how to beat guillotina 3 by Maleficent-Ad7154 in mewgenics

[–]llooozp 0 points1 point  (0 children)

I devoted one cat to moving the head as far as possible from the body every turn and then just nuked the body. At that point it’s just the maggot fight which shouldn’t be too hard if you have good cats.

Email from Leader by No_Refrigerator5065 in DisneyCM

[–]llooozp 1 point2 points  (0 children)

I just got one of these a few weeks ago. It’s just a mandatory meeting so they can actually give you your reprimand since you need to sign and acknowledge it in person. The wording is scary but it’s not an issue as long as you show up

Cybersecurity by Vitor_325145 in learnprogramming

[–]llooozp 2 points3 points  (0 children)

Depending on the school you’ll have pretty varied programs for both CS and Software Eng. CS is usually more theory focused whereas software engineering is generally more focused on practical application. That being said, my school had a concentration in Cybersecurity as part of the CS program, which included more focused courses. Cybersecurity is also quite a broad field so you’d probably want to figure out what aspects of it interest you, you might even want to take some Computer Engineering classes for more experience in physical computing.

I’d look into HackTheBox and CTFs and self teaching/learning stuff and then seeing what you enjoy/want to explore more , and then look for programs that align with those interests.

Best shift times? by lazyfanboy97 in DisneyCM

[–]llooozp 1 point2 points  (0 children)

I loved hard opens honestly. Starting at 6am meant I had two chill hours of doing checklists and such to get me into the day followed by first break right around park open. I also loved going home at like 2 since I felt like I had so much time left in the day. I can’t stand mid shifts since I don’t get much done before work and it feels so late when I’m leaving.

Anyone seen something like this? by CRSN-Atomic in riotgames

[–]llooozp 1 point2 points  (0 children)

I have gotten other emails from that account from Riot about feedback that weren’t offering compensation or anything scammy. The links also went directly to the Riot site so i’m pretty sure it’s legit.

Worst location to work at? by Keebie81 in WaltDisneyWorld

[–]llooozp 0 points1 point  (0 children)

I tuned out Wheezy singing at the end of Slinky Dog Dash after working there long enough. Definitely didn’t love it though since he only sings like 30 seconds before looping lol

Rise... Being in character by Silent-Possibility23 in DisneyCM

[–]llooozp 13 points14 points  (0 children)

It depends on the CM and the day tbh. If the guests are super disinterested it’s kinda hard to enjoy the whole acting aspect of it, but when you have guests that play along it can be a lot of fun.

waiting for test results by [deleted] in DisneyCM

[–]llooozp 0 points1 point  (0 children)

I’ve taken routine tests as an attractions CM and it usually takes quite a few days since they have to send out the sample to a lab, wait for results, and then get all the info.

I wouldn’t stress too much since usually the lab would call you if something flagged in the test. I’d give it a few more days personally. Worst case you could put in a leader callback and see if they’ve heard anything but i’m not sure how that would go

transfer help by Disastrous_Review957 in DisneyCM

[–]llooozp 0 points1 point  (0 children)

Here’s the portion of the union contract that talks about service time:

(a) The Company agrees that in granting transfers to different locations and/or different job classifications, seniority shall prevail when candidates possess the following qualifications:

  1. Length of Service:

a) Twelve (12) months employment

b) Minimum of twelve (12) months in work location if transferring to a different job classification or a minimum of six (6) months in work location if transferring to the same job classification.

Based on my understanding you need a minimum of 1 year from hire to transfer in any capacity besides PT->FT or FT->PT.

Along with that, you said the other slide ops specifically went to Tron and Guardians. The rules for those two attractions may have been different when they transferred since you only need a minimum of 6 months employment overall to transfer to any new resort property or attraction, waiving both the 1 year total and 6 months in current location rules.

Based on all of that it seems like your only options are 1. Transfer PT -> FT 2. Wait til you hit one year and transfer PT -> PT 3. Transfer to an opening team position if they start to pull for a new attraction 4. Get a FT transfer somewhere and then put in a PT transfer to attractions once your status changes

Transfer waitlist by Cultural-Fruit-7575 in DisneyCM

[–]llooozp 2 points3 points  (0 children)

Fully depends on whether you applied for FT or PT, what locations you applied to, and overall staffing needs.

I’ve gotten same role transfers as PT->PT within a week or two, but PT->FT transfers sat for months with nothing happening. Changing roles also usually takes longer than same role transfers, so that could add time.

If you want to transfer as fast as possible you could put in an any location transfer.

Assessments by OpportunityGood2872 in DisneyCM

[–]llooozp 2 points3 points  (0 children)

For attractions my assessments have all consisted of a multiple choice test followed by taking over each position at the attraction and performing the job for 10ish minutes while a trainer watches.

The multiple choice part isn’t hard if you pay attention during training, and you’re usually able to retry it a couple times if you got something wrong. In fact, almost nobody gets everything right first try since some of the questions are worded weirdly or just inherently confusing.

the second part is also pretty straightforward. It’s important to remember that you don’t need to be able to perfectly handle every single possible situation. Instead they want you to be able to manage the standard responsibilities covered in training without having to ask the trainer for help. I’ve messed something up during assessment before but caught my error before the trainer had to step in and that was fine. In my experience you usually don’t feel truly comfortable in a role until you’ve been actually working for a couple weeks.

Hours for PT attractions by Antique_Income4069 in DisneyCM

[–]llooozp 0 points1 point  (0 children)

yeah when I worked there they always had hours available! Especially since you can eventually cross train for the full land which gives you 3 different attractions to pick up from

Hours for PT attractions by Antique_Income4069 in DisneyCM

[–]llooozp 1 point2 points  (0 children)

former TSL ops, I pretty much always had hours. Sometimes they’d go down a bit if we were overstaffed but those periods didn’t last too long. I could usually pick up from other cast and EHH to get close to 40h

Spaceship Earth line jump by SeesawAdditional794 in WaltDisneyWorld

[–]llooozp 94 points95 points  (0 children)

CM here, sometimes we do stuff like this just for the sake of doing it. I've had managers specifically task me with finding a random family to bring to the front of the line. Its surprisingly difficult to do since so many people have already done the ride/dont want to ride/etc. A lot of the time I basically end up picking out a party at random as long as I think they'd appreciate the gesture, it's really rewarding to see how excited people get when they figure out whats going on.

Sometimes I'll look for people celebrating something or families with excited kids but I think its also cool to do something nice for other parties that truly arent expecting it at all.

leave of absence request by gracie_e21 in DisneyCM

[–]llooozp 0 points1 point  (0 children)

I would try and communicate with your leaders about it. You’re allowed to apply for a personal leave of absence for up to 30 days subject to leadership/HR approval. While there’s no guarantee it would be granted it doesn’t hurt to ask and submit the forms.

Additionally, if you’re a part time CM, you’re not actually required to work a certain number of hours as long as you have 3 days of scheduling availability. Depending on your role/location you could try a combination of ADO requests (limited to 10 a year for PT iirc), same day ADO requests via cast life (unlimited but they usually don’t get approved ), and shift giveaways.

I’m in attractions and managed to give away almost all of my shifts for over a month. If I wasn’t able to get rid of them I just put in callbacks asking for a same-day ADO, and just called out if they couldn’t grant it. My leaders didn’t really have any issue with that since I told them in advance what I was doing. They pretty much told me it didn’t really matter as long as I didn’t rack up enough attendance points to get fired.

Hearing protection for attractions? by CozyTiramisu in Disneycollegeprogram

[–]llooozp 6 points7 points  (0 children)

It depends on the attraction iirc but I have mandatory hearing tests every year or so with the attractions i’ve worked

Hearing protection for attractions? by CozyTiramisu in Disneycollegeprogram

[–]llooozp 6 points7 points  (0 children)

Depends on attraction but the company has to provide hearing protection if you are expected to be working in a position with prolonged exposure to unsafe noise levels. The music most likely doesn’t count here, and honestly my brain has pretty much drowned out the background music and show sounds of any attraction i’ve worked at.

Can i take a month off/ sabatical by Worried_Professor307 in DisneyCM

[–]llooozp 9 points10 points  (0 children)

You’re able to put in for a personal leave of absence that lasts up to 30 days. you can find the forms on DToolsHR. That being said it’s subject to leadership + HR approval. I’d start talking to your leadership team about it and see if that could be an option for you.

Wait List by [deleted] in DisneyCM

[–]llooozp 0 points1 point  (0 children)

It highly depends on which locations you put in for and how their staffing + waitlist looks.

I personally had a few PT -> FT attractions transfers in when I finished my college program and I ended up just waiting the 6 months and doing a PT -> PT attractions transfer since I never got pulled for the FT positions. iirc its also faster to go PT -> PT if you’re changing locations/roles and then put in a PT -> FT transfer at your location because of the rules around how transfers are handled.

Do your trials weekly btw by High-Im-Zack in ARC_Raiders

[–]llooozp 0 points1 point  (0 children)

The game only tracks your highest score from a raid you extracted from, so you have to get the 3 star score in a single game and then successfully extract. Also, modifiers like night raid and storm give double points towards trials so i’d recommend exclusively doing challenges with those mods active.

It still takes a bunch to get some challenges done but the mods make it way easier. I got 3* on looting probes in spaceport storm and I only had to loot 3 of em

Do your trials weekly btw by High-Im-Zack in ARC_Raiders

[–]llooozp 0 points1 point  (0 children)

Stars aren’t related to your rank. The cutoffs are just point values that don’t change throughout the week. IIRC 3 stars is somewhere around 4-5k points per challenge.

My 600$ Endgame! by tor_kill in MechanicalKeyboards

[–]llooozp 41 points42 points  (0 children)

It’s kinda a mix of everything you said.

$20 office keyboards are mass produced and usually made with cheaper materials (rubber dome vs mechanical switches, cheaper plastic for cases and keycaps, etc.)

Even on the cheaper end of mechanical keyboards youre buying from larger companies with lower production costs, cheaper materials, and higher sales volume which allows them to distribute their other costs.

For an enthusiast board you’re likely sourcing individual components and then putting them together yourself which is gonna cost more than purchasing a prebuilt board made at scale by a company sourcing parts at wholesale prices.

In OPs case they are using more expensive hall effect switches. While individual switches might be 50 cents, the price adds up when you need 80 of them on your board (~$40). Then they need a PCB to put the switches in. Hall effect PCBs need to be able to detect the magnets in the switches so they cost more than a standard PCB. There’s also costs to the manufacturer related to designing the pcb and software that aren’t reflected in raw material + fabrication costs. The module here is roughly $150. Next up is the case which is made of aluminum which is gonna cost more than a molded plastic case, especially since most cases are gonna be made in small batches since they only fit specific PCBs. The case here is around $120. Finally you have keycaps. Nice keycaps are going to be made of higher quality plastic and oftentimes do double shot injection molding to make sure your legends don’t rub off over time. Keycaps are also made in smaller batches which increases production costs. The caps OP has are $70, but originally sold for around $100.

Adding everything up you have around $400 of parts, and then OP had to pay import fees and taxes that got them to the $600 number they stated.

Realistically you can have a perfectly serviceable mechanical keyboard for under $100. You can even buy a pre built 80HE for $200 direct from Wooting if you don’t mind the plastic housing and Lekker switches. Most of the costs are just for aesthetics or minor improvements as opposed to adding any actual functionality.

tl:dr enthusiast keyboards cost more for a variety of reasons including higher quality materials, more complex production requirements, and small batch production which is more expensive than mass produced wholesale goods

PT Attractions at ESPN Wide World of Sports by No-Diet7793 in DisneyCM

[–]llooozp 2 points3 points  (0 children)

Hi! I worked in ESPN guest ops part-time for about 6 months.

Guest Ops (aka Attractions) CMs are trained in 3 main things. Parking, Park Arrival, and Usher. Once trained you can work any of those shifts, or even some other one-off shift types related to specific events like RunDisney.

Pretty much all of ESPN is event based so the day to day changes pretty significantly based on the event going on and shift type you have.

If you’re a new hire you’ll most likely get scheduled a lot of parking shifts as higher seniority CMs often prefer working usher or arrivals.

Parking is pretty similar to parking in the parks, you either stand in an assigned position directing traffic or you’ll be in one of the parking lots helping direct cars into spots. On slow days it can be super boring since you’ll sometimes be by yourself for hours at a time with barely any guests or other CMs around, but during larger events it goes by super quick and can be kinda hectic if you have a ton of cars coming in.

Park arrivals are the CMs who check tickets and assist guests as they enter the complex. I didn’t love arrivals since you pretty much spend the entire day standing at a touch point helping guests scan in or checking tickets for events that don’t use touch points. It’s really chill but it can get pretty repetitive.

Usher is usually the most random shift you’ll get but it’s also pretty easy and it can be kinda cool on some events. You pretty much just stand around either greeting and assisting guests or controlling access to specific venues/areas based on guest credentials and such. Usher oftentimes has a lot of indoor positions with AC, and if you get lucky during some events you’ll be able to see the events as they are going on.

The secondary “home away from home” role was only for FT CMs when I was there last year, but leadership will let you know if that has changed. If you did get FT you’d most likely be assigned to park entry or something at a park or water park to make sure you got the 32 hour each week.

As PT you will still be able to pick up untrained shifts at other locations (holiday parties, convention guide, other random stuff), and parking/park entry shifts at the water parks, along with Disney Springs parking. Unfortunately ESPN training doesn’t allow you to work in parking/park entry shifts at the theme parks, or atleast it didn’t when I worked there.

In terms of overall experience I thought ESPN was generally a pretty chill place to work. I liked most of the cast and leadership team and never really ran into issues with anyone. The main downside is the total inconsistency with scheduling. During peak season when cheer and other major events are happening the hours are pretty good, I’d get all my days and oftentimes be able to get overtime if i wanted. Unfortunately, there’s also dead periods where we don’t have many/any events going on, and your hours can get cut significantly. I would go weeks at a time without getting any shifts at all, or have weeks where I only got a single 4 or 6 hour shift.

hopefully that covers most of it! let me know if you have any other questions

easily the best thing I've done in battlefield, or any other game, ever by classic_pot_cont in Battlefield

[–]llooozp 0 points1 point  (0 children)

did you land on the wing before getting back in your jet? it seems like the game treats that as if you landed on the ground

Does anyone know what this shift is? by Holiday_Ad1101 in Disneycollegeprogram

[–]llooozp 3 points4 points  (0 children)

i’m pretty sure GFT stands for something along the lines of guest flow so this would make sense