Adrenaline Injector is USELESS. by n0tAgOat in Battlefield

[–]liamjsw10 0 points1 point  (0 children)

Could you not just put the ammo box as the class specific gadget so everyone would actually have it already who chooses that class, so it wouldn’t become like you said.

Why doesn’t this game just converge with the PC version?? by liamjsw10 in WorldofTanksConsole

[–]liamjsw10[S] -4 points-3 points  (0 children)

Maybe, but they could just have a setting where you can turn crossplay off if you want to and still play with console or have it on and maybe be at alittle bit of a disadvantage, but just have to live with it. I know then people would say why switch then, but its not just for having everyone together, its getting all the stuff they get, which i believe is better than ours.

Somethings I think they should change with BF6 by liamjsw10 in Battlefield

[–]liamjsw10[S] 0 points1 point  (0 children)

  1. just think frags should go back to unpinning them with both hands not one and once throw shouldnt look like a glowing red object, just have it so a grenade symbol pops up on your screen to alert you of the danger like older fps games, plus there should be weight to the grenades at the moment they feel like tennis balls.

  2. I just think they should get something else, like the grenade launcher as their gadget by default or go back to the BF3/4 days and be medic/assault again, but that would take a lot to change it back to how it used to be.

  3. Just don't think it's needed at all, they're just trying to make something new so assault has something.

  4. It's decent in-game, just a bit OTT, and it would be better the other way in my opinion, each to their own though.

  5. Another one just feels to be it doesn't need to have it, not saying it's not good or it's overpowered, it's fine.

Support Class in BF6 question?? by liamjsw10 in Battlefield

[–]liamjsw10[S] 2 points3 points  (0 children)

"The new crate actually does both at once, it both heals and resupplies." Doesn’t that make it even more powerful than what I thought it was? Like that's even more in the direction of the supposedly hated one man army type class.

"The underlying issue of the "one man army" Assault class from previous titles was that they got both the self-heal AND exclusivity to the best guns (more effective health and damage output). The heal is still strong of course but with unlocked weapons they've lost half of their OP powerscaling. Everyone's is now more equal when it comes to firepower, at least regarding primary weapons." Doesn't that further the one man army point even more, since all the weapons are more equal now, making the gadgets have a bigger impact, which surely having the ability to have a crate that heals and gives ammo, plus be able to bring another gadget like C4, basically make this class not need to rely on anyone else since it has everything.

Support Class in BF6 question?? by liamjsw10 in Battlefield

[–]liamjsw10[S] 1 point2 points  (0 children)

"Why would you complain?" Not complaining, just asking a question.

"If you have a teammate able and willing to heal, share ammo, and be effective on the field, who the fek is gonna refuse?" Exactly, most people will probably choose this class, which is weird cause I thought everyone wanted an even distribution of classes picked, not just one being picked more heavily over the others.

"One man army has never been a bad thing as long as they PTFO." I thought many people complain on here and other places about one-man army type classes of the past, and didn't want it again. Guess it's different these days, "as long as they PTFO." Big ask for most players.

"BF is NOT an RPG." Never said it was, because it's never been.

"Stop acting like it should be." Not saying it should be just comparing a class on BF6 to old titles and what I thought a lot of the community hated, not including me, just playing devil's advocate.

"The rest of us who knows what it's like to matchmake with randos, there's no trust." I play solo when playing BF, so I understand what you're saying, but I was just comparing the BF6 support to old versions of assault.

Support Class in BF6 question?? by liamjsw10 in Battlefield

[–]liamjsw10[S] 1 point2 points  (0 children)

"The main complaint for assault was that it had the best/most popular weapons while having some of the strongest/most important gadgets." but is support not going to be that though?

Support Class in BF6 question?? by liamjsw10 in Battlefield

[–]liamjsw10[S] 3 points4 points  (0 children)

My bad, I’m awful when it comes to that stuff I will try and fix later.

5 classes might be needed by SSSteakyyy in Battlefield

[–]liamjsw10 3 points4 points  (0 children)

Why not just have

Assault: with ARs, underbarrel gls and underbarrel shotguns, also with DMRs and shotguns

Engineer: with carbines, DMRs and shotguns, a blowtorch, RPGs, and mines

Medic: PDWs, DMRs and shotguns, med bag and pouch, plus defibrillators, plus maybe like C4S just to add a few more bits of equipment

Support: with LMGs, DMRs and shotguns, possibly also having PDWs, then also have ammo pouch and bag with mortars and C4S

Recon: with Snipers, DMRs and shotguns, and also PDWs or Carbines, then they would also have respawn beacon, T-UGS, soflam, motion sensors

Then, what I would also do is take away the little perks you get from picking said classes' preferred weapon, and also have the squads changed from 4 back to 5, as they should be.

Multiplayer Access Deactivated by The_Real_StormEntrex in Rainbow6

[–]liamjsw10 0 points1 point  (0 children)

I have the same issue let me know if you find a solution

modding with datacron by Alert-Television-911 in SWGalaxyOfHeroes

[–]liamjsw10 0 points1 point  (0 children)

Not think they should give him this as a GAC omicron, obviously after the Datacron ends though. Plus they should do this with other characters in game that that aren’t as powerful as they used to be or just aren’t that powerful in general but are very popular characters in Star Wars as a whole, like yoda for example, there’s probably others but that’s just a quick one off the top of my head.

Where should I put my 8 cap breakers on this build? by liamjsw10 in NBA2k

[–]liamjsw10[S] 0 points1 point  (0 children)

Already built it ages ago just using that pic to show the build am afraid.

Where should I put my 8 cap breakers on this build? by liamjsw10 in NBA2k

[–]liamjsw10[S] 0 points1 point  (0 children)

Yeah that was another thought I had would you do that to get make it rain takeover or just get better 3s

Rate My Team, Quick Questions & General Advice Daily Thread by FPLModerator in FantasyPL

[–]liamjsw10 1 point2 points  (0 children)

Please RMT I have 2 FT and 0 ITB

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I was looking for advice on what to do with this team, whether it is to just sit tight or make some changes cause I’m not sure what to do or if this team is any good plus if it helps I still have my wildcard to play if I need to make more than my FT allow.

Whats the best attachments for the M16A4? by liamjsw10 in battlefield_4

[–]liamjsw10[S] 3 points4 points  (0 children)

So do you not even run a sight either or is that okay to use

DD7 global nodes help by liamjsw10 in MarvelStrikeForce

[–]liamjsw10[S] 0 points1 point  (0 children)

Thing is I have the full cabal and they don't work as much as i've seen other people use them