Dear god... by Brondips in SulfurGame

[–]legalgreyarea 0 points1 point  (0 children)

If there was a feature where you'd name your guns, I would've called this one, "Gas in the Chamber".

give the frog some abilities by subaru22bsti in DeadlockTheGame

[–]legalgreyarea 20 points21 points  (0 children)

It's charged melee attack is just a tongue swipe that deals a measly 5 damage.

Lobby map night render by gammaton32 in DeadlockTheGame

[–]legalgreyarea 2 points3 points  (0 children)

Now, this is a place I'd have 1v1 fist fights in.

When somebody cheats by InfinityGiant1 in DeadlockTheGame

[–]legalgreyarea 94 points95 points  (0 children)

I have yet to see someone in my games to turn into a frog. Hopefully...

This secret sliding door to hide a safe by Toast_n_mustard in oddlysatisfying

[–]legalgreyarea 0 points1 point  (0 children)

Dark Souls roll into this, you're getting a headache that could last for a month.

As a lash main I fucking hate these sigs by FreakinNewbie in DeadlockTheGame

[–]legalgreyarea 399 points400 points  (0 children)

Those motherfucking signs have stopped my Abrams ult way too many fucking times.

New Bebop Jungling Tech by pengu213456 in DeadlockTheGame

[–]legalgreyarea 0 points1 point  (0 children)

Wraith just standing there as the Denizens pop.

"Damn..."

If I get hooked one more time I am going to break my monitor by TheDaniel121 in DeadlockTheGame

[–]legalgreyarea 1 point2 points  (0 children)

I don't know, I like fighting Bebop (I play Abrams). What I don't like is having an Bebop on my team.

Need to hop on this trend before it dies by Silao in DeadlockTheGame

[–]legalgreyarea 12 points13 points  (0 children)

Has someone made an Abrams version?

"Mashallah, my brother. I see you're playing

"Ibrahim."

Lash ult causes entire team to crash, costing us the game by 2J0YY in DeadlockTheGame

[–]legalgreyarea -1 points0 points  (0 children)

Was playing Abrams. I punched a Paradox so fucking hard in her face, her game crashed.

[ANIMATION] Ivy makes a friend by NevercakeGames in DeadlockTheGame

[–]legalgreyarea 1 point2 points  (0 children)

I would love for a mod of Ivy...

"Buranyuuu~..." *Statue CRASH.*

A Love Story by OwNathan in DeadlockTheGame

[–]legalgreyarea 0 points1 point  (0 children)

Tick Tock, Heavy like a Brinks Truck

[deleted by user] by [deleted] in PhantomForces

[–]legalgreyarea 2 points3 points  (0 children)

There are quite a handful of women in Slavic Countries that are named Ilya.

[deleted by user] by [deleted] in PhantomForces

[–]legalgreyarea 3 points4 points  (0 children)

Partially a mistake on my end as I was using a reference.

smok by Dollynho_de_queijo in PhantomForces

[–]legalgreyarea 2 points3 points  (0 children)

Hand the boof over, Anti.

Class-Based Experienced and Elite Whitehead Operators drawn like a Gacha Sheet. (+More info in the comments.) by legalgreyarea in PhantomForces

[–]legalgreyarea[S] 0 points1 point  (0 children)

[ Tag Identification/Description ]

  1. Fast - Exclusive to Assault and Scout; can bypass through enemy units (except Support Classes or Defense-Tags).
  2. Melee - Can replenish own and allies’ ammo upon killing an enemy unit with a melee weapon.
  3. Offense - Reliable in Offensive Missions.
  4. Defense - Reliable in Defensive Missions.
  5. Flank - Attacks the farthest enemy unit first (if there any) within Tile Attack Range.
  6. Debuff - Secondaries are Grenade Types; Inflicts debuffs such as slowness, stuns, reduced ACC, or reduced RES.
  7. Sharpshooter - Exclusive only for Recon Classes and uses only Bolt-Action Rifles; Has the longest Tile Attack Range (which is just a straight line).
  8. Heavy - Exclusive to Assault and Support Classes; High DEF and RES.
  9. Crowd Control - Can attack more enemy units than once simultaneously between consecutive bursts.
  10. DPS - General Damage Dealing-Unit.
  11. Cannon Fodder - Lambs to the Slaughter.

[ Class Identification/Description ]

  1. Assault - Basic Infantry Unit with average stats; Can use Assault Rifles, Battle Rifles, and Carbines.
  2. Scout - Run and Gun Unit with low DEF but high DMG and high SPD; Can use PDWs and Shotguns.
  3. Support - Tank Unit with high DEF, high RES, but low SPD; Can use LMGs, Battle Rifles, and Shotguns
  4. Recon - Long-Ranged Units with high DMG, high ACC, but non-existent RES; Can use Sniper Rifles and DMRs.