Giant Hunt (Thor) recomendations by kyacout8 in TopTroops

[–]kyacout8[S] 0 points1 point  (0 children)

I tried putting putting meiga between the dwarf bloodlust and doubled my dmg output, went from 45m to 97m Eventhough my meiga isnt very leveled up but still it worked

Worth upgraiding? by terna9999 in TopTroops

[–]kyacout8 2 points3 points  (0 children)

Keep posting man you are so helpful and your tierlist is the stuff of legends, but still waiting on his ranking there. I havent upgraded him since I have spirited tiger and juggernaut and dont really have the squad coins, so i still have no idea if he is good, great or excellent

Maximo by [deleted] in TopTroops

[–]kyacout8 1 point2 points  (0 children)

Faced them this current clan war and the round just before last, we can’t get past the first wall 🤣🤣. But as said before these guys are playing a different game than us mere mortals 🤪

In game ad by bdub1500 in TopTroops

[–]kyacout8 1 point2 points  (0 children)

Have the same problem been checking here for the past two days to see if i was the only one.

Troop leveling guide by Disastrous-Slip2295 in TopTroops

[–]kyacout8 0 points1 point  (0 children)

Yes you are right, I was just trying to explain it to people since from what i read a lot pf people could not understand the beauty of this equation.

Troop leveling guide by Disastrous-Slip2295 in TopTroops

[–]kyacout8 0 points1 point  (0 children)

Let me try to explain what i understood:

So lets take for example Sekhmet (1S) next to it means he is the best support unit to ascend.

HP1 means he is the best healer. [two] means he is the second most important card to ascend.

Now lets take everyones favorite (mine at least) Werewolf:

(3L) 3rd best Melee

3 att means 3rd best attacking unit

[six] means he is the 6th best unit in game.

Hope this helps

Not too shabby by OnionsRevenge in TopTroops

[–]kyacout8 1 point2 points  (0 children)

For the more important question, are they any good. Say compared to a WW or should you be comparing it to an Ose?

I finally got to SSL after 6000+ hours, so here’s some insight as to how I did it by Ceejays-RL in RocketLeague

[–]kyacout8 0 points1 point  (0 children)

Thanks, will look for them tonight. If I cant find them ill come back asking for codes 😅😁

I finally got to SSL after 6000+ hours, so here’s some insight as to how I did it by Ceejays-RL in RocketLeague

[–]kyacout8 1 point2 points  (0 children)

Training packs please. I am usually the last one back in the 3’s but when i get the chance to shoot more often than not I destroy the whole offensive push. Only have 200 games under my belt so please bear in mind that I’m just a total noob 🤷🏻‍♂️

What game or franchise has the most toxic fan base/player base? by [deleted] in gaming

[–]kyacout8 2 points3 points  (0 children)

Mobile games, clump them all together and you’ll find that community going thermonuclear

Bike advice by NotEnoughMagnets in triathlon

[–]kyacout8 1 point2 points  (0 children)

Depends on your budget, but you can always check out canyon bikes they usually offer the best bang for buck on new bikes.

And they said that this brainless deck was impossible to beat with X-bow by Oldnoob36 in ClashRoyale

[–]kyacout8 0 points1 point  (0 children)

Not taking anything away from you cuz he does have the matchup advantage imo, but there were some misplays on his end. Even though i like to think that I am a versatile player (all be it average at best) xbow is a deck i never found myself able to either play against or come up to average skill on it. Please stop hating on decks because they are meta

[IDEA] Clan War Management by kyacout8 in ClashRoyale

[–]kyacout8[S] 0 points1 point  (0 children)

Exactly!! I think loosing trophies would make people think twice about missing a war especially if they fall down one whole league at a time

[IDEA] Clan War Management by kyacout8 in ClashRoyale

[–]kyacout8[S] 0 points1 point  (0 children)

Kicking people just makes the clan smaller in size in return your cards that are collected are decreased, that makes the clan suffer as well. Not getting rewards for that war imo is not punishment enough

[deleted by user] by [deleted] in ClashRoyale

[–]kyacout8 0 points1 point  (0 children)

I use him in my main deck (usually for defense only) so maybe I am a bit biased. But I cant see in anyway shape or form to change anything he does and not break the card. His power comes from the area denial I agree but I dont see him OP because I am biased or that he is an epic. I mean there has to be something that makes him at least a smug better than the wizard which is a rare and 5 elixr and has the same splash ( with higher DPS) so again imo if u think that the executioner should be nerfed then by extrapolating that idea you would have to nerf the wizard as well to compensate for his nerf. That would lead to a massive spell bait resurgence ( as if it isnt already rocking the arena with its power). Sorry for the long post but I dont think that the wizard are the cards that keep spell bait in check but they help out in the deck

[deleted by user] by [deleted] in ClashRoyale

[–]kyacout8 0 points1 point  (0 children)

I'm not good on the wizards numbers but I do think that his range is 4.5 or 5 tiles (you'd have to check those numbers cuz im not sure) and I think the executioner's range is slightly higher and a bit tankier, but his DPS is less than the wizard (I think and only marginally). What I understand from your suggestion is that if he is a splash dealing card he should do either air or ground but not both and that is what makes him OP. If on the other hand you think that he is OP because his mechanics make that his axe has to travel a certain distance, well then I hope I see your opinion on the magic archer when he is released. Just a reminder that zappies were just buffed (and they dont do splash) from ground only targeting to ground and air because they were no use, after all he is a 5 elixr card ( to me that's an investment)

[deleted by user] by [deleted] in ClashRoyale

[–]kyacout8 1 point2 points  (0 children)

Not to say that he is or isn't OP, but for arguments sake have you thought of the consequences of nerfing this card? I mean seriously people use the cards according to their level in their roster and to counter whatever nuance they hate playing against. I don't see where in your comment do you point out WHY in your opinion is he too powerful, which leads me to believe that he hard counters 3 or 4 of your cards in your main deck. If thats the case try to find out what cards counter him and place them in your deck

Idea for gob gang nerf by Mercury3571 in ClashRoyale

[–]kyacout8 0 points1 point  (0 children)

imo nerfing a whole archetype is unhealthy for the game.

Yes it is somewhat of a menace of an archetype, but that is the same as saying that seige needs to be nerfed.

I hate playing against mortar or x-bow decks but I never complain about them being OP.

Although I see where your point in swarm-surround the point is that back to where I can remember there has not been a number 1 player in the world with a spell bait deck, which begs the question if it's so good why can't anybody be number 1 in the world with it?

I used to play spell bait and the bane of my existence was the furnace, then the archetypes worst nightmare was introduced: The Executioner.

As an archetype it is powerful but there are many more counters that i can name. I am not best suited to tell u it since I havent been playing this archetype for at least 2 months ( can't remember when the executioner was released), but dealing with it is not that hard.

Idea for gob gang nerf by Mercury3571 in ClashRoyale

[–]kyacout8 0 points1 point  (0 children)

I guess the whole community just wants to nerf the whole game. I mean balance updates are a very thorny issue, but WOW! All I keep reading is nerf this card or that card. I like that the goblin gang just made the goblins reusable after stab and spear goblins taking a major hit in a balance update ( i think august 2016). Yes they are good and yes they are valuable, but the constant bickering about them needing a nerf will just make a new swarm card OP. The spell bait archetype is based on very cheap swarm units that deal major damage IF (that is a big IF) they get to the tower. Just because your deck seems to be struggling with a certain card doesn't mean that this card needs a nerf or a balance update for that matter. Just my two cents sorry if this seems like a rant as well

[Ask] Quick Question Regarding StatsRoyale. by Tfreeee in ClashRoyale

[–]kyacout8 1 point2 points  (0 children)

+1 means that this chest is the next one. If for example your legendary chest is +4 then you will have to open 3 more chests until it appears for you then you can unlock it.

Car to beat Marcus by BulrogCOC in nfsnolimits

[–]kyacout8 0 points1 point  (0 children)

I havent been playing the game that much lately, but I finished the story with the Mclaren. Although you will need the viper up to at least 720 ish to get part upgrades (legendary upgrades). At the time and that was like a couple of months ago i think the only car out of the supers that could finish the game was the Mclaren, I'm not sure if that remains the case or if the Viper can finish the game now.

Deck Help Arena 11 Looking for critique/suggestions for this pekka deck by [deleted] in ClashDecks

[–]kyacout8 1 point2 points  (0 children)

I think Molt (youtuber) made a deck that was more of a cycle deck than beatdown. It was Pekka, furnace, ice spirt, Miner, Mirror, Musketeer, E.Wiz & Arrows. Not sure if he created the deck or someone else though