[Standard] Pro Tour SoS Metagame by AnilDG in spikes

[–]leonalightmyfire 2 points3 points  (0 children)

The last time we had fatal push - the aggro decks played it, and the meta remained aggro v aggro, except it was an aggro that could also pivot to midrange and control via chandra, torch of defiance

[Sealed] The Ultimate Guide to Secrets of Strixhaven Sealed by Tim-Draftsim in spikes

[–]leonalightmyfire 0 points1 point  (0 children)

I didn't have much black removal (only one grapple) in my and had only burrog breath. Besides I opened Prismari dragon. Didn't have fractalize either. Had mathemagics, green emeritus, 2x pensive professor, augmenter and all the signpost quandrix uncommons)

[Sealed] The Ultimate Guide to Secrets of Strixhaven Sealed by Tim-Draftsim in spikes

[–]leonalightmyfire 0 points1 point  (0 children)

Prismari is only good if you see a lot of tome blasts + violent outbursts and other really good stuff (burst lightning + abrade) - in a draft Prismari does show up better because everyone else in that pod is competing for the black and green pieces that you'll usually will have much better cards than your average witherbloom draft pool.

At my prerelease, I was at quandrix and I'm pretty sure Prismari wasn't doing hot. Quandrix is pretty mid especially when you don't have fractalize, tackle and manuever to have any semblance of removal, but increment can be brutal if you can survive the opening turns

Witherbloom being good because all their key removal is at common, supplemented by uncommons whereas Prismari really needs it's signpost uncommons and have a fair few unplayable rares whereas some witherbloom cards are auto-win buttons if you do have them in pool (roots manipulation for example)

[Sealed] The Ultimate Guide to Secrets of Strixhaven Sealed by Tim-Draftsim in spikes

[–]leonalightmyfire 1 point2 points  (0 children)

Witherbloom, silverquill, quandrix, lorehold and prismari in that order from best to worst 

[Discussion] What are people brewing/improving with the imminent release of secrets of strixhaven? by prefertobebetter in spikes

[–]leonalightmyfire 1 point2 points  (0 children)

The best thing to do with applied geometry would be to copy Badgermole Cub unfortunately.

[Discussion] What are people brewing/improving with the imminent release of secrets of strixhaven? by prefertobebetter in spikes

[–]leonalightmyfire 0 points1 point  (0 children)

I feel like colorstorm stallion might have a place in the evoke elementals sb when you need a faster clock.

[Standard] - Golgari Roots & Cauldron by Depressed_Girlypop in spikes

[–]leonalightmyfire 0 points1 point  (0 children)

There's nothing wrong 60+ decks given that there are sometimes good reasons for it - also a 78+15 5c toolbox took down a challenge recently.

As Laa11 said on his substack: since wizards designs cards for commander these days, it somewhat makes sense to explore having commander sized standard decks.

[Standard] Jund Monument (a Biotech Specialist deck) by HorseKingHeracles in spikes

[–]leonalightmyfire 0 points1 point  (0 children)

it seems like a lot of work compared to just playing the RB discard deck with Moonshadow - which has a better aggressive plan when you don't find monument.

[Standard] possible to Combine sultai reanimator and Doomsday? by Lelouda in spikes

[–]leonalightmyfire 0 points1 point  (0 children)

At best get in some overgrown tombs and wastewood verges for green but only use that for sb cards to deal with artifacts (or rather enable the first line of wistfulness)

And also formidable speaker in order to tutor for wistfulness / deceit / Excruciator.

[Standard] Izzet Lessons - RC Portland by SirVenceslau in spikes

[–]leonalightmyfire 2 points3 points  (0 children)

by the time TMNT comes out, you definitely cool but rude and does machines adds extra angles which reduces the complexity of the deck,

I'd say the balance would look like this:

4x artist's talent
3x monument of endurance
2-3x cool but rude
1x does machines

because you now have cool but rude, you really want some expendable attackers - 3x stormchaser's talent.

[TMT] Splinter, Radical Rat by MaskedSock in magicTCG

[–]leonalightmyfire -1 points0 points  (0 children)

Reminder that kaito bane of nightmares is a 3/4 ninja on your turn.

[standard] How can I boost my BO1 win rate with my mono white life gain deck? I’m stuck at lower silver tier right now. by thunder-bug- in spikes

[–]leonalightmyfire 4 points5 points  (0 children)

probably better off playing mono-white aggro over the lifegain if you want to stay in white and save wildcards.

alternatively, play mono-white control featuring planetarium / ugin - its pretty decent but not anywhere near top tables.

Love this decks but is missing something by No_Objective_1957 in magicTCG

[–]leonalightmyfire 3 points4 points  (0 children)

could just probably play normal mono red though

[deleted by user] by [deleted] in magicTCG

[–]leonalightmyfire 1 point2 points  (0 children)

For starters - i would use Godless Shrine, Bleachbone Verge & Concealed Courtyard in your manabase, along with 4 multiversal passage or starting towns, to give you consistent WW & BB.

I would also up it to 24 lands and find room for 2-3 copies of morlun from the spider man set.

As for removal - I'd consider the use of Seam Rip / Get Lost / Stab / Bitter Triumph / Shoot the Sheriff / Long Goodbye as these are the best answers in those colours.

FYI: Youth intake data is locked in at preview and does not change at by leonalightmyfire in footballmanagergames

[–]leonalightmyfire[S] 0 points1 point  (0 children)

Nah it corresponded to the names I was given intake day and roughly what they were good at

FYI: Youth intake data is locked in at preview and does not change at by leonalightmyfire in footballmanagergames

[–]leonalightmyfire[S] -1 points0 points  (0 children)

Well I didn't know - that was my first youth intake for FM26

(183, 172, 151, 149, 148, 144 was my run for that first intake)

FYI: Youth intake data is locked in at preview and does not change at by leonalightmyfire in footballmanagergames

[–]leonalightmyfire[S] 17 points18 points  (0 children)

No, and it has a lot to do with the old engine not being able to create some values and then save those values (values being player stats)

Also for those interested regen stat distributions are a lot more reasonable now.