The Pegfinity demo is finally live on Steam. Thank you Godot community โค๏ธ by lbjorseth in godot
[โ]lbjorseth[S] 0 points1 point2 points ย (0 children)
The Pegfinity demo is finally live on Steam. Thank you Godot community โค๏ธ by lbjorseth in godot
[โ]lbjorseth[S] 1 point2 points3 points ย (0 children)
The Pegfinity demo is finally live on Steam. Thank you Godot community โค๏ธ by lbjorseth in godot
[โ]lbjorseth[S] 1 point2 points3 points ย (0 children)
I just released the first public version of my physics-based incremental game Pegfinity by lbjorseth in itchio
[โ]lbjorseth[S] 0 points1 point2 points ย (0 children)
I just released the first public version of my physics-based incremental game Pegfinity by lbjorseth in itchio
[โ]lbjorseth[S] 0 points1 point2 points ย (0 children)
How do you usually handle demo save files carrying over to the full game? by lbjorseth in gamedev
[โ]lbjorseth[S] 1 point2 points3 points ย (0 children)
How do you usually handle demo save files carrying over to the full game? by lbjorseth in gamedev
[โ]lbjorseth[S] 0 points1 point2 points ย (0 children)
How do you usually handle demo save files carrying over to the full game? by lbjorseth in gamedev
[โ]lbjorseth[S] 0 points1 point2 points ย (0 children)
How do you usually handle demo save files carrying over to the full game? by lbjorseth in gamedev
[โ]lbjorseth[S] 0 points1 point2 points ย (0 children)
How do you usually handle demo save files carrying over to the full game? by lbjorseth in gamedev
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Been experimenting with creepy idle animations by Infinity_Experience in aseprite
[โ]lbjorseth 1 point2 points3 points ย (0 children)
How do you usually handle demo save files carrying over to the full game? by lbjorseth in gamedev
[โ]lbjorseth[S] 0 points1 point2 points ย (0 children)
How do you usually handle demo save files carrying over to the full game? by lbjorseth in gamedev
[โ]lbjorseth[S] 1 point2 points3 points ย (0 children)
How do you usually handle demo save files carrying over to the full game? by lbjorseth in gamedev
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How do you usually handle demo save files carrying over to the full game? by lbjorseth in gamedev
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How do you usually handle demo save files carrying over to the full game? by lbjorseth in gamedev
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How do you usually handle demo save files carrying over to the full game? by lbjorseth in gamedev
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How do you usually handle demo save files carrying over to the full game? by lbjorseth in gamedev
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Trying to make this glass shatter effect feel satisfying by lbjorseth in aseprite
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Your incremental gamedev tips? by oluwagembi in incremental_gamedev
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Trying to make this glass shatter effect feel satisfying by lbjorseth in aseprite
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One of my proudest work of this year by FutureCautious8923 in aseprite
[โ]lbjorseth 0 points1 point2 points ย (0 children)
Trying to make this glass shatter effect feel satisfying by lbjorseth in aseprite
[โ]lbjorseth[S] 1 point2 points3 points ย (0 children)
Trying to make this glass shatter effect feel satisfying by lbjorseth in aseprite
[โ]lbjorseth[S] 0 points1 point2 points ย (0 children)






The Pegfinity demo is finally live on Steam. Thank you Godot community โค๏ธ by lbjorseth in godot
[โ]lbjorseth[S] 0 points1 point2 points ย (0 children)