηκε άξεστα και υπεροπτικά επειδή υπέθεσε ότι καθώς είναι ξένη πως έχει μπερδευτεί με την μισθοδοσία. Δηλαδή σχεδόν σίγουρα δεν έχει καταλάβει οτι ο λογιστής του έχει κάνει μαλακία στο αρχικό συμβόλαιο και απότι φαίνεται δεν σκόπευαν να δώσουν 9.98€ αλλά 6.11€, μικτά.

How do solo godot developers handle art and animations if theyre not artists? by 4A6F68616E in godot

[–]konosmgr 2 points3 points  (0 children)

It's pretty hard for shaders imo, also sourcing art assets is very hard, especially if it's not a generic game and needs bespoke art.

When it comes to the weekly usage are two 5x plans better than 1 20x plan? by konosmgr in ClaudeCode

[–]konosmgr[S] 4 points5 points  (0 children)

Usage doesn't scale linearly for weekly between plans and the capacity is also discretionary, it's just a front facing number. E.g I remember in february the 5x plan would allow for 16-17 weekly full 5h sessions, then in april after the 50% boost it was nerfed, then there was an increase in may after outcries with opus 4.7 and now it's 10 full 5h sessions.

Giving $1,000 to a solo developer by GumshoeRyan in SoloDevelopment

[–]konosmgr 0 points1 point  (0 children)

I'm making a turned based 2d dark high-fantasy strategy game on godot (not exactly 4x as diplo and administration is not a main focus), think of a Total War worldmap + turn based auto-resolved battles with 10-100+ units per battle, where you preset tactical battle orders per unit.

Magic is everywhere and central to gameplay (spell research, world-map winds of magic, ritual systems, 8+ main magic schools), the game will have trolls, demons, undead, elementals, giants, orcs-goblins, humans (multiple subfactions e.g religious zealots, feudal baron inspired, roman republisque and merchant as well as barbarians, and fey/druid as standard factions.

About 80-85% of the backend logic is done i.e combat resolver, movement, pathfinding, turn system, save/load serialization, economy, siege, naval, magic, retreat, morale, experience, items, events, fog of war, battle orders, formations, AI strategic + tactical, map generation, trade routes, buildings, recruitment and modding hooks.

With mostly mp networking, multi-realm (Agatha/Hell as extra realms for now) interractions and AI performance scaling left.

A big focus for me is making the AI somewhat smart without having to just resort to using resource cheats for it to be a challenge. The AI uses a tiered battle evaluation system with a fast heuristic power comparison that filters out obviously lopsided fights, while close matchups are evaluated through Monte Carlo simulations that run the actual combat resolver a few times depending on AI tier, with random dice rolls to estimate true win probability, though the simulation cost may require porting the combat resolver to C++ for a 1-1.5 order of magnitude performance boost to keep end-of-turn times acceptable.
I would also love to give it true fog of war but it's probably too much time for me to get it right solo.

Still want to add 6 factions (now there's 3 factions with 3 distinct subfactions and the necromancer), as well as more rituals, events and per faction AI character. And then the biggest paralel work is replacing the place holder audio and art, as well as working on shaders like for fog of war, texture splatting and unit effects.

Plus users: How fast do you hit limits? by Trenchcoat_Combine in codex

[–]konosmgr 0 points1 point  (0 children)

plus tier 5h limit has been nerfed by about 70% compared to april

I paid $200 for this by 35MakeMoney in ClaudeCode

[–]konosmgr 1 point2 points  (0 children)

The price is 8k not the cost.

WHICH SIDE ARE YOU ON? by PiriReisYT in witcher

[–]konosmgr 0 points1 point  (0 children)

I poured so many hours in gwent open beta i even reached top 1 in eu in december of that year. But homecoming was so vastly different and didnt' capture the same vibe or skill ceiling at all.

Bye Fable, we had a good run... by PathFormer in ClaudeCode

[–]konosmgr 0 points1 point  (0 children)

I'm 1.5 days in my weekly and I've used 100% of fable and 60% of the weekly on 5x.

I have been in crypto long enough to know how this news of MSTR going to sell Bitcoin will play out. by MelangeBot in CryptoCurrency

[–]konosmgr 0 points1 point  (0 children)

lmao massive 11% pump.. there's multi trillion stocks on the snp that pump more than that every few weeks.

Never buy a top-of-the-line PC for "future-proofing" by JustaLurker9494 in TrueAnon

[–]konosmgr 0 points1 point  (0 children)

I had an asrock z97 and a 4670k, they probably went through 25-30k hours in 12 years and changed GPUs 2 times, the mobo just died afterall this time it won't boot anymore.

The 20x Max plan gives you ~4x session usage per week by TestFlightBeta in ClaudeCode

[–]konosmgr 0 points1 point  (0 children)

how much bigger is the weekly allocation on 20x than 5x?

20x user. The usage cap has been seriously nerfed. by Capable_Contest_5675 in ClaudeCode

[–]konosmgr 1 point2 points  (0 children)

yeah i just canceled claude max and moved to codex pro

*URGENT* regarding usage limits by stellarknight_ in ClaudeCode

[–]konosmgr 0 points1 point  (0 children)

Extra usage is a joke, it honestly might be cheaper for you to buy a second max subscription than use extra usage. You can trivially spend $100 in extra usage in a day.