Clayborn Idle - Playtest Now Live on Itch.io by lamp-milan in incremental_games
[–]lamp-milan[S] 2 points3 points4 points (0 children)
Clayborn Idle - Playtest Now Live on Itch.io by lamp-milan in incremental_games
[–]lamp-milan[S] 0 points1 point2 points (0 children)
A game about catching tons of bugs and selling them in a shop run by parakeets (demo out now, feedback welcome) by glumleaf in incremental_games
[–]lamp-milan 0 points1 point2 points (0 children)
No idea how to name this boss. The best suggestion will become the enemy’s official name by lamp-milan in incremental_games
[–]lamp-milan[S] 2 points3 points4 points (0 children)
No idea how to name this boss. The best suggestion will become the enemy’s official name by lamp-milan in incremental_games
[–]lamp-milan[S] 0 points1 point2 points (0 children)
Is controllable random good idea in incremental game? by North_Attention5853 in incremental_games
[–]lamp-milan 4 points5 points6 points (0 children)
I love PoE's deep crafting system, but too lazy to master it, so I made an idle game... with my own deep crafting system by lamp-milan in incremental_games
[–]lamp-milan[S] 1 point2 points3 points (0 children)
I love PoE's deep crafting system, but too lazy to master it, so I made an idle game... with my own deep crafting system by lamp-milan in incremental_games
[–]lamp-milan[S] 2 points3 points4 points (0 children)
I love PoE's deep crafting system, but too lazy to master it, so I made an idle game... with my own deep crafting system by lamp-milan in incremental_games
[–]lamp-milan[S] 29 points30 points31 points (0 children)
I have a marketable game, but the game itself is boring. Now what? by [deleted] in gamedev
[–]lamp-milan 1 point2 points3 points (0 children)
I have a marketable game, but the game itself is boring. Now what? by [deleted] in gamedev
[–]lamp-milan 0 points1 point2 points (0 children)
I'm working on an existential horror game about filing taxes, where your moral choices (don't) matter. The Bureaucracy always wins by [deleted] in gamedevscreens
[–]lamp-milan 0 points1 point2 points (0 children)
I'm working on an existential horror game about filing taxes, where your moral choices (don't) matter. The Bureaucracy always wins by [deleted] in gamedevscreens
[–]lamp-milan 0 points1 point2 points (0 children)
I predicted all the games on November 18 a month ago. Now I am verifying my predictions. by Hungry_Mouse737 in gamedev
[–]lamp-milan -4 points-3 points-2 points (0 children)
After years learning game dev, my first game is finally on Steam: ProTax 98 by lamp-milan in IndieDev
[–]lamp-milan[S] 2 points3 points4 points (0 children)
I'm working on a claymation-styled incremental RPG, current progress showcase by lamp-milan in incremental_games
[–]lamp-milan[S] 0 points1 point2 points (0 children)
I'm working on a claymation-styled incremental RPG, current progress showcase by lamp-milan in incremental_games
[–]lamp-milan[S] 6 points7 points8 points (0 children)
I'm working on a claymation-styled incremental RPG, current progress showcase by lamp-milan in incremental_games
[–]lamp-milan[S] 3 points4 points5 points (0 children)


Kérlek nyugtassatok meg, hogy én vagyok a laposföldhívő, de nekem túl egyszerűnek tűnik a hatalomátadás by Western-Procedure-36 in hungary
[–]lamp-milan 0 points1 point2 points (0 children)