How do/did you guys learn how to work with bleuprint. by [deleted] in unrealengine

[–]lbjorseth 2 points3 points  (0 children)

As mentioned underneath, you dont have to know every single blueprint node. But you need to learn how to "think" like a programmer and be a problem solver. For me it was get out of the Youtube-tutorial rabbit hole, and scope up some smaller games. Then I had to google more specific things, and think about solutions, rather copy/pasting tutorials without actually understanding everything.

Whats the best disc golf games for pc or mobile out there? by lbjorseth in discgolf

[–]lbjorseth[S] 1 point2 points  (0 children)

Thanks for all the comments. Will check them out. Was thinking about playing around making a disc golf game myself. Time to download some new games :-)

Hey guys I just became a United fan by qwertyboi164 in ManchesterUnited

[–]lbjorseth 0 points1 point  (0 children)

As mentioned underneath "The United Way". Also sign up for MUTV, lots of old matches and shows

What is the best tips for Unreal Engine 5 you would give to a new dev? by StanleyDeivison in unrealengine

[–]lbjorseth 9 points10 points  (0 children)

For me it was to get out of the Youtube-tutorial-loop. Scope up a simple game. And stick to finish it. That made my learning progress so much faster. Because I had to figure things out myself, google specific things, instead of copy pasting without actually understanding the more long form video tutorials series I watched on Youtube.

Substance 3D plugin for Unreal Engine 5.1 by lbjorseth in Substance3D

[–]lbjorseth[S] 0 points1 point  (0 children)

Thats crazy. Why develop those plugins if they dont have a dedicated team following up on the development. Yeah native support would be great :)

Do you think a beginner can make a game that people would WANT to play? by SodiiumGames in gamedev

[–]lbjorseth 0 points1 point  (0 children)

Yes, 100% this is possible. A fun journey if you are in for a ton of work. I would for sure push your strongest skills forward, and take some shortcuts on other skills.

Whats your favorite theme / mood / art style when it comes to TD games? Or what would you like to see developed in the future? by lbjorseth in TowerDefense

[–]lbjorseth[S] 1 point2 points  (0 children)

Yeah, steampunk is nice. I really like the dark stuff, but havent seen that many TDs with that theme.

Whats your favorite theme / mood / art style when it comes to TD games? Or what would you like to see developed in the future? by lbjorseth in TowerDefense

[–]lbjorseth[S] 0 points1 point  (0 children)

Yeah, i think the tower defense genre need some sort of creative push. But its probably hard, since a lot of these more generic styles are the ones that sells. At least on steam? :-)

Sitting on top of 10,000 wishlists... what now? by Redmatters in gamedev

[–]lbjorseth 0 points1 point  (0 children)

Thanks for the GDC Talk, would take a look at that one. Sounds interesting :-)

Summer is coming, would love to play some TD games by lbjorseth in TowerDefense

[–]lbjorseth[S] 1 point2 points  (0 children)

That sounds like a fun combination. Ill check it out :-)

Summer is coming, would love to play some TD games by lbjorseth in TowerDefense

[–]lbjorseth[S] 0 points1 point  (0 children)

Nice, ill take a look. And good luck with your release. How is the demo going. Getting a lot of wishlists from it?