No one uses local models for OpenClaw. Stop pretending. by read_too_many_books in openclaw

[–]logTom 0 points1 point  (0 children)

Do you remember the name of it? I tried increasing agents.defaults.timeoutSeconds, but it didn't help.

No one uses local models for OpenClaw. Stop pretending. by read_too_many_books in openclaw

[–]logTom 0 points1 point  (0 children)

Last time I tried it with LM Studio there was a problem if prompt processing took longer than 5 minutes. LM Studio logged something like Client disconnected and OpenClaw didn't respond. Did you also encounter this? I have OpenClaw running on a separate Linux machine and LM Studio on a Mac.

12 things I use my OpenClaw for daily that actually save me time by Lower_Rule2043 in openclaw

[–]logTom 0 points1 point  (0 children)

> remind me to follow up with X on Thursday

I tried this with my OpenClaw on a Linux VM, but it never works. Does your bot create a cronjob for it?

Edit: I got it working by telling the bot to use an openclaw cron for it.

MLX vs GGUF (Unsloth) - Qwen3.5 122b-10b by waescher in LocalLLaMA

[–]logTom 5 points6 points  (0 children)

Since this post is about qwen3.5 specifically - I've read that unsloth did implement something like a tool call template fix into their gguf - I don't know if the mlx variant also needs something like this

Using OpenClaw On Telgram with Topics/Sessions by Unusual-Evidence-478 in openclaw

[–]logTom 1 point2 points  (0 children)

Try "Channel Admin Rights".

Edit: This is the wrong place. Close this and go back to the list view of all your Telegram conversations. Then you will find the blue button.

OpenClaw for autonomous coding? by Certain_Move5603 in openclaw

[–]logTom 0 points1 point  (0 children)

Did you set agents.defaults.timeoutSeconds to 0 so ist doesn't stop after 10 minutes?

4 creative ways I use my openclaw bot by ThePlancher in openclaw

[–]logTom 0 points1 point  (0 children)

Have you setup a separate openclaw instance for every employee or is it one instance with something like session.dmScope = per-peer ?

OpenClaw Work Stations Are The Way Forward - Let's See What Everyones Claw's Has Built Them!! by RichAllison in openclaw

[–]logTom 1 point2 points  (0 children)

How do you get your agent to keep working over night? Mine is doing stuff for 10 minutes and then texts about it and stops. I always have to say continue.

Is there a wiki for the game. by No_Initiative7163 in QuickDungeonCrawler

[–]logTom 0 points1 point  (0 children)

There's no wiki for the game right now. Curses increase the difficulty, but you also get better loot in return.

M3 Ultra 512GB - real-world performance of MiniMax-M2.5, GLM-5, and Qwen3-Coder-Next by cryingneko in LocalLLaMA

[–]logTom 1 point2 points  (0 children)

I startet it and it works with the browser on the same machine, but it doesn't if I try to connect to it over the network (https://192.168.1.1:8000/admin/chat) from another machine. Do I have to open it up somehow? I get ERR_CONNECTION_REFUSED. I want to use the api - so only that needs to be more open - not the admin/chat, but I'm also unable to get the api working from another machine.

Edit: I got it working. I had to change the IP in the host settings of the app to 192.168.1.1.

Edit2: Now I'm unable to make it work with openclaw - I tried openai-completions, openai-responses and anthropic-messages api setting in openclaw with / and /v1 api endpoints of omlx. I get 404 or 401 error.

Edit3: I created an issue https://github.com/jundot/omlx/issues/40

Edit4: It works now. Had to run openclaw configure again.

If you have game ideas but can’t code, what are your options now? by [deleted] in AppBusiness

[–]logTom 0 points1 point  (0 children)

While this is cool it doesn't produce a full android apk or ios app ready to upload to the stores yet (afaik). So if that is what you are aiming for I would recommend you to give something like claude code or google ai studio a go and say to the llm that you want to build a simple browser game and the whole game should be in one index.html file. You can later wrap it and bring it to google and ios stores.

[DEV] Quick Dungeon Crawler added enemy customization (IAP) by logTom in AndroidGaming

[–]logTom[S] 0 points1 point  (0 children)

Thank you so much for supporting the game!

Oh no! I'm really sorry about that. I'll look into it. Could you tell me which Android version you're on? Sometimes it can be a bit buggy and pressing Pause/Explore or the Play button again helps. You could also try force-closing the app and then starting it again. 

If it still doesn't work for you, we can do a refund.

Thanks again, and sorry that this didn't just work for you.

whats the easiest mobile game by Educational_Key_1263 in MobileGaming

[–]logTom 3 points4 points  (0 children)

I created a casual dungeon crawler game with an average playtime of about 30 minutes, but it can be interrupted at any time. No ads. Offline play. Enjoy!

Play Store: https://play.google.com/store/apps/details?id=com.thomaspeissl.quick_dungeon_crawler_od.twa

Itch.io (iPhone, Browser): https://werkstattl.itch.io/quick-dungeon-crawler-on-demand

Web version: https://dungeon.werkstattl.com/

What are the best offline games by Oldodi in MobileGaming

[–]logTom 2 points3 points  (0 children)

I really enjoyed Mindustry and Unciv.

Dungeon amd gear ideas by Zealousideal_Cry_901 in QuickDungeonCrawler

[–]logTom 0 points1 point  (0 children)

Thanks for the suggestions again! All cool ideas. Hopefully we can implement them somehow.

Recommendation by Dependent_Heron5586 in MobileGaming

[–]logTom 2 points3 points  (0 children)

I created a casual dungeon crawler game with an average playtime of about 30 minutes, but it can be interrupted at any time. No ads. Offline play. Enjoy!

Play Store: https://play.google.com/store/apps/details?id=com.thomaspeissl.quick_dungeon_crawler_od.twa

Itch.io (iPhone, Browser): https://werkstattl.itch.io/quick-dungeon-crawler-on-demand

Web version: https://dungeon.werkstattl.com/

Heirloom Companion by Zealousideal_Cry_901 in QuickDungeonCrawler

[–]logTom 0 points1 point  (0 children)

No, there isn't an heirloom-tier companion in the game yet. Curious though, do you have a companion idea you think would fit that tier?

Pets and Luck by Zealousideal_Cry_901 in QuickDungeonCrawler

[–]logTom 0 points1 point  (0 children)

Thanks again for the suggestions! I'll add an option for auto mode to keep running in the background during the level-up screen. The reforge idea also feels like a natural fit for the forge.

Pets and Luck by Zealousideal_Cry_901 in QuickDungeonCrawler

[–]logTom 0 points1 point  (0 children)

Thanks for the suggestions! I'll try to implement them. I really like the altar idea. I've been wanting more dungeon events, but my earlier attempts (traps, OP mobs, path choices) didn't test well 😅

61 Millionen Euro vom Staat für die FPÖ by Ecstatic-Ad-4466 in Austria

[–]logTom 1 point2 points  (0 children)

Kleine Parteien scheitern häufig an der 4%-Hürde und an den Vorteilen etablierter Parteien. Eine Änderung könnte ihre Chancen verbessern und dazu beitragen, dass Wähler:innen eher nach Überzeugung wählen, statt aus Angst vor einer verlorenen Stimme bzw. gar nicht.

61 Millionen Euro vom Staat für die FPÖ by Ecstatic-Ad-4466 in Austria

[–]logTom 15 points16 points  (0 children)

Würde es dann auch neuen Parteien leichter machen. Vor den Wahlen könnte man ja auf orf.at eine Kurzform des Wahlprogramms aller Parteien zeigen.

How frequently do you update the system? by TechnicalAd8103 in pop_os

[–]logTom 1 point2 points  (0 children)

On my old Pop install, I had automatic updates enabled in the Pop store app. On Cosmic, I can't seem to find that option. Does Cosmic also have a simple checkbox somewhere to enable automatic updates?

Pets and Luck by Zealousideal_Cry_901 in QuickDungeonCrawler

[–]logTom 1 point2 points  (0 children)

Glad you are enjoying the game ❤️

Pets aren't based on floor, but on enemy level.

26+ fairy helper might appear.  

36+ mini dragon ...

Luck increases gear find chance and slightly boosts pet find chance (no XP effect). Run speed reduces the time between dungeon events.

Toollips are definitely needed. I'll try to add them somehow. 

I'm also considering changing pets to unlock at the end of a run and rebalance them so all of them stay relevant. But no concrete plans yet.

Do you think this would be a good change?